IsDisabled | 0 |
level | 72 |
main hand weapon type | 5 |
off hand weapon type | 13 |
cannot have life leeched from | 1 |
damage +% | 41 |
spell damage +% | 27 |
fire damage +% | 50 |
cold damage +% | 14 |
lightning damage +% | 14 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 15 |
accuracy rating | 317 |
base critical strike multiplier + | 19 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 847 |
physical damage reduction rating +% | 102 |
base evasion rating | 15 |
base maximum life | 524 |
maximum life +% | 119 |
base life regeneration rate per minute | 1143 |
base maximum mana | 58 |
mana regeneration rate per minute % | 105 |
maximum energy shield +% | 30 |
local energy shield | 25 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 61 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 87 |
base cold damage resistance % | 72 |
base lightning damage resistance % | 28 |
base chaos damage resistance % | 29 |
base item found rarity +% | 10 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
burn damage +% | 73 |
imp variation | 174 |
main hand base weapon attack duration ms | 800 |
main hand base maximum attack distance | 11 |
base life gain per target | 3 |
local base evasion rating | 35 |
local base physical damage reduction rating | 48 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
base skill area of effect +% | 40 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 300 |
elemental damage +% | 188 |
minion damage +% | 15 |
maximum block % | 75 |
base shield physical damage reduction rating | 322 |
base shield maximum energy shield | 64 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
degen effect +% | -10 |
critical strike chance +% per power charge | 40 |
spell critical strike chance +% | 48 |
accuracy rating per level | 2 |
base strength | 150 |
base intelligence | 70 |
base dexterity | 40 |
base critical strike multiplier | 150 |
base cold damage % to convert to fire | 40 |
area damage +% | 20 |
from armour movement speed +% | -8 |
local armour and energy shield +% | 81 |
local armour and evasion +% | 288 |
movement velocity +% when on low life | 10 |
main hand local minimum added physical damage | 38 |
main hand local maximum added physical damage | 57 |
main hand local critical strike chance | 600 |
base aura area of effect +% | 36 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 15 |
base maximum fire damage resistance % | 82 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
additional maximum all elemental resistances % | 3 |
dual wield inherent attack speed +% final | 10 |
light radius +% | 10 |
avoid ignite % when on low life | 100 |
fire damage resistance % when on low life | 25 |
footstep effect variation | 4 |
number of equipped uniques | 5 |
ignited enemies explode on kill | 1 |
additional strength and dexterity | 16 |
onslaught buff duration on kill ms | 4000 |
traps invulnerable for duration ms | 2000 |
mines invulnerable for duration ms | 2000 |
chance to freeze shock ignite % | 10 |
attack and cast speed +% | 5 |
actor scale +% limit | 100 |
keystone unwavering stance | 1 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
life regeneration rate +% | 15 |
pvp shield damage +% final | -15 |
number of assigned keystones | 1 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 67 |
no extra bleed damage while moving | 1 |
physical damage to return to melee attacker | 5 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 33 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
base body armour physical damage reduction rating | 269 |
current difficulty | 2 |
number of equipped items | 10 |
max fire beam stacks | 8 |
traps explode on timeout | 1 |
critical ailment dot multiplier + | 50 |
physical damage over time taken +% while moving | -25 |
non damaging ailment effect +% | 20 |
object inherent damage +% final per frenzy charge | 4 |
maximum rage | 50 |
base body armour maximum energy shield | 71 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
base block chance % from shield | 24 |
melee variation | 1 |
impaled debuff base duration ms | 8000 |
impaled debuff number of reflected hits | 5 |
base total number of sigils allowed | 3 |
consecrated ground enemy damage taken +% | 15 |
consecrated ground while stationary radius | 18 |
your consecrated ground effect lingers for ms after leaving the area | 4000 |
maximum energy shield leech rate % per minute | 600 |
consecrated ground effect +% | 50 |
maximum life leech amount per leech % max life | 10 |
maximum mana leech amount per leech % max mana | 10 |
maximum energy shield leech amount per leech % max energy shield | 10 |
enable movement skill animation skipping | 1 |
object inherent melee hit stun duration +% final | 50 |
melee hit damage stun multiplier +% | 25 |
non physical hit damage stun multiplier +% | -25 |
maximum righteous charges | 5 |
dot multiplier + | 27 |
fire dot multiplier + | 42 |
wearing gloves | 1 |
additional insanity effects while delirious | 1 |
scorch effect +% | 44 |
off hand shield quality | 20 |
max steel ammo | 12 |
number of notables allocated | 22 |
consecrated ground allies recover es as well as life from life regeneration | 1 |
scorched enemies explode on death for 8% life as fire degen chance | 34 |
chance to deal triple damage % per brutal charge | 3 |
stun threshold +% per brutal charge | 10 |
ailment damage +% final per affliction charge | 8 |
non damaging ailment effect +% final per affliction charge | 8 |
elemental damage taken goes to energy shield over 4 seconds % per absorption charge | 12 |
maximum blood scythe charges | 5 |
base reservation efficiency +% | 16 |
base mana reservation efficiency +% | 43 |
base max fortification | 20 |
damage taken when hit +% final per fortification | -1 |
determination mana reservation efficiency +% | 25 |
vitality mana reservation efficiency +% | 100 |
number of masteries allocated | 7 |
passive mastery damage taken over time +% final | -10 |
number of red sockets on main hand weapon | 1 |
base gloves armour | 87 |
base boots evasion rating | 397 |
base gloves evasion rating | 87 |
base helmet evasion rating | 58 |
inherent block while dual wielding % | 15 |
starting attribute strength | 23 |
starting attribute dexterity | 14 |
starting attribute intelligence | 23 |
number of socketed skill gems | 11 |
local display nearby enemies scorched | 1 |
base presence radius | 80 |
character kill count | 47784 |
mtx weapon effect soul mortar on spell crit | 1 |