Нападающий Фенумы
Зверь
Не может быть отброшен
Fenumal Ambusher
SpectreN
Tagsbeast, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, red_blood, small_height, very_slow_movement
Здоровье
450%
Ailment Threshold
450%
Сопротивление
40 40 40 25
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
65%
Type
RootSpiderBestiary
Metadata
RootSpiderBestiaryAmbush
Уровень
68
Здоровье
28,950
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
290
Attack Time
1.5
Опыт
30,765
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BestiaryRootSpiderTriggeredSwipe
Triggerable, Attack
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 150%
Attack Time: 1.5 сек.
Наносит на 50% больше урона атаками

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Animated
{
	animated_object = "Metadata/Monsters/LeagueBestiary/Insects/RootSpiderBestiary.ao"
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Transitionable
{
	create_transitioned = "DisableRendering();"
}

StateMachine
{
	on_timer_phasein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );"
	on_timer_effect_fade_remove =  "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );"
}

Actor
{
	on_start_Emerge = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/ambush/spiderburrow.ao ); DisableRendering(); StartStateTimer( phasein, 0.1 ); StartStateTimer( effect_fade_remove, 2.1 );"
	on_end_Emerge2 = "DisableRendering();"
}

Render
{
	hide_mini_life_bar = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/RootSpiderBestiaryAmbush"] = {
    name = "Fenumal Ambusher",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "BestiaryRootSpiderTriggeredSwipe",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiaryRootSpiderTriggeredSwipe"] = {
    name = "BestiaryRootSpiderTriggeredSwipe",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Не может быть отброшен
IdImmuneToKnockback
FamilyImmuneToKnockback
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global