Grandmasters: MidWestThrowz /133
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 200 регенерации маны в секунду 100% увеличение максимального итогового восстановления здоровья в секунду от похищения 100% увеличение максимального итогового восстановления маны в секунду от похищения 100% уменьшение количества удержанных умениями ресурсов |
level | 92 |
main hand weapon type | 10 |
off hand weapon type | 13 |
local extra max charges | 19 |
shield block % | 26 |
block while dual wielding % | 15 |
local physical damage +% | 87 |
local minimum added fire damage | 31 |
local maximum added fire damage | 71 |
attack minimum added lightning damage | 7 |
attack maximum added lightning damage | 145 |
local minimum added lightning damage | 9 |
local maximum added lightning damage | 115 |
attack speed +% | 51 |
local attack speed +% | 23 |
accuracy rating | 247 |
accuracy rating +% | 20 |
base critical strike multiplier + | 89 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 603 |
base evasion rating | 1723 |
evasion rating +% | 164 |
local evasion rating +% | 297 |
base maximum life | 638 |
maximum life +% | 170 |
base maximum mana | 40 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 30 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 36 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 99 |
base cold damage resistance % | 98 |
base lightning damage resistance % | 79 |
base chaos damage resistance % | 12 |
base item found rarity +% | 16 |
base projectile speed +% | 20 |
base movement velocity +% | 36 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid chill % | 25 |
base avoid freeze % | 100 |
base avoid stun % | 30 |
base mana cost -% | 19 |
base cast speed +% | 12 |
base stun recovery +% | 30 |
main hand base weapon attack duration ms | 625 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
weapon elemental damage +% | 66 |
local base evasion rating | 352 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 92 |
maximum block % | 75 |
base shield evasion rating | 1422 |
projectile damage +% | 15 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 264 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 26 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 158 |
base strength | 204 |
additional strength | 36 |
base intelligence | 134 |
base dexterity | 242 |
additional dexterity | 22 |
base reduce enemy fire resistance % | 2 |
base reduce enemy cold resistance % | 2 |
base reduce enemy lightning resistance % | 2 |
base critical strike multiplier | 150 |
from armour movement speed +% | -6 |
local armour and evasion +% | 105 |
keystone acrobatics | 1 |
main hand local physical damage +% | 87 |
main hand local minimum added physical damage | 16 |
main hand local maximum added physical damage | 63 |
main hand local minimum added fire damage | 31 |
main hand local maximum added fire damage | 71 |
main hand local minimum added lightning damage | 9 |
main hand local maximum added lightning damage | 115 |
main hand local attack speed +% | 23 |
main hand local critical strike chance | 668 |
main hand local critical strike chance +% | 26 |
main hand local accuracy rating | 158 |
keystone phase acrobatics | 1 |
keystone projectile evasion | 1 |
base reservation +% | -34 |
base aura area of effect +% | 24 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 76 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
physical damage taken % as lightning | 40 |
local socketed aura gem level + | 2 |
evasion and physical damage reduction rating +% | 24 |
keystone vampirism | 1 |
footstep effect variation | 2 |
number of equipped uniques | 3 |
additional strength and intelligence | 34 |
cold and lightning damage resistance % | 14 |
chance to freeze shock ignite % | 10 |
map spawn two bosses | 20 |
aura effect +% | 16 |
curse on hit level elemental weakness | 12 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
skill mana cost + | -24 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
item generation can have multiple crafted mods | 3 |
damage +% vs frozen shocked ignited enemies | 25 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |