Volaille gardienne
Démon
map related item drop chance +% final from league [-70]
Guard Fowl
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowSpectre |
Tags | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vie
110%
Évasion
+50%
Ailment Threshold
110%
Résistance
0 0 40 0
Damage
118%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 50
Attack Time
1.065 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
AdjudicatorCockerelBow
Metadata
AdjudicatorCockerelBow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,077
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
441
Dégâts des sorts
441
Précision
290
Attack Time
1.065
Expérience
11,281
Ailment Threshold
7,077
Chill
22
Shock
22
Brittle
127
Scorch
22
Sap
62
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeWarlordArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 353–529
Chances de coup critique: 5%
Attack Time: 1.065 sec.
Frappez vos ennemis d'un coup puissant.
arrow projectile variation [27]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBow"] = { name = "Guard Fowl", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.18, damageSpread = 0.2, attackTime = 1.065, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeWarlordArrow", "WalkEmergeAtlasInfluenceMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeWarlordArrow"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {27, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Volaille gardienne
Démon
map related item drop chance +% final from league [-70]
Guard Fowl
Spectre | Y |
---|---|
Tags | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vie
110%
Évasion
+50%
Ailment Threshold
110%
Résistance
0 0 40 0
Damage
118%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 50
Attack Time
1.065 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
AdjudicatorCockerelBow
Metadata
AdjudicatorCockerelBowSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,077
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
441
Dégâts des sorts
441
Précision
290
Attack Time
1.065
Expérience
11,281
Ailment Threshold
7,077
Chill
22
Shock
22
Brittle
127
Scorch
22
Sap
62
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeWarlordArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 353–529
Chances de coup critique: 5%
Attack Time: 1.065 sec.
Frappez vos ennemis d'un coup puissant.
arrow projectile variation [27]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowSpectre"] = { name = "Guard Fowl", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.18, damageSpread = 0.2, attackTime = 1.065, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeWarlordArrow", "WalkEmergeAtlasInfluenceMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeWarlordArrow"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {27, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Volaille gardienne
Démon
30% d'Augmentation de Dégâts
40% d'Augmentation de la Vitesse d'attaque
40% d'Augmentation de la Vitesse de déplacement
25% de Réduction des Dégâts subis
map related item drop chance +% final from league [-70]
40% d'Augmentation de la Vitesse d'attaque
40% d'Augmentation de la Vitesse de déplacement
25% de Réduction des Dégâts subis
map related item drop chance +% final from league [-70]
Guard Fowl
Spectre | N |
---|---|
Tags | adjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood |
Vie
1100%
Évasion
+50%
Ailment Threshold
1100%
Résistance
0 0 40 0
Damage
118%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 50
Attack Time
1.065 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
AdjudicatorCockerelBowBoss
Metadata
AdjudicatorCockerelBowBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
70,767
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
441
Dégâts des sorts
441
Précision
290
Attack Time
1.065
Expérience
11,281
Ailment Threshold
70,767
Chill
224
Shock
224
Brittle
1,266
Scorch
224
Sap
618
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeWarlordArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 353–529
Chances de coup critique: 5%
Attack Time: 1.065 sec.
Frappez vos ennemis d'un coup puissant.
arrow projectile variation [27]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowBoss"] = { name = "Guard Fowl", life = 11, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.18, damageSpread = 0.2, attackTime = 1.065, attackRange = 50, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeWarlordArrow", "WalkEmergeAtlasInfluenceMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeWarlordArrow"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {27, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
30% d'Augmentation de Dégâts
40% d'Augmentation de la Vitesse d'attaque
40% d'Augmentation de la Vitesse de déplacement
25% de Réduction des Dégâts subis
Id | ChimeraMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |