Grandmasters: Buzzsawthree /177
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| level | 84 |
| main hand weapon type | 12 |
| off hand weapon type | 12 |
| local extra max charges | 16 |
| block while dual wielding % | 15 |
| physical damage +% | 106 |
| local minimum added physical damage | 83 |
| local maximum added physical damage | 223 |
| physical claw damage +% | 64 |
| attack minimum added fire damage | 8 |
| attack maximum added fire damage | 16 |
| cold damage +% | 65 |
| attack minimum added cold damage | 15 |
| attack maximum added cold damage | 31 |
| attack minimum added lightning damage | 1 |
| attack maximum added lightning damage | 34 |
| chaos damage +% | 20 |
| attack speed +% | 47 |
| local attack speed +% | 22 |
| claw attack speed +% | 6 |
| dagger attack speed +% | 6 |
| accuracy rating +% | 60 |
| claw accuracy rating +% | 20 |
| base critical strike multiplier + | 94 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 194 |
| local physical damage reduction rating +% | 191 |
| base evasion rating | 1393 |
| evasion rating +% | 182 |
| local evasion rating +% | 66 |
| evasion rating +% per frenzy charge | 4 |
| base maximum life | 243 |
| maximum life +% | 176 |
| base maximum mana | 73 |
| mana regeneration rate per minute % | 105 |
| base mana regeneration rate per minute | 300 |
| maximum energy shield +% | 15 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | -13 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 47 |
| base cold damage resistance % | 86 |
| base lightning damage resistance % | 171 |
| base chaos damage resistance % | -60 |
| base projectile speed +% | 35 |
| base movement velocity +% | 11 |
| movement velocity +% per frenzy charge | 7 |
| max endurance charges | 3 |
| max frenzy charges | 8 |
| max power charges | 3 |
| shock duration +% | 15 |
| base cast speed +% | 6 |
| base stun recovery +% | 20 |
| main hand base weapon attack duration ms | 667 |
| off hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 9 |
| off hand base maximum attack distance | 9 |
| main hand quality | 20 |
| off hand quality | 20 |
| one handed melee attack speed +% | 6 |
| local base evasion rating | 133 |
| base attack speed +% per frenzy charge | 7 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| base frenzy charge duration +% | 50 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 156 |
| base physical damage % to convert to cold | 90 |
| elemental damage +% | 20 |
| maximum block % | 75 |
| projectile damage +% | 76 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 140 |
| critical strike chance +% per power charge | 40 |
| claw critical strike chance +% | 100 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 64 |
| additional strength | 42 |
| base intelligence | 34 |
| additional intelligence | 76 |
| base dexterity | 302 |
| life leech speed +% | 50 |
| mana leech speed +% | 40 |
| base critical strike multiplier | 150 |
| avoid all elemental status % | 8 |
| critical strike chance while dual wielding +% | 125 |
| base chance to shock % | 3 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -3 |
| local armour and evasion +% | 40 |
| keystone acrobatics | 1 |
| keystone point blank | 1 |
| main hand local minimum added physical damage | 59 |
| main hand local maximum added physical damage | 190 |
| main hand local attack speed +% | 10 |
| main hand local critical strike chance | 630 |
| off hand local minimum added physical damage | 60 |
| off hand local maximum added physical damage | 175 |
| off hand local attack speed +% | 12 |
| off hand local critical strike chance | 630 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 24 |
| keystone vampirism | 1 |
| light radius +% | -25 |
| spell suppression chance % per frenzy charge | 2 |
| mana gain per target | 2 |
| add frenzy charge on kill % chance | 20 |
| number of equipped uniques | 6 |
| additional strength and dexterity | 21 |
| map spawn two bosses | 20 |
| chance to evade attacks % | 1 |
| minion attack speed +% | 22 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| base life leech from attack damage permyriad | 160 |
| base mana leech from attack damage permyriad | 220 |
| claw critical strike multiplier + | 65 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 3 |
| number of equipped corrupted items | 1 |
| base dexterity and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1500 |
| local life leech from physical damage permyriad | 400 |
| main hand local life leech from physical damage permyriad | 200 |
| off hand local life leech from physical damage permyriad | 200 |
| attack damage +% per frenzy charge | 3 |
| cold damage to return to melee attacker | 10 |
| chill effect +% | 20 |
| phasing for 4 seconds on kill % | 100 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display cast decree of inferno on kill % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| local display summon wolf on kill % | 20 |
| spell and attack minimum added cold damage | 5 |
| spell and attack maximum added cold damage | 13 |
| reduce enemy cold resistance with weapons % | 8 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| base body armour physical damage reduction rating | 790 |
| current difficulty | 3 |
| charged attack damage +% | 25 |
| number of equipped items | 10 |
| gain phasing while at maximum frenzy charges | 1 |
| gain phasing while you have onslaught | 1 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| minion damage +% if enemy hit recently | 140 |
| minion damage increases and reductions also affects you | 2 |
| gain frenzy charge on hitting rare or unique enemy % | 20 |
| elemental damage with attack skills +% | 41 |
| cold damage with attack skills +% | 82 |
| critical ailment dot multiplier + | 50 |
| base avoid stun % | 28 |
| non aura vaal skills soul requirement +% | 100 |
| attack ailment damage +% while wielding claw | 64 |
| object inherent damage +% final per frenzy charge | 4 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.