Сторожевой кокатрикс
Демон
Guard Fowl
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowSpectre
Tagsadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Packs
  • Чемпион арены, Боевой кокатрикс, Сторожевой кокатрикс, Глодатель костей
  • Здоровье
    110%
    Уклонение
    +50%
    Ailment Threshold
    110%
    Сопротивление
    0 0 40 0
    Damage
    118%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    AdjudicatorCockerelBow
    Metadata
    AdjudicatorCockerelBow
    Уровень
    68
    Здоровье
    7,077
    Броня
    28,790
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    441
    Урон от чар
    441
    Точность
    290
    Attack Time
    1.065
    Опыт
    11,281
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeWarlordArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 353–529
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Герой наносит обычный удар.
    arrow projectile variation [27]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBow"] = {
        name = "Guard Fowl",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeWarlordArrow",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordArrow"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Сторожевой кокатрикс
    Демон
    Guard Fowl
    SpectreY
    Tagsadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
    Здоровье
    110%
    Уклонение
    +50%
    Ailment Threshold
    110%
    Сопротивление
    0 0 40 0
    Damage
    118%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    AdjudicatorCockerelBow
    Metadata
    AdjudicatorCockerelBowSpectre
    Уровень
    68
    Здоровье
    7,077
    Броня
    28,790
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    441
    Урон от чар
    441
    Точность
    290
    Attack Time
    1.065
    Опыт
    11,281
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeWarlordArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 353–529
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Герой наносит обычный удар.
    arrow projectile variation [27]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowSpectre"] = {
        name = "Guard Fowl",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeWarlordArrow",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordArrow"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Сторожевой кокатрикс
    Демон
    30% увеличение урона
    40% повышение скорости атаки
    40% повышение скорости передвижения
    25% уменьшение получаемого урона
    Guard Fowl
    SpectreN
    Tagsadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
    Здоровье
    1100%
    Уклонение
    +50%
    Ailment Threshold
    1100%
    Сопротивление
    0 0 40 0
    Damage
    118%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    AdjudicatorCockerelBowBoss
    Metadata
    AdjudicatorCockerelBowBoss
    Уровень
    68
    Здоровье
    70,767
    Броня
    28,790
    Уклонение
    7,109
    Энерг. щит
    0
    Damage
    441
    Урон от чар
    441
    Точность
    290
    Attack Time
    1.065
    Опыт
    11,281
    Ailment Threshold
    70,767
    Chill
    224
    Shock
    224
    Brittle
    1,266
    Scorch
    224
    Sap
    618
    MeleeWarlordArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 353–529
    Шанс критического удара: 5%
    Attack Time: 1.065 сек.
    Герой наносит обычный удар.
    arrow projectile variation [27]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowBoss"] = {
        name = "Guard Fowl",
        life = 11,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeWarlordArrow",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordArrow"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    30% увеличение урона
    40% повышение скорости атаки
    40% повышение скорости передвижения
    25% уменьшение получаемого урона
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    Edit

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