Grandmasters: ZPSS /126
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] 每秒再生 200 魔力 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 100% |
| level | 82 |
| main hand weapon type | 12 |
| off hand weapon type | 13 |
| shield block % | 31 |
| block while dual wielding % | 15 |
| spell damage +% | 12 |
| physical damage +% | 107 |
| local physical damage +% | 143 |
| attack minimum added physical damage | 8 |
| attack maximum added physical damage | 17 |
| local minimum added physical damage | 21 |
| local maximum added physical damage | 35 |
| physical claw damage +% | 125 |
| attack speed +% | 52 |
| local attack speed +% | 12 |
| claw attack speed +% | 25 |
| accuracy rating +% | 20 |
| claw accuracy rating +% | 10 |
| base critical strike multiplier + | 96 |
| old do not use life leech from physical damage % | 14 |
| old do not use mana leech from physical damage % | 2 |
| old do not use life leech from physical damage with claw % | 6 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base evasion rating | 2784 |
| evasion rating +% | 126 |
| local evasion rating +% | 477 |
| base maximum life | 302 |
| maximum life +% | 96 |
| base life regeneration rate per minute | 255 |
| base maximum mana | 82 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 20 |
| base maximum energy shield | 2 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 38 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 122 |
| base cold damage resistance % | 113 |
| base lightning damage resistance % | 91 |
| base chaos damage resistance % | 30 |
| base item found rarity +% | 24 |
| base projectile speed +% | 30 |
| base movement velocity +% | 55 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 4 |
| base avoid stun % | 30 |
| base cast speed +% | 6 |
| base stun recovery +% | 69 |
| main hand base weapon attack duration ms | 741 |
| main hand base maximum attack distance | 5 |
| main hand quality | 20 |
| one handed melee physical damage +% | 76 |
| one handed melee attack speed +% | 22 |
| local base evasion rating | 253 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on crit | 1 |
| power charge duration +% | 18 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 60 |
| elemental damage +% | 20 |
| melee physical damage +% | 40 |
| maximum block % | 75 |
| base shield evasion rating | 266 |
| projectile damage +% | 43 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 300 |
| critical strike chance +% per power charge | 50 |
| claw critical strike chance +% | 60 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| local accuracy rating | 93 |
| base strength | 74 |
| additional strength | 34 |
| base intelligence | 93 |
| additional intelligence | 48 |
| base dexterity | 253 |
| additional dexterity | 61 |
| additional all attributes | 50 |
| base critical strike multiplier | 150 |
| base actor scale +% | -10 |
| from armour movement speed +% | -3 |
| dual wield or shield block % | 4 |
| minimum physical damage to return to melee attacker | 22 |
| minimum cold damage to return to melee attacker | 31 |
| keystone acrobatics | 1 |
| main hand local physical damage +% | 143 |
| main hand local minimum added physical damage | 42 |
| main hand local maximum added physical damage | 108 |
| main hand local attack speed +% | 12 |
| main hand local critical strike chance | 668 |
| main hand local accuracy rating | 93 |
| keystone phase acrobatics | 1 |
| keystone projectile evasion | 1 |
| local additional block chance % | 5 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 81 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| melee damage +% | 12 |
| footstep effect variation | 1 |
| number of equipped uniques | 4 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| old do not use mana leech from physical damage with claw % | 2 |
| claw steal power frenzy endurance charges on hit % | 25 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.