Grandmasters: ZPSS /126
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
200 регенерации маны в секунду
100% увеличение максимального итогового восстановления здоровья в секунду от похищения
100% увеличение максимального итогового восстановления маны в секунду от похищения
100% уменьшение количества удержанных умениями ресурсов
level82
main hand weapon type12
off hand weapon type13
shield block %31
block while dual wielding %15
spell damage +%12
physical damage +%107
local physical damage +%143
attack minimum added physical damage8
attack maximum added physical damage17
local minimum added physical damage21
local maximum added physical damage35
physical claw damage +%125
attack speed +%52
local attack speed +%12
claw attack speed +%25
accuracy rating +%20
claw accuracy rating +%10
base critical strike multiplier +96
old do not use life leech from physical damage %14
old do not use mana leech from physical damage %2
old do not use life leech from physical damage with claw %6
base life gained on enemy death5
maximum physical damage reduction %90
base evasion rating2784
evasion rating +%126
local evasion rating +%477
base maximum life302
maximum life +%96
base life regeneration rate per minute255
base maximum mana82
mana regeneration rate per minute %105
mana regeneration rate +%20
base maximum energy shield2
energy shield recharge rate per minute %2000
base resist all elements %38
resist all elements % per endurance charge4
base fire damage resistance %122
base cold damage resistance %113
base lightning damage resistance %91
base chaos damage resistance %30
base item found rarity +%24
base projectile speed +%30
base movement velocity +%55
max endurance charges3
max frenzy charges3
max power charges4
base avoid stun %30
base cast speed +%6
base stun recovery +%69
main hand base weapon attack duration ms741
main hand base maximum attack distance5
main hand quality20
one handed melee physical damage +%76
one handed melee attack speed +%22
local base evasion rating253
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
power charge duration +%18
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
elemental damage +%20
melee physical damage +%40
maximum block %75
base shield evasion rating266
projectile damage +%43
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%300
critical strike chance +% per power charge50
claw critical strike chance +%60
accuracy rating per level2
evasion rating per level300
local accuracy rating93
base strength74
additional strength34
base intelligence93
additional intelligence48
base dexterity253
additional dexterity61
additional all attributes50
base critical strike multiplier150
base actor scale +%-10
from armour movement speed +%-3
dual wield or shield block %4
minimum physical damage to return to melee attacker22
minimum cold damage to return to melee attacker31
keystone acrobatics1
main hand local physical damage +%143
main hand local minimum added physical damage42
main hand local maximum added physical damage108
main hand local attack speed +%12
main hand local critical strike chance668
main hand local accuracy rating93
keystone phase acrobatics1
keystone projectile evasion1
local additional block chance %5
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %81
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore1
melee damage +%12
footstep effect variation1
number of equipped uniques4
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
old do not use mana leech from physical damage with claw %2
claw steal power frenzy endurance charges on hit %25
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20