Клон
Механизм
+10 к максимуму энергетического щита
Clone
SpectreN
Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Здоровье
100%
Ailment Threshold
100%
Сопротивление
40 40 40 20
Damage
100%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
MarauderClone
IsSummoned
Y
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Damage
374
Урон от чар
374
Точность
1,276
Attack Time
0.83
Опыт
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 374
Шанс критического удара: 5%
Attack Time: 0.83 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
}

Pathfinding
{
}

Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	monster_inherent_damage_taken_+%_final = -80
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false

	on_death = "Delete();"
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

MinimapIcon
{
	imitate_player = true
	icon = 1
}

PlayerClass
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/MarauderClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
+10 к максимуму энергетического щита
FamilyMirrorArrowEnergyShield
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    PlayerClass.classMarauder
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    RangerClone
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	monster_inherent_damage_taken_+%_final = -80
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/RangerClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    PlayerClass.classRanger
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    WitchClone
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	monster_inherent_damage_taken_+%_final = -80
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/WitchClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    PlayerClass.classWitch
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    DuelistClone
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	monster_inherent_damage_taken_+%_final = -80
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/DuelistClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    PlayerClass.classDuelist
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    TemplarClone
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	monster_inherent_damage_taken_+%_final = -80
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/TemplarClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    PlayerClass.classTemplar
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    ShadowClone
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	monster_inherent_damage_taken_+%_final = -80
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/ShadowClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    PlayerClass.classShadow
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    ScionClone
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	monster_inherent_damage_taken_+%_final = -80
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/ScionClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    PlayerClass.classScion
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    150%
    Ailment Threshold
    150%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    BlinkMirrorArrowClone
    Metadata
    MarauderCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    9,650
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    2,093
    Minion Damage
    298
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    BlinkMirrorArrowMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Урон от атаки: 175%
    Урон от атаки: 175%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    Наносит на 75% больше урона атаками
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Pathfinding
    {
    	immobile = true
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/MarauderCloneImmobile"] = {
        name = "Clone",
        life = 1.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "BlinkMirrorArrowMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlinkMirrorArrowMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    Pathfinding.immobiletrue
    PlayerClass.classMarauder
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    150%
    Ailment Threshold
    150%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    BlinkMirrorArrowClone
    Metadata
    RangerCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    9,650
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    2,093
    Minion Damage
    298
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    BlinkMirrorArrowMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Урон от атаки: 175%
    Урон от атаки: 175%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    Наносит на 75% больше урона атаками
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Pathfinding
    {
    	immobile = true
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/RangerCloneImmobile"] = {
        name = "Clone",
        life = 1.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "BlinkMirrorArrowMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlinkMirrorArrowMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    Pathfinding.immobiletrue
    PlayerClass.classRanger
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    150%
    Ailment Threshold
    150%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    BlinkMirrorArrowClone
    Metadata
    WitchCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    9,650
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    2,093
    Minion Damage
    298
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    BlinkMirrorArrowMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Урон от атаки: 175%
    Урон от атаки: 175%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    Наносит на 75% больше урона атаками
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Pathfinding
    {
    	immobile = true
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/WitchCloneImmobile"] = {
        name = "Clone",
        life = 1.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "BlinkMirrorArrowMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlinkMirrorArrowMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    Pathfinding.immobiletrue
    PlayerClass.classWitch
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    150%
    Ailment Threshold
    150%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    BlinkMirrorArrowClone
    Metadata
    DuelistCloneImmobile_
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    9,650
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    2,093
    Minion Damage
    298
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    BlinkMirrorArrowMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Урон от атаки: 175%
    Урон от атаки: 175%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    Наносит на 75% больше урона атаками
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Pathfinding
    {
    	immobile = true
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/DuelistCloneImmobile_"] = {
        name = "Clone",
        life = 1.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "BlinkMirrorArrowMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlinkMirrorArrowMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    Pathfinding.immobiletrue
    PlayerClass.classDuelist
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    150%
    Ailment Threshold
    150%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    BlinkMirrorArrowClone
    Metadata
    TemplarCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    9,650
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    2,093
    Minion Damage
    298
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    BlinkMirrorArrowMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Урон от атаки: 175%
    Урон от атаки: 175%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    Наносит на 75% больше урона атаками
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Pathfinding
    {
    	immobile = true
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/TemplarCloneImmobile"] = {
        name = "Clone",
        life = 1.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "BlinkMirrorArrowMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlinkMirrorArrowMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    Pathfinding.immobiletrue
    PlayerClass.classTemplar
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    150%
    Ailment Threshold
    150%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    BlinkMirrorArrowClone
    Metadata
    ShadowCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    9,650
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    2,093
    Minion Damage
    298
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    BlinkMirrorArrowMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Урон от атаки: 175%
    Урон от атаки: 175%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    Наносит на 75% больше урона атаками
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Pathfinding
    {
    	immobile = true
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/ShadowCloneImmobile"] = {
        name = "Clone",
        life = 1.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "BlinkMirrorArrowMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlinkMirrorArrowMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    Pathfinding.immobiletrue
    PlayerClass.classShadow
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    150%
    Ailment Threshold
    150%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    BlinkMirrorArrowClone
    Metadata
    ScionCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    9,650
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    2,093
    Minion Damage
    298
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    BlinkMirrorArrowMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 374
    Шанс критического удара: 5%
    Урон от атаки: 175%
    Урон от атаки: 175%
    Attack Time: 0.83 сек.
    Герой наносит обычный удар.
    Наносит на 75% больше урона атаками
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Pathfinding
    {
    	immobile = true
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/ScionCloneImmobile"] = {
        name = "Clone",
        life = 1.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "BlinkMirrorArrowMelee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BlinkMirrorArrowMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_double1
    Stats.suppress_mod_stat_display1
    Stats.monster_inherent_damage_taken_+%_final-80
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue, false
    Life.corpse_usablefalse
    Life.on_deathDelete();
    DiesAfterTime.delete_on_sleep_if_countingtrue
    MinimapIcon.imitate_playertrue
    MinimapIcon.icon1
    Pathfinding.immobiletrue
    PlayerClass.classScion
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tagsconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    150%
    Ailment Threshold
    150%
    Сопротивление
    40 40 40 20
    Damage
    100%
    Точность
    340%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    BlinkMirrorArrowClone
    Metadata
    MarauderCloneImmobileRainOfArrows
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    9,650
    Броня
    28,790
    Уклонение
    4,739
    Damage
    374
    Урон от чар
    374
    Точность
    1,276
    Attack Time
    0.83
    Опыт
    10,255
    Minion Life
    2,093
    Minion Damage
    298
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    RainOfArrowsCloneShot
    Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
    Ливень стрел
    Base Damage: 374
    Шанс критического удара: 5%
    Attack Time: 0.83 сек.
    Герой пускает в небо множество стрел, которые вскоре по очереди падают в указанное место и вокруг него во всех направлениях. Каждая стрела наносит урон в области вокруг неё. Половина стрел приземлится на врагов, если в области действия есть доступные цели.
    Выпускает 10 дополнительных стрел(-ы)
    base is projectile [1]
    cannot pierce [1]
    is area damage [1]
    skill can fire arrows [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/CloneImmobile"
    
    PlayerClass
    {
    	class = "Marauder"
    }

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/MarauderCloneImmobileRainOfArrows"] = {
        name = "Clone",
        life = 1.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "RainOfArrowsCloneShot",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RainOfArrowsCloneShot"] = {
        name = "Rain of Arrows",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Area] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.ProjectileNumber] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Rain] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_additional_arrows",
            "base_is_projectile",
            "is_area_damage",
            "skill_can_fire_arrows",
            "cannot_pierce",
        },
        levels = {
            [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    FamilyMirrorArrowEnergyShield
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft TagsЗащита Энергетический щит
    Edit

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