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Fenumal Ambusher
SpectreN
Tagsbeast, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, insect, is_unarmed, large_model, physical_affinity, red_blood, small_height, very_slow_movement
생명력
450%
Ailment Threshold
450%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
경험치
300%
Model Size
65%
Type
RootSpiderBestiary
Metadata
RootSpiderBestiaryAmbush
레벨
68
생명력
28,950
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
560
주문 피해
560
정확도
290
Attack Time
1.5
경험치
30,765
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BestiaryRootSpiderTriggeredSwipe
Triggerable, Attack
Base Damage: 448–672
치명타 확률: 5%
공격 피해: 150%
Attack Time: 1.5 초
주는 공격 피해 50% 증폭

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Animated
{
	animated_object = "Metadata/Monsters/LeagueBestiary/Insects/RootSpiderBestiary.ao"
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}

Life
{
	corpse_usable = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Transitionable
{
	create_transitioned = "DisableRendering();"
}

StateMachine
{
	on_timer_phasein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );"
	on_timer_effect_fade_remove =  "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );"
}

Actor
{
	on_start_Emerge = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/ambush/spiderburrow.ao ); DisableRendering(); StartStateTimer( phasein, 0.1 ); StartStateTimer( effect_fade_remove, 2.1 );"
	on_end_Emerge2 = "DisableRendering();"
}

Render
{
	hide_mini_life_bar = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/RootSpiderBestiaryAmbush"] = {
    name = "Fenumal Ambusher",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "BestiaryRootSpiderTriggeredSwipe",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiaryRootSpiderTriggeredSwipe"] = {
    name = "BestiaryRootSpiderTriggeredSwipe",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
밀려날 수 없음
IdImmuneToKnockback
FamilyImmuneToKnockback
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • cannot be knocked back Min: 1 Max: 1 Global