Образ ловчего
Зверь
40% повышение скорости атаки
30% повышение скорости передвижения
60% повышение скорости атаки
stance movement speed +% final [60]
30% повышение скорости передвижения
60% повышение скорости атаки
stance movement speed +% final [60]
Effigy of Ensnarement
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bone_armour, Чародейский, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood |
Здоровье
320%
Ailment Threshold
320%
Сопротивление
30 30 30 20
Damage
300%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
5 ~ 7
Attack Time
0.99 Second
Damage Spread
±20%
Опыт
200%
Model Size
125%
Type
SandLeaperBossLake
Metadata
SandLeaperBossLake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
20,587
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
1,121
Урон от чар
1,121
Точность
290
Attack Time
0.99
Опыт
20,510
Ailment Threshold
20,587
Chill
65
Shock
65
Brittle
368
Scorch
65
Sap
180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 897–1345
Шанс критического удара: 5%
Attack Time: 0.99 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningSpraySideAreaBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Эффективность добавленного урона: 30%
Время применения: 0.25 сек.
Перезарядка: 0.75 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Наносит от 463.3 до 860.3 урона от молнии
Снаряды пронзают все цели
25% шанс вызвать срабатывание усиленных чар, когда вы получаете суммарно 1 урона от ударов
Выпускает дополнительных снарядов: 6
Выпускает снаряды по кругу
50% повышение скорости снаряда
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
Снаряды пронзают все цели
25% шанс вызвать срабатывание усиленных чар, когда вы получаете суммарно 1 урона от ударов
Выпускает дополнительных снарядов: 6
Выпускает снаряды по кругу
50% повышение скорости снаряда
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
MonsterLightningSpraySideAreaBoss2
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Эффективность добавленного урона: 30%
Время применения: 0.25 сек.
Перезарядка: 0.75 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Наносит от 463.3 до 860.3 урона от молнии
Снаряды пронзают все цели
25% шанс вызвать срабатывание усиленных чар, когда вы получаете суммарно 1 урона от ударов
Выпускает дополнительных снарядов: 4
Выпускает снаряды по кругу
30% повышение скорости снаряда
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
Снаряды пронзают все цели
25% шанс вызвать срабатывание усиленных чар, когда вы получаете суммарно 1 урона от ударов
Выпускает дополнительных снарядов: 4
Выпускает снаряды по кругу
30% повышение скорости снаряда
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
SummonStormsBossSideArea
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Перезарядка: 10 сек.
Наносит от 290.9 до 872.8 урона от молнии
Базовая длительность - 4 секунд(-ы)
active skill area of effect radius +% final [90]
is area damage [1]
number of monsters to summon [32]
Базовая длительность - 4 секунд(-ы)
active skill area of effect radius +% final [90]
is area damage [1]
number of monsters to summon [32]
SandLeaperDodgeLeft
monster dodge distance [22]
SandLeaperDodgeRight
monster dodge direction [1]
monster dodge distance [22]
monster dodge distance [22]
SandLeaperDodgeBack
Перезарядка: 5 сек.
monster dodge direction [3]
monster dodge distance [26]
monster dodge distance [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/SandLeaperBossLake"] = { name = "Effigy of Ensnarement", life = 3.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 3, damageSpread = 0.2, attackTime = 0.99, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MonsterLightningSpraySideAreaBoss", "MonsterLightningSpraySideAreaBoss2", "SandLeaperDodgeLeft", "SandLeaperDodgeRight", "SandLeaperDodgeBack", "SummonStormsBossSideArea", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningSpraySideAreaBoss"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "base_is_projectile", "projectiles_nova", "always_pierce", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -75, 6, 50, 25, 1, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningSpraySideAreaBoss2"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "base_is_projectile", "projectiles_nova", "always_pierce", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -75, 4, 30, 25, 1, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeLeft"] = { name = "SandLeaperDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {22, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeRight"] = { name = "SandLeaperDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 22, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeBack"] = { name = "SandLeaperDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 26, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonStormsBossSideArea"] = { name = "SummonStormsBossSideArea", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_monsters_to_summon", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 18, 30, 4000, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.5, 1.5, 24, 60, 4000, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.5, 1.5, 32, 90, 4000, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
40% повышение скорости атаки
Id | MonsterImplicitFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
30% повышение скорости передвижения
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
60% повышение скорости атаки
stance movement speed +% final [60]
Id | StanceSandLeaperHaste_ |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |