Abbild des Schlingers
Bestie
40% erhöhte Angriffsgeschwindigkeit
30% erhöhte Bewegungsgeschwindigkeit
60% erhöhte Angriffsgeschwindigkeit
stance movement speed +% final [60]
30% erhöhte Bewegungsgeschwindigkeit
60% erhöhte Angriffsgeschwindigkeit
stance movement speed +% final [60]
Effigy of Ensnarement
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bone_armour, Zauberer, extra_small_height, fast_movement, insect, is_unarmed, lightning_affinity, melee, physical_affinity, red_blood |
Leben
320%
Ailment Threshold
320%
Widerstand
30 30 30 20
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 7
Attack Time
0.99 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
125%
Type
SandLeaperBossLake
Metadata
SandLeaperBossLake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
20,587
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
1,121
Zauberschaden
1,121
Genauigkeit
290
Attack Time
0.99
Erfahrung
20,510
Ailment Threshold
20,587
Chill
65
Shock
65
Brittle
368
Scorch
65
Sap
180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 897–1345
Kritische Trefferchance: 5%
Attack Time: 0.99 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningSpraySideAreaBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Heiliges Flammentotem
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 0.25 Sek.
Abklingzeit: 0.75 Sek.
Beschwört ein Totem, das einen Strahl aus Feuer auf Gegner im Umkreis spuckt.
Verursacht 463.3 bis 860.3 Blitzschaden
Projektile durchbohren alle Ziele
25% Chance, unterstützte Zauber auszulösen, wenn Ihr insgesamt 1 Schaden von Treffern erleidet
Feuert 6 zusätzliche Projektile
Feuert Projektile in einem Kreis
50% erhöhte Projektilgeschwindigkeit
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
Projektile durchbohren alle Ziele
25% Chance, unterstützte Zauber auszulösen, wenn Ihr insgesamt 1 Schaden von Treffern erleidet
Feuert 6 zusätzliche Projektile
Feuert Projektile in einem Kreis
50% erhöhte Projektilgeschwindigkeit
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
MonsterLightningSpraySideAreaBoss2
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Heiliges Flammentotem
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 0.25 Sek.
Abklingzeit: 0.75 Sek.
Beschwört ein Totem, das einen Strahl aus Feuer auf Gegner im Umkreis spuckt.
Verursacht 463.3 bis 860.3 Blitzschaden
Projektile durchbohren alle Ziele
25% Chance, unterstützte Zauber auszulösen, wenn Ihr insgesamt 1 Schaden von Treffern erleidet
Feuert 4 zusätzliche Projektile
Feuert Projektile in einem Kreis
30% erhöhte Projektilgeschwindigkeit
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
Projektile durchbohren alle Ziele
25% Chance, unterstützte Zauber auszulösen, wenn Ihr insgesamt 1 Schaden von Treffern erleidet
Feuert 4 zusätzliche Projektile
Feuert Projektile in einem Kreis
30% erhöhte Projektilgeschwindigkeit
base is projectile [1]
cast on damage taken also tracks dot [1]
spell maximum action distance +% [-75]
SummonStormsBossSideArea
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
Verursacht 290.9 bis 872.8 Blitzschaden
Basisdauer beträgt 4 Sekunden
active skill area of effect radius +% final [90]
is area damage [1]
number of monsters to summon [32]
Basisdauer beträgt 4 Sekunden
active skill area of effect radius +% final [90]
is area damage [1]
number of monsters to summon [32]
SandLeaperDodgeLeft
monster dodge distance [22]
SandLeaperDodgeRight
monster dodge direction [1]
monster dodge distance [22]
monster dodge distance [22]
SandLeaperDodgeBack
Abklingzeit: 5 Sek.
monster dodge direction [3]
monster dodge distance [26]
monster dodge distance [26]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/SandLeaperBossLake"] = { name = "Effigy of Ensnarement", life = 3.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 3, damageSpread = 0.2, attackTime = 0.99, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MonsterLightningSpraySideAreaBoss", "MonsterLightningSpraySideAreaBoss2", "SandLeaperDodgeLeft", "SandLeaperDodgeRight", "SandLeaperDodgeBack", "SummonStormsBossSideArea", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningSpraySideAreaBoss"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "base_is_projectile", "projectiles_nova", "always_pierce", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -75, 6, 50, 25, 1, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningSpraySideAreaBoss2"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "base_is_projectile", "projectiles_nova", "always_pierce", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -75, 4, 30, 25, 1, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeLeft"] = { name = "SandLeaperDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {22, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeRight"] = { name = "SandLeaperDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 22, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeBack"] = { name = "SandLeaperDodgeBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {3, 26, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonStormsBossSideArea"] = { name = "SummonStormsBossSideArea", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_monsters_to_summon", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 18, 30, 4000, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.5, 1.5, 24, 60, 4000, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.5, 1.5, 32, 90, 4000, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
40% erhöhte Angriffsgeschwindigkeit
Id | MonsterImplicitFastAttack1 |
---|---|
Family | IncreasedAttackSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
30% erhöhte Bewegungsgeschwindigkeit
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
60% erhöhte Angriffsgeschwindigkeit
stance movement speed +% final [60]
Id | StanceSandLeaperHaste_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.