Кошмар Медведя
Гуманоид
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Не может быть отброшен
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [5]
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [5]
Nightmare of Medved
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour |
Здоровье
1200%
Ward From Life
5%
Броня
+50%
Ailment Threshold
450%
Сопротивление
50 50 50 30
Damage
360%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
8 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
125%
Type
ExpeditionMedvedBossMap
Metadata
MedvedBossMap_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
1,672,156
Броня
43,185
Уклонение
4,739
Энергетический щит
0
Damage
1,532
Урон от чар
2,286
Точность
290
Attack Time
1.005
Опыт
169,208
Ailment Threshold
395,047
Chill
1,249
Shock
1,249
Brittle
7,067
Scorch
1,249
Sap
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExpeditionMedvedMeleeSingle
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2432–3649
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
Наносит на 25% меньше урона атаками
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Наносит на 25% меньше урона атаками
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExpeditionMedvedMeleeDouble
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2432–3649
Шанс критического удара: 5%
Урон от атаки: 37.5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
Наносит на 62.5% меньше урона атаками
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Наносит на 62.5% меньше урона атаками
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EAAExpeditionMedvedComboAttack
Attack
Base Damage: 2432–3649
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
+2 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EAAExpeditionMedvedSpiderGeyser
Attack
Base Damage: 2432–3649
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 15 сек.
+5 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DTTExpeditionMedved
Spell, Movement
Время применения: 1.5 сек.
Перезарядка: 5 сек.
leap slam minimum distance [47]
skill maximum travel distance [47]
skill maximum travel distance [47]
DTTExpeditionMedvedMobility
Spell, Movement
Время применения: 1.5 сек.
leap slam minimum distance [45]
skill maximum travel distance [60]
spell maximum action distance +% [-50]
skill maximum travel distance [60]
spell maximum action distance +% [-50]
GPAExpeditionMedvedThrowWeaponHeal
Attack, Triggerable
Base Damage: 2432–3649
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.5 сек.
Перезарядка: 3 сек.
Наносит на 25% меньше урона атаками
+5 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
+5 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
GPAExpeditionMedvedThrowWeaponEnrage
Attack, Triggerable
Base Damage: 2432–3649
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.5 сек.
Перезарядка: 3 сек.
Наносит на 25% меньше урона атаками
+5 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
+5 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
GPAExpeditionMedvedThrowWeaponExplode
Attack, Triggerable
Base Damage: 2432–3649
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 1.5 сек.
Перезарядка: 3 сек.
Наносит на 25% меньше урона атаками
+5 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
+5 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
GPAExpeditionMedvedThrowBoulder
Attack, Triggerable
Base Damage: 2432–3649
Шанс критического удара: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAExpeditionMedvedLeapImpact
Triggerable, Attack
Base Damage: 2432–3649
Шанс критического удара: 5%
Attack Time: 1.5 сек.
is area damage [1]
SSMExpeditionMedvedHeal
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [569]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMExpeditionMedvedEnrage
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [570]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMExpeditionMedvedExplode
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [571]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GAExpeditionMedvedComboAttack1
Triggerable, Attack
Base Damage: 2432–3649
Шанс критического удара: 5%
Урон от атаки: 37.5%
Attack Time: 1.5 сек.
Наносит на 62.5% меньше урона атаками
GAExpeditionMedvedComboAttack2
Triggerable, Attack
Base Damage: 2432–3649
Шанс критического удара: 5%
Урон от атаки: 37.5%
Attack Time: 1.5 сек.
Наносит на 62.5% меньше урона атаками
GAExpeditionMedvedComboAttack3
Triggerable, Attack
Base Damage: 2432–3649
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 1.5 сек.
Наносит на 50% меньше урона атаками
GAExpeditionMedvedComboAttackImpact
Triggerable, Attack
Base Damage: 2432–3649
Шанс критического удара: 5%
Attack Time: 1.5 сек.
GAExpeditionMedvedSpiderGeyserRoll
Triggerable, Attack
Base Damage: 2432–3649
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Отбрасывает врагов при нанесении удара
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Life { corpse_usable = false } StateMachine { define_shared_state = "active; explodebuff;" } Actor { basic_action = "Emerge" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_monster_no_drops = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/spider_hole.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/teleport.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/enrage_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/heal_beam.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/heal_alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/enrage_alive_parentonly.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/heal_permanent.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/enrage_permanent_parentonly.epk" } Functions { RecoverWeapons = " this.weapon1 = AddAttached( Metadata/Monsters/LeagueExpedition/Medved/attachments/MedvedBossWeaponHeld.ao, saw_jntBnd ); this.weapon2 = AddAttached( Metadata/Monsters/LeagueExpedition/Medved/attachments/MedvedBossWeaponHeld.ao, L_Weapon ); " PoisonWeapons = " this.weapon1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/poison_permanent_weapon.epk ); this.weapon2.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/poison_permanent_weapon.epk ); " } StateMachine { create_state_active_0 = "DisableRendering();" on_or_create_state_active_1 = "EnableRendering();" on_or_create_state_explodebuff_1 = "Call( PoisonWeapons );" } BaseEvents { on_construction_complete = "Call( RecoverWeapons );" } Life { on_death = " this.weapon1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/death_fade_glow.epk ); this.weapon2.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/death_fade_glow.epk ); " } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_on_idle ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_on_idle ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_off_idle ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_off_idle ); " } Actor { on_effect_start_GPAExpeditionMedvedThrowWeaponHeal = "PlayTextAudio( MedvedSummonHealerRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_effect_start_GPAExpeditionMedvedThrowWeaponEnrage = "PlayTextAudio( MedvedSummonBuffRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_effect_start_GPAExpeditionMedvedThrowWeaponExplode = "PlayTextAudio( MedvedSummonAreaDenialRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_effect_start_DTTExpeditionMedved = "PlayTextAudio( MedvedForthekingRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" } Animated { on_event_contact_for_summon_council_01 = "DetachAllOfType( Metadata/Monsters/LeagueExpedition/Medved/attachments/MedvedBossWeaponHeld.ao );" on_event_recall_for_summon_council_01 = " Call( RecoverWeapons ); IfState( explodebuff, 1, { Call( PoisonWeapons ); } ); " on_event_addbellyglow_for_combo_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/act_combo_belly.epk );" on_event_removebellyglow_for_combo_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/act_combo_belly.epk );" on_emerge_01 = "PlayTextAudio( MedvedIntroRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_spider_gyser_01 = "PlayTextAudio( MedvedSwarmRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_death_01 = "PlayTextAudio( MedvedDeathRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_combo_01 = "PlayTextAudio( MedvedComboAttackRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" } GlobalAudioParamEvents { life_percent_param = "MedvedLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_"] = { name = "Nightmare of Medved", life = 12, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "ExpeditionMedvedMeleeSingle", "ExpeditionMedvedMeleeDouble", "GPAExpeditionMedvedThrowWeaponHeal", "GPAExpeditionMedvedThrowWeaponEnrage", "GPAExpeditionMedvedThrowWeaponExplode", "GPAExpeditionMedvedThrowBoulder", "SSMExpeditionMedvedHeal", "SSMExpeditionMedvedEnrage", "SSMExpeditionMedvedExplode", "GAExpeditionMedvedLeapImpact", "GAExpeditionMedvedComboAttack1", "GAExpeditionMedvedComboAttack2", "GAExpeditionMedvedComboAttack3", "GAExpeditionMedvedComboAttackImpact", "GAExpeditionMedvedSpiderGeyserRoll", "EAAExpeditionMedvedComboAttack", "EAAExpeditionMedvedSpiderGeyser", "DTTExpeditionMedved", "DTTExpeditionMedvedMobility", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionMedvedMeleeSingle"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {300, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionMedvedMeleeDouble"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {300, 100, baseMultiplier = 0.375, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAExpeditionMedvedThrowWeaponHeal"] = { name = "GPAExpeditionMedvedThrowWeaponHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, 1, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAExpeditionMedvedThrowWeaponEnrage"] = { name = "GPAExpeditionMedvedThrowWeaponEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, 1, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAExpeditionMedvedThrowWeaponExplode"] = { name = "GPAExpeditionMedvedThrowWeaponExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, 1, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAExpeditionMedvedThrowBoulder"] = { name = "GPAExpeditionMedvedThrowBoulder", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionMedvedHeal"] = { name = "SSMExpeditionMedvedHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 569, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionMedvedEnrage"] = { name = "SSMExpeditionMedvedEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 570, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionMedvedExplode"] = { name = "SSMExpeditionMedvedExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 571, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedLeapImpact"] = { name = "GAExpeditionMedvedLeapImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedComboAttack1"] = { name = "GAExpeditionMedvedComboAttack1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.375, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedComboAttack2"] = { name = "GAExpeditionMedvedComboAttack2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.375, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedComboAttack3"] = { name = "GAExpeditionMedvedComboAttack3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedComboAttackImpact"] = { name = "GAExpeditionMedvedComboAttackImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedSpiderGeyserRoll"] = { name = "GAExpeditionMedvedSpiderGeyserRoll", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_knockback", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionMedvedComboAttack"] = { name = "EAAExpeditionMedvedComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionMedvedSpiderGeyser"] = { name = "EAAExpeditionMedvedSpiderGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTExpeditionMedved"] = { name = "DTTExpeditionMedved", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", }, levels = { [1] = {47, 47, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTExpeditionMedvedMobility"] = { name = "DTTExpeditionMedvedMobility", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {45, 60, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Удаляет весь энергетический щит
monster gain base ward equal to total maximum life % [5]
Id | MonsterGainLifeAsWardBoss |
---|---|
Family | MonsterGainLifeAsWard |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.