Volaille gardienne
Démon
map related item drop chance +% final from league [-70]
Guard Fowl
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowSpectre
Tagsadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Packs
  • Champion de l'Arène, Volaille de guerre, Volaille gardienne, Mâcheur d'os
  • Vie
    110%
    Évasion
    +50%
    Ailment Threshold
    110%
    Résistance
    0 0 40 0
    Damage
    118%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Expérience
    110%
    Model Size
    100%
    Type
    AdjudicatorCockerelBow
    Metadata
    AdjudicatorCockerelBow
    Niveau
    68
    Vie
    7,077
    Armure
    28,790
    Évasion
    7,109
    Bouclier d'énergie
    0
    Damage
    441
    Dégâts des sorts
    441
    Précision
    290
    Attack Time
    1.065
    Expérience
    11,281
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeWarlordArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 353–529
    Chances de coup critique: 5%
    Attack Time: 1.065 sec.
    Frappez vos ennemis d'un coup puissant.
    arrow projectile variation [27]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBow"] = {
        name = "Guard Fowl",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeWarlordArrow",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordArrow"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Volaille gardienne
    Démon
    map related item drop chance +% final from league [-70]
    Guard Fowl
    SpectreY
    Tagsadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
    Vie
    110%
    Évasion
    +50%
    Ailment Threshold
    110%
    Résistance
    0 0 40 0
    Damage
    118%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Expérience
    110%
    Model Size
    100%
    Type
    AdjudicatorCockerelBow
    Metadata
    AdjudicatorCockerelBowSpectre
    Niveau
    68
    Vie
    7,077
    Armure
    28,790
    Évasion
    7,109
    Bouclier d'énergie
    0
    Damage
    441
    Dégâts des sorts
    441
    Précision
    290
    Attack Time
    1.065
    Expérience
    11,281
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeWarlordArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 353–529
    Chances de coup critique: 5%
    Attack Time: 1.065 sec.
    Frappez vos ennemis d'un coup puissant.
    arrow projectile variation [27]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowSpectre"] = {
        name = "Guard Fowl",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeWarlordArrow",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordArrow"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Volaille gardienne
    Démon
    30% d'Augmentation de Dégâts
    40% d'Augmentation de la Vitesse d'attaque
    40% d'Augmentation de la Vitesse de déplacement
    25% de Réduction des Dégâts subis
    map related item drop chance +% final from league [-70]
    Guard Fowl
    SpectreN
    Tagsadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
    Vie
    1100%
    Évasion
    +50%
    Ailment Threshold
    1100%
    Résistance
    0 0 40 0
    Damage
    118%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    Expérience
    110%
    Model Size
    100%
    Type
    AdjudicatorCockerelBowBoss
    Metadata
    AdjudicatorCockerelBowBoss
    Niveau
    68
    Vie
    70,767
    Armure
    28,790
    Évasion
    7,109
    Bouclier d'énergie
    0
    Damage
    441
    Dégâts des sorts
    441
    Précision
    290
    Attack Time
    1.065
    Expérience
    11,281
    Ailment Threshold
    70,767
    Chill
    224
    Shock
    224
    Brittle
    1,266
    Scorch
    224
    Sap
    618
    MeleeWarlordArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 353–529
    Chances de coup critique: 5%
    Attack Time: 1.065 sec.
    Frappez vos ennemis d'un coup puissant.
    arrow projectile variation [27]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowBoss"] = {
        name = "Guard Fowl",
        life = 11,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeWarlordArrow",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordArrow"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    30% d'Augmentation de Dégâts
    40% d'Augmentation de la Vitesse d'attaque
    40% d'Augmentation de la Vitesse de déplacement
    25% de Réduction des Dégâts subis
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global