IsDisabled | 0 |
level | 88 |
main hand weapon type | 10 |
off hand weapon type | 13 |
shield block % | 23 |
block while dual wielding % | 15 |
spell damage +% | 251 |
attack minimum added lightning damage | 4 |
attack maximum added lightning damage | 59 |
attack speed +% | 13 |
accuracy rating | 30 |
base critical strike multiplier + | 150 |
maximum physical damage reduction % | 90 |
base evasion rating | 61 |
evasion rating +% | 25 |
base maximum life | 178 |
maximum life +% | 17 |
base maximum mana | 233 |
maximum mana +% | 31 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 123 |
base maximum energy shield | 1095 |
maximum energy shield +% | 175 |
local energy shield | 201 |
local energy shield +% | 707 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | 51 |
energy shield delay -% | 10 |
base resist all elements % | 29 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 66 |
base cold damage resistance % | 93 |
base lightning damage resistance % | 98 |
projectiles pierce 1 additional target per 10 stat value | 50 |
base projectile speed +% | 20 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 6 |
base mana cost -% | -80 |
base cast speed +% | 4 |
base stun recovery +% | 10 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 8 |
main hand quality | 20 |
base spell critical strike multiplier + | 105 |
weapon elemental damage +% | 29 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
local charges added +% | 32 |
spell damage +% per power charge | 4 |
power charge duration +% | 36 |
physical damage reduction % per endurance charge | 4 |
charges gained +% | 20 |
elemental damage +% | 76 |
maximum block % | 75 |
base shield maximum energy shield | 483 |
projectile damage +% | 31 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 269 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 616 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 33 |
additional strength | 51 |
base intelligence | 363 |
additional intelligence | 50 |
base dexterity | 134 |
additional dexterity | 55 |
base critical strike multiplier | 150 |
from armour movement speed +% | -7 |
maximum lightning damage to return to melee attacker | 250 |
minimum lightning damage to return to melee attacker | 1 |
keystone pain attunement | 1 |
main hand local minimum added physical damage | 20 |
main hand local maximum added physical damage | 81 |
main hand local critical strike chance | 700 |
base reservation +% | -28 |
base aura area of effect +% | 24 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
no life regeneration | 1 |
keystone ghost reaver | 1 |
extra gore | 1 |
keystone vampirism | 1 |
chaos damage does not bypass energy shield | 1 |
add power charge on critical strike % | 25 |
base energy shield gained on enemy death | 18 |
local socketed elemental gem level + | 1 |
melee damage +% | 14 |
footstep effect variation | 1 |
number of equipped uniques | 4 |
spell minimum added lightning damage | 9 |
spell maximum added lightning damage | 131 |
light radius scales with energy shield | 1 |
damage +% vs rare monsters | 29 |
gain rare monster mods on kill ms | 20000 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
damage over time +% | 24 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
attack damage +% | 12 |
energy shield gain per target | 3 |
lightning critical strike chance +% | 15 |
pvp shield damage +% final | -15 |
number of assigned keystones | 3 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 2 |
chance to gain vaal soul on kill % | 90 |
chance to gain vaal soul on enemy shatter % | 80 |
spell damage +% while holding shield | 15 |
base strength and intelligence | 30 |
base dexterity and intelligence | 10 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 37 |
base life leech from cold damage permyriad | 20 |
stun threshold based on % mana instead of life | 500 |
enchantment boots life leech on kill permyriad | 50 |
critical strikes ignore elemental resistances | 1 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
critical strike chance +% vs enemies without elemental status ailments | 100 |
critical strike multiplier + vs enemies affected by elemental status ailment | 45 |
non critical strikes penetrate elemental resistances % | 10 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 42 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
spark num of additional projectiles | 3 |
current difficulty | 1 |
number of equipped items | 10 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |