Посвящённый Фаррул
Зверь
monster no drops or experience [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
20% повышение скорости атаки
40% повышение скорости передвижения
25% уменьшение получаемого урона
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Farrul's Devoted
SpectreN
Tagsanimal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height
Здоровье
600%
Уклонение
+50%
Ailment Threshold
600%
Сопротивление
40 40 40 25
Damage
99%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
300%
Model Size
108%
Type
TigerBestiaryBossMinion
Metadata
TigerBestiaryFriend
Уровень
68
Здоровье
38,600
Броня
28,790
Уклонение
7,109
Энергетический щит
0
Damage
370
Урон от чар
370
Точность
290
Attack Time
1.2
Опыт
30,765
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 296–444
Шанс критического удара: 5%
Attack Time: 1.2 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
    define_shared_state = "friend_active"
}

Actor
{
	on_end_WalkEmerge = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	create_state_friend_active_0 = "RemoveCollidability(); DisableRendering(); PauseAnimation();"
	on_timer_phasein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );"
	on_timer_effect_fade_remove =  "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );"
}

Actor
{
	on_start_WalkEmerge = "DisableRendering(); StartStateTimer( phasein, 0.1 ); StartStateTimer( effect_fade_remove, 2.1 );"
}

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk );  PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/MenagerieAltar/monster_death/rig.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/TigerBestiaryFriend"] = {
    name = "Farrul's Devoted",
    life = 6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "WalkEmergeBestiaryHellion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBestiaryHellion"] = {
    name = "WalkEmergeBestiaryHellion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 20% повышение скорости атаки
    40% повышение скорости передвижения
    25% уменьшение получаемого урона
    IdBestiarySpiritBossFerocity
    FamilyChimeraMinionFerocity
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 Global
  • attack speed +% Min: 20 Max: 20 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global