Дивинитус Оракуляр
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Divinitus Oracular
Spectre | N |
---|---|
Tags | ghost_armour, is_daemon, is_unarmed, not_dex, not_str, very_slow_movement |
Здоровье
160%
Energy Shield From Life
50%
Ailment Threshold
160%
Сопротивление
0 0 0 0
Damage
160%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
160%
Model Size
100%
Type
CardMonster
Metadata
CardMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
10,293
Броня
28,790
Уклонение
4,739
Энергетический щит
3,064
Damage
598
Урон от чар
598
Точность
290
Attack Time
1.5
Опыт
16,408
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPACardMonsterProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 1.5 сек.
20% физического урона становится уроном хаосом
Снаряды пронзают все цели
base is projectile [1]
monster projectile variation [177]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
Снаряды пронзают все цели
base is projectile [1]
monster projectile variation [177]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [2]
use scaled contact offset [1]
GSCardMonsterFire
Spell, Triggerable, Channel
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/CardDaemon/CardMonster"] = { name = "Divinitus Oracular", life = 1.6, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MPACardMonsterProjectile", "GSCardMonsterFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPACardMonsterProjectile"] = { name = "MPACardMonsterProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {177, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCardMonsterFire"] = { name = "GSCardMonsterFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |