Губитель плоти, смертельный ихор
Fleshbane, Ichor of Death
| Spectre | |
|---|---|
| Area | |
| Tags | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Здоровье
160%
Energy Shield From Life
50%
Ailment Threshold
160%
Сопротивление
Damage
224%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
160%
Model Size
100%
Type
BloodElementalCampaignBoss
Metadata
BloodElementalAqueductCampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
61
Здоровье
6,307
Броня
16,457
Уклонение
3,689
Энергетический щит
3,154
Damage
586
Урон от чар
586
Точность
440
Attack Time
1.5
Опыт
13,640
Minion Life
1,456
Minion Energy Shield
728
Minion Damage
458
Ailment Threshold
6,307
Chill
20
Shock
20
Brittle
113
Scorch
20
Sap
55
Phys Convert Ele
205%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 469—703
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/BloodElemental/BloodElementalEmerge"
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Mace"
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodElemental/BloodElementalAqueductCampaignBoss"] = {
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Fleshbane, Ichor of Death",
life = 1.6,
energyShield = 0.5,
damage = 2.24,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Губитель плоти, смертельный ихор
Механизм
Fleshbane, Ichor of Death
| Spectre | |
|---|---|
| Tags | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Здоровье
160%
Energy Shield From Life
50%
Ailment Threshold
160%
Сопротивление
Damage
224%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
160%
Model Size
100%
Type
BloodElementalCampaignBoss
Metadata
BloodElementalAqueductCampaignBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
10,293
Броня
28,790
Уклонение
4,739
Энергетический щит
4,902
Damage
837
Урон от чар
837
Точность
580
Attack Time
1.5
Опыт
16,408
Minion Life
2,233
Minion Energy Shield
1,063
Minion Damage
668
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 669—1004
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/BloodElemental/BloodElementalEmerge"
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Mace"
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodElemental/BloodElementalAqueductCampaignBossStandalone"] = {
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Fleshbane, Ichor of Death",
life = 1.6,
energyShield = 0.5,
damage = 2.24,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Губитель плоти, смертельный ихор
Механизмmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fleshbane, Ichor of Death
| Spectre | |
|---|---|
| Tags | cannot_be_monolith, cleaving_weapon, construct, has_one_hand_mace, has_one_handed_melee, hidden_monster, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, red_blood, unusable_corpse, very_slow_movement, water_elemental |
Здоровье
160%
Energy Shield From Life
50%
Ailment Threshold
160%
Сопротивление
Damage
224%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
160%
Model Size
100%
Type
BloodElementalCampaignBoss
Metadata
BloodElementalAqueductMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
10,293
Броня
28,790
Уклонение
4,739
Энергетический щит
4,902
Damage
837
Урон от чар
837
Точность
580
Attack Time
1.5
Опыт
16,408
Minion Life
2,233
Minion Energy Shield
1,063
Minion Damage
668
Ailment Threshold
10,293
Chill
33
Shock
33
Brittle
184
Scorch
33
Sap
90
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1514—2270
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/BloodElemental/BloodElementalEmerge"
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Mace"
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodElemental/BloodElementalAqueductMapBossStandalone"] = {
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Fleshbane, Ichor of Death",
life = 1.6,
energyShield = 0.5,
damage = 2.24,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















