Сильно потревоженный сульфит
Механизм
cannot be used as minion [1]
Умения выпускают дополнительных снарядов: 4
Умения выпускают дополнительных снарядов: 4
Greatly Disturbed Sulphite
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, construct, fire_affinity, has_one_hand_sword, has_one_handed_melee, medium_movement, mud_blood, not_int, ranged, stone_armour |
Packs |
Здоровье
400%
Броня
+100%
Уклонение
+40%
Ailment Threshold
400%
Сопротивление
40 0 0 0
Damage
160%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
143%
Type
RockGolemSupporter
Metadata
RockGolemNecropolisSuplhiteLarge_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
57,580
Уклонение
6,635
Энергетический щит
0
Damage
598
Урон от чар
598
Точность
290
Attack Time
1.5
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExpeditionGolemProjectileSulphite1
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 561.7 до 842.6 физического урона
50% физического урона становится уроном от огня
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
50% физического урона становится уроном от огня
base is projectile [1]
monster projectile variation [203]
projectile uses contact position [1]
spell maximum action distance +% [-40]
ExpeditionGolemProjectileSulphite2
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 561.7 до 842.6 физического урона
50% физического урона становится уроном от огня
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
50% физического урона становится уроном от огня
base is projectile [1]
monster projectile variation [204]
projectile uses contact position [1]
spell maximum action distance +% [-40]
DelveBombSulphite
Triggerable, Spell
Время применения: 1.5 сек.
Перезарядка: 6 сек.
DelveGolemBombSulphite
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 620.7 до 931 урона от огня
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/earth_elemental/skins/sulphite_skin.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemNecropolisSuplhiteLarge_"] = { name = "Greatly Disturbed Sulphite", life = 4, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ExpeditionGolemProjectileSulphite1", "ExpeditionGolemProjectileSulphite2", "DelveGolemBombSulphite", "DelveBombSulphite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite1"] = { name = "ExpeditionGolemProjectileSulphite1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 203, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGolemProjectileSulphite2"] = { name = "ExpeditionGolemProjectileSulphite2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_fire", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 204, 50, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveGolemBombSulphite"] = { name = "DelveGolemBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveBombSulphite"] = { name = "DelveBombSulphite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Умения выпускают дополнительных снарядов: 4
Id | MonsterMultipleProjectilesImplicit3 |
---|---|
Family | MonsterMultipleProjectile |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |