ฝันร้ายแห่งเม็ดเว็ด
มนุษย์
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [5]
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [5]
Nightmare of Medved
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, very_fast_movement, ward_armour |
พลังชีวิต
1200%
Ward From Life
5%
ค่าเกราะ
+50%
Ailment Threshold
450%
ค่าต้านทาน
50 50 50 30
Damage
360%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
8 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
125%
Type
ExpeditionMedvedBossMap
Metadata
MedvedBossMap_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,672,156
ค่าเกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
1,532
ความเสียหายเวท
2,286
ความแม่นยำ
290
Attack Time
1.005
ค่าประสบการณ์
169,208
Ailment Threshold
395,047
Chill
1,249
Shock
1,249
Brittle
7,067
Scorch
1,249
Sap
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExpeditionMedvedMeleeSingle
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
ผลักศัตรูออกไป เมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 25%
เพิ่มระยะทางของการ ผลักออกไป 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
สร้างความเสียหาย โจมตี ลดลง อีก 25%
เพิ่มระยะทางของการ ผลักออกไป 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExpeditionMedvedMeleeDouble
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 37.5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
ผลักศัตรูออกไป เมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 62.5%
เพิ่มระยะทางของการ ผลักออกไป 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
สร้างความเสียหาย โจมตี ลดลง อีก 62.5%
เพิ่มระยะทางของการ ผลักออกไป 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
EAAExpeditionMedvedComboAttack
Attack
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
ระยะการฟาดประชิด +2 เมตร
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EAAExpeditionMedvedSpiderGeyser
Attack
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 15 วินาที
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DTTExpeditionMedved
Spell, Movement
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 5 วินาที
leap slam minimum distance [47]
skill maximum travel distance [47]
skill maximum travel distance [47]
DTTExpeditionMedvedMobility
Spell, Movement
เวลาร่าย: 1.5 วินาที
leap slam minimum distance [45]
skill maximum travel distance [60]
spell maximum action distance +% [-50]
skill maximum travel distance [60]
spell maximum action distance +% [-50]
GPAExpeditionMedvedThrowWeaponHeal
Attack, Triggerable
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 25%
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
GPAExpeditionMedvedThrowWeaponEnrage
Attack, Triggerable
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 25%
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
GPAExpeditionMedvedThrowWeaponExplode
Attack, Triggerable
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.5 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 25%
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
GPAExpeditionMedvedThrowBoulder
Attack, Triggerable
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAExpeditionMedvedLeapImpact
Triggerable, Attack
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
SSMExpeditionMedvedHeal
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [569]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMExpeditionMedvedEnrage
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [570]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMExpeditionMedvedExplode
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [571]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GAExpeditionMedvedComboAttack1
Triggerable, Attack
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 37.5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 62.5%
GAExpeditionMedvedComboAttack2
Triggerable, Attack
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 37.5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 62.5%
GAExpeditionMedvedComboAttack3
Triggerable, Attack
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 50%
GAExpeditionMedvedComboAttackImpact
Triggerable, Attack
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
GAExpeditionMedvedSpiderGeyserRoll
Triggerable, Attack
Base Damage: 2432–3649
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ผลักศัตรูออกไป เมื่อปะทะ
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Life { corpse_usable = false } StateMachine { define_shared_state = "active; explodebuff;" } Actor { basic_action = "Emerge" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_monster_no_drops = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/spider_hole.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/teleport.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/enrage_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/heal_beam.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/heal_alive.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/enrage_alive_parentonly.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/heal_permanent.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/enrage_permanent_parentonly.epk" } Functions { RecoverWeapons = " this.weapon1 = AddAttached( Metadata/Monsters/LeagueExpedition/Medved/attachments/MedvedBossWeaponHeld.ao, saw_jntBnd ); this.weapon2 = AddAttached( Metadata/Monsters/LeagueExpedition/Medved/attachments/MedvedBossWeaponHeld.ao, L_Weapon ); " PoisonWeapons = " this.weapon1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/poison_permanent_weapon.epk ); this.weapon2.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/poison_permanent_weapon.epk ); " } StateMachine { create_state_active_0 = "DisableRendering();" on_or_create_state_active_1 = "EnableRendering();" on_or_create_state_explodebuff_1 = "Call( PoisonWeapons );" } BaseEvents { on_construction_complete = "Call( RecoverWeapons );" } Life { on_death = " this.weapon1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/death_fade_glow.epk ); this.weapon2.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/death_fade_glow.epk ); " } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_on_idle ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_on_idle ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_off_idle ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_off_idle ); " } Actor { on_effect_start_GPAExpeditionMedvedThrowWeaponHeal = "PlayTextAudio( MedvedSummonHealerRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_effect_start_GPAExpeditionMedvedThrowWeaponEnrage = "PlayTextAudio( MedvedSummonBuffRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_effect_start_GPAExpeditionMedvedThrowWeaponExplode = "PlayTextAudio( MedvedSummonAreaDenialRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_effect_start_DTTExpeditionMedved = "PlayTextAudio( MedvedForthekingRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" } Animated { on_event_contact_for_summon_council_01 = "DetachAllOfType( Metadata/Monsters/LeagueExpedition/Medved/attachments/MedvedBossWeaponHeld.ao );" on_event_recall_for_summon_council_01 = " Call( RecoverWeapons ); IfState( explodebuff, 1, { Call( PoisonWeapons ); } ); " on_event_addbellyglow_for_combo_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/act_combo_belly.epk );" on_event_removebellyglow_for_combo_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/act_combo_belly.epk );" on_emerge_01 = "PlayTextAudio( MedvedIntroRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_spider_gyser_01 = "PlayTextAudio( MedvedSwarmRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_death_01 = "PlayTextAudio( MedvedDeathRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" on_combo_01 = "PlayTextAudio( MedvedComboAttackRandom, Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_ );" } GlobalAudioParamEvents { life_percent_param = "MedvedLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Medved/MedvedBossMap_"] = { name = "Nightmare of Medved", life = 12, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "ExpeditionMedvedMeleeSingle", "ExpeditionMedvedMeleeDouble", "GPAExpeditionMedvedThrowWeaponHeal", "GPAExpeditionMedvedThrowWeaponEnrage", "GPAExpeditionMedvedThrowWeaponExplode", "GPAExpeditionMedvedThrowBoulder", "SSMExpeditionMedvedHeal", "SSMExpeditionMedvedEnrage", "SSMExpeditionMedvedExplode", "GAExpeditionMedvedLeapImpact", "GAExpeditionMedvedComboAttack1", "GAExpeditionMedvedComboAttack2", "GAExpeditionMedvedComboAttack3", "GAExpeditionMedvedComboAttackImpact", "GAExpeditionMedvedSpiderGeyserRoll", "EAAExpeditionMedvedComboAttack", "EAAExpeditionMedvedSpiderGeyser", "DTTExpeditionMedved", "DTTExpeditionMedvedMobility", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExpeditionMedvedMeleeSingle"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {300, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionMedvedMeleeDouble"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {300, 100, baseMultiplier = 0.375, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAExpeditionMedvedThrowWeaponHeal"] = { name = "GPAExpeditionMedvedThrowWeaponHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, 1, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAExpeditionMedvedThrowWeaponEnrage"] = { name = "GPAExpeditionMedvedThrowWeaponEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, 1, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAExpeditionMedvedThrowWeaponExplode"] = { name = "GPAExpeditionMedvedThrowWeaponExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, 1, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAExpeditionMedvedThrowBoulder"] = { name = "GPAExpeditionMedvedThrowBoulder", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionMedvedHeal"] = { name = "SSMExpeditionMedvedHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 569, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionMedvedEnrage"] = { name = "SSMExpeditionMedvedEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 570, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionMedvedExplode"] = { name = "SSMExpeditionMedvedExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 571, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedLeapImpact"] = { name = "GAExpeditionMedvedLeapImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedComboAttack1"] = { name = "GAExpeditionMedvedComboAttack1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.375, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedComboAttack2"] = { name = "GAExpeditionMedvedComboAttack2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.375, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedComboAttack3"] = { name = "GAExpeditionMedvedComboAttack3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedComboAttackImpact"] = { name = "GAExpeditionMedvedComboAttackImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionMedvedSpiderGeyserRoll"] = { name = "GAExpeditionMedvedSpiderGeyserRoll", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_knockback", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionMedvedComboAttack"] = { name = "EAAExpeditionMedvedComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionMedvedSpiderGeyser"] = { name = "EAAExpeditionMedvedSpiderGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTExpeditionMedved"] = { name = "DTTExpeditionMedved", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", }, levels = { [1] = {47, 47, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTExpeditionMedvedMobility"] = { name = "DTTExpeditionMedvedMobility", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {45, 60, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [5]
Id | MonsterGainLifeAsWardBoss |
---|---|
Family | MonsterGainLifeAsWard |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |