Благословленный Древним громила
Древний
visual attached elder tentacles [1]
stance movement speed +% final [112]
30% увеличение урона
40% повышение скорости атаки
40% повышение скорости передвижения
25% уменьшение получаемого урона
Elder-Blessed Brute
SpectreN
Tagsbandit, bludgeoning_weapon, eldritch, flesh_armour, has_two_hand_mace, has_two_handed_melee, human, humanoid, medium_height, melee, no_legacy_of_zeal, not_int, physical_affinity, red_blood, slow_movement
Packs
  • Портал неопределенности, Благословленный Древним разбойник, Благословленный Древним громила, Благословленный Древним разведчик, Благословленный Древним архимаг, Благословленный Древним послушник
  • Здоровье
    192%
    Броня
    +50%
    Уклонение
    +20%
    Ailment Threshold
    192%
    Сопротивление
    0 0 0 0
    Damage
    101%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Опыт
    120%
    Model Size
    115%
    Type
    BanditChampion
    Metadata
    BanditMeleeChampionTentacles
    Уровень
    68
    Здоровье
    12,352
    Броня
    43,185
    Уклонение
    5,687
    Энергетический щит
    0
    Damage
    377
    Урон от чар
    377
    Точность
    290
    Attack Time
    1.35
    Опыт
    12,306
    Ailment Threshold
    12,352
    Chill
    39
    Shock
    39
    Brittle
    221
    Scorch
    39
    Sap
    108
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 302–453
    Шанс критического удара: 5%
    Attack Time: 1.35 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BanditEnrage
    Spell
    Время применения: 1 сек.
    Перезарядка: 15 сек.
    Базовая длительность - 6 секунд(-ы)
    50% повышение скорости передвижения
    38% увеличение урона
    50% повышение скорости атаки и сотворения чар
    TentaclePortalWalkEmerge
    walk emerge distance [150]
    walk emerge height offset [-100]

    Object Type

    version 2
    extends "Metadata/Monsters/Bandits/Bandit"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Bandits/Bandit"
    
    BaseEvents 
    { 
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Spells/raise_spectre/shadow_mirror/shadow_mirror_EPK.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bandits/BanditMeleeChampionTentacles"] = {
        name = "Elder-Blessed Brute",
        life = 1.92,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.01,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "BanditEnrage",
            "TentaclePortalWalkEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BanditEnrage"] = {
        name = "BanditEnrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "attack_and_cast_speed_+%",
            "base_movement_velocity_+%",
            "damage_+%",
        },
        levels = {
            [1] = {6000, 50, 50, 38, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TentaclePortalWalkEmerge"] = {
        name = "TentaclePortalWalkEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
            "walk_emerge_height_offset",
        },
        levels = {
            [1] = {150, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    visual attached elder tentacles [1]
    IdMonsterTentacles_
    FamilyMonsterTentacles
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • visual attached elder tentacles Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    stance movement speed +% final [112]
    IdStanceBanditRun
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 112 Max: 112 Global
  • Craft Tagsspeed
    30% увеличение урона
    40% повышение скорости атаки
    40% повышение скорости передвижения
    25% уменьшение получаемого урона
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed