Guard Fowl
ปีศาจ
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowSpectre
Tagsadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Packs
  • Arena Champion, War Fowl, Guard Fowl, Bone Chewer
  • พลังชีวิต
    110%
    การหลบหลีก
    +50%
    Ailment Threshold
    110%
    ค่าต้านทาน
    0 0 40 0
    Damage
    118%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    110%
    Model Size
    100%
    Type
    AdjudicatorCockerelBow
    Metadata
    AdjudicatorCockerelBow
    เลเวล
    68
    พลังชีวิต
    7,077
    เกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    0
    Damage
    441
    ความเสียหายเวท
    441
    ความแม่นยำ
    290
    Attack Time
    1.065
    ค่าประสบการณ์
    11,281
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeWarlordArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 353–529
    โอกาสคริติคอล: 5%
    Attack Time: 1.065 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    arrow projectile variation [27]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBow"] = {
        name = "Guard Fowl",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeWarlordArrow",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordArrow"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Guard Fowl
    ปีศาจ
    SpectreY
    Tagsadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
    พลังชีวิต
    110%
    การหลบหลีก
    +50%
    Ailment Threshold
    110%
    ค่าต้านทาน
    0 0 40 0
    Damage
    118%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    110%
    Model Size
    100%
    Type
    AdjudicatorCockerelBow
    Metadata
    AdjudicatorCockerelBowSpectre
    เลเวล
    68
    พลังชีวิต
    7,077
    เกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    0
    Damage
    441
    ความเสียหายเวท
    441
    ความแม่นยำ
    290
    Attack Time
    1.065
    ค่าประสบการณ์
    11,281
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    MeleeWarlordArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 353–529
    โอกาสคริติคอล: 5%
    Attack Time: 1.065 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    arrow projectile variation [27]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterSpectreBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowSpectre"] = {
        name = "Guard Fowl",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeWarlordArrow",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordArrow"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Guard Fowl
    ปีศาจ
    เพิ่มความเสียหาย 30%
    เพิ่มความเร็วในการโจมตี 40%
    เพิ่มความเร็วในการเคลื่อนที่ 40%
    ลดความเสียหายที่ได้รับ 25%
    SpectreN
    Tagsadjudicator_monster, avian_beast, beast, demon, flesh_armour, gladiator, has_bow, influence_monster, medium_height, medium_movement, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
    พลังชีวิต
    1100%
    การหลบหลีก
    +50%
    Ailment Threshold
    1100%
    ค่าต้านทาน
    0 0 40 0
    Damage
    118%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 50
    Attack Time
    1.065 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    110%
    Model Size
    100%
    Type
    AdjudicatorCockerelBowBoss
    Metadata
    AdjudicatorCockerelBowBoss
    เลเวล
    68
    พลังชีวิต
    70,767
    เกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    0
    Damage
    441
    ความเสียหายเวท
    441
    ความแม่นยำ
    290
    Attack Time
    1.065
    ค่าประสบการณ์
    11,281
    Ailment Threshold
    70,767
    Chill
    224
    Shock
    224
    Brittle
    1,266
    Scorch
    224
    Sap
    618
    MeleeWarlordArrow
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 353–529
    โอกาสคริติคอล: 5%
    Attack Time: 1.065 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    arrow projectile variation [27]
    projectile uses contact position [1]
    skill can fire arrows [1]
    use scaled contact offset [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorBossMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorCockerelBowBoss"] = {
        name = "Guard Fowl",
        life = 11,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.18,
        damageSpread = 0.2,
        attackTime = 1.065,
        attackRange = 50,
        accuracy = 1,
        weaponType1 = "Bow",
        skillList = {
            "MeleeWarlordArrow",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeWarlordArrow"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "arrow_projectile_variation",
            "skill_can_fire_arrows",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    เพิ่มความเสียหาย 30%
    เพิ่มความเร็วในการโจมตี 40%
    เพิ่มความเร็วในการเคลื่อนที่ 40%
    ลดความเสียหายที่ได้รับ 25%
    IdChimeraMinionFerocity
    FamilyChimeraMinionFerocity
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • damage +% Min: 30 Max: 30 Global
  • attack speed +% Min: 40 Max: 40 Global
  • base damage taken +% Min: -25 Max: -25 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack speed
    Edit

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