Кошмар Нерушимого
МеханизмОбласть: Карта крепости
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
Монстры дают повышенный на 100% опыт
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
Не может быть отброшен
Nightmare of the Unbreakable
| Spectre | N |
|---|---|
| Area | Карта крепости |
| Tags | bludgeoning_weapon, Чародейский, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
Здоровье
4320%
Energy Shield From Life
100%
Броня
+100%
Ailment Threshold
600%
Сопротивление
Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 30
Attack Time
3.33 Second
Damage Spread
±20%
Опыт
300%
Model Size
100%
Type
HeistBossUnbreakableMk1Map
Metadata
UnbreakableMk1Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
84
Здоровье
126,889,375
Броня
199,668
Уклонение
8,120
Энергетический щит
702,648
Damage
1,303
Урон от чар
1,945
Точность
1,076
Attack Time
2.2311
Опыт
218,625
Minion Life
23,981,429
Minion Energy Shield
132,797
Minion Damage
1,105
Ailment Threshold
8,283,056
Chill
26,191
Shock
26,191
Brittle
148,176
Scorch
26,191
Sap
72,361
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistUnbreakableMk1MoveDaemonEAS
Spell
Время применения: 2.9 сек.
Перезарядка: 15 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistUnbreakableMk1MoveDaemon1
Multicastable, Triggerable
HeistUnbreakableMk1MoveDaemon2
Multicastable, Triggerable
HeistUnbreakableMk1MoveDaemonBeam
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 2013 до 3019 физического урона
75% физического урона становится уроном от молнии
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
shock art variation [3]
HeistUnbreakableMk1EDSFlameblast
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 2.67 сек.
Перезарядка: 7 сек.
Наносит от 3775 до 5662 физического урона
75% физического урона становится уроном от молнии
На 30% меньше скорости сотворения чар
На 150% больше области действия
is area damage [1]
shock art variation [3]
HeistUnbreakableMk1GASlam
Triggerable, Attack
Base Damage: 2069—3103
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 3.33 сек.
50% физического урона становится уроном от молнии
Наносит на 25% меньше урона атаками
active skill area of effect radius +% final [25]
cast time overrides attack duration [1]
is area damage [1]
shock art variation [3]
HeistUnbreakableMk1GASlamCone
Triggerable, Attack
Base Damage: 2069—3103
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 3.33 сек.
50% физического урона становится уроном от молнии
Наносит на 50% меньше урона атаками
active skill area of effect radius +% final [25]
is area damage [1]
shock art variation [3]
HeistUnbreakableMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2069—3103
Шанс критического удара: 5%
Урон от атаки: 67%
Attack Time: 3.33 сек.
Перезарядка: 6 сек.
Герой наносит обычный удар.
25% физического урона становится уроном от молнии
Наносит на 33% меньше урона атаками
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistUnbreakableMk1MagneticStormEAS2
Spell
Время применения: 11.67 сек.
Перезарядка: 30 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistUnbreakableMk1MagneticStormGS
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 378.1 до 1134 физического урона
75% физического урона становится уроном от молнии
Базовая длительность - 5 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
HeistUnbreakableMk1MagneticStormGT
Triggerable, Spell
Время применения: 1 сек.
HeistUnbreakableMk1MagneticStormLEB
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 969.2 до 2908 урона от молнии
generic skill trigger skills with id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
HeistUnbreakableMk1MagneticStormLEB2
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 969.2 до 2908 урона от молнии
generic skill trigger skills with id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
HeistUnbreakableMk1MagneticStormGT2
Triggerable, Spell
Время применения: 1 сек.
HeistUnbreakableMk1MagneticStormZap
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 718.8 до 2156 урона от молнии
Ваши удары не могут оглушать врагов
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state =
"
magnetic_storm;
emerge;
"
}
Actor
{
basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
set_monster_delay_item_drops_millis = 4500
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_or_create_state_magnetic_storm_1 =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/mk_magnectic_aoe.ao, R_mangetic );
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/mk_magnectic_aoe.ao, L_mangetic );
"
on_state_magnetic_storm_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/mk_magnectic_aoe.ao );"
create_state_emerge_0 =
"
PlayAnimation( emerge );
PauseAnimation();
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/idle_inactive.epk );
"
on_state_emerge_1 =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_attach );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/active.epk );
"
create_state_emerge_1 =
"
IfAlive(
{
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_attach );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_idle );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/active.epk );
} );
"
}
Animated
{
on_event_apply_R_hand = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_R.epk );"
on_event_remove_R_hand = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_R.epk );"
on_event_apply_L_hand = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_L.epk );"
on_event_remove_L_hand = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_L.epk );"
on_event_apply_LR_hand = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_LR.epk );"
on_event_remove_LR_hand = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_LR.epk );"
on_event_turn_on =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/idle_inactive.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/turn_on.epk );
"
on_end_emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/turn_on.epk );"
}
Life
{
on_death =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_LR.epk, true );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_R.epk, true );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_L.epk, true );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/active.epk, true );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/turn_off.epk );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_off );
"
on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/idle_inactive.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Boss/UnbreakableMk1Map"] = {
name = "Nightmare of the Unbreakable",
life = 43.2,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.2,
damageSpread = 0.2,
attackTime = 3.33,
attackRange = 30,
accuracy = 1,
skillList = {
"HeistUnbreakableMelee",
"HeistUnbreakableMk1MoveDaemonEAS",
"HeistUnbreakableMk1MoveDaemon1",
"HeistUnbreakableMk1MoveDaemon2",
"HeistUnbreakableMk1MoveDaemonBeam",
"HeistUnbreakableMk1EDSFlameblast",
"HeistUnbreakableMk1GASlam",
"HeistUnbreakableMk1GASlamCone",
"HeistUnbreakableMk1MagneticStormEAS2",
"HeistUnbreakableMk1MagneticStormGS",
"HeistUnbreakableMk1MagneticStormGT",
"HeistUnbreakableMk1MagneticStormGT2",
"HeistUnbreakableMk1MagneticStormLEB",
"HeistUnbreakableMk1MagneticStormLEB2",
"HeistUnbreakableMk1MagneticStormZap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {25, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MoveDaemonEAS"] = {
name = "HeistUnbreakableMk1MoveDaemonEAS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.9,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MoveDaemon1"] = {
name = "HeistUnbreakableMk1MoveDaemon1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MoveDaemon2"] = {
name = "HeistUnbreakableMk1MoveDaemon2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MoveDaemonBeam"] = {
name = "HeistUnbreakableMk1MoveDaemonBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 75, 3, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1EDSFlameblast"] = {
name = "HeistUnbreakableMk1EDSFlameblast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 75, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {1.2000000476837, 1.7999999523163, 150, -30, 75, 3, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1GASlam"] = {
name = "HeistUnbreakableMk1GASlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, 3, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1GASlamCone"] = {
name = "HeistUnbreakableMk1GASlamCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {50, 3, 25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormEAS2"] = {
name = "HeistUnbreakableMk1MagneticStormEAS2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 11.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormGS"] = {
name = "HeistUnbreakableMk1MagneticStormGS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 75, 3, -80, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormGT"] = {
name = "HeistUnbreakableMk1MagneticStormGT",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormGT2"] = {
name = "HeistUnbreakableMk1MagneticStormGT2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormLEB"] = {
name = "HeistUnbreakableMk1MagneticStormLEB",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 1, 3, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormLEB2"] = {
name = "HeistUnbreakableMk1MagneticStormLEB2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 1, 3, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormZap"] = {
name = "HeistUnbreakableMk1MagneticStormZap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.5, 1.5, 3, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
monster special map drop chance +% final [300]
| Family | MonsterUberMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Не может быть отброшен
| Family | ImmuneToKnockback |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.monster_delay_item_drops_millis | 4500 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.magnetic_storm; | |
| StateMachine.emerge; |
Кошмар Нерушимого
Механизм15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
Монстры дают повышенный на 100% опыт
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
Не может быть отброшен
Nightmare of the Unbreakable
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, Чародейский, construct, is_unarmed, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_dex, stone_armour |
Здоровье
4320%
Energy Shield From Life
100%
Броня
+100%
Ailment Threshold
600%
Сопротивление
Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 30
Attack Time
3.33 Second
Damage Spread
±20%
Опыт
300%
Model Size
100%
Type
HeistBossUnbreakableMk1Map
Metadata
UnbreakableMk1MapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,019,763
Броня
57,580
Уклонение
4,739
Энергетический щит
264,686
Damage
511
Урон от чар
762
Точность
580
Attack Time
2.2311
Опыт
169,208
Minion Life
1,305,739
Minion Energy Shield
57,413
Minion Damage
408
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistUnbreakableMk1MoveDaemonEAS
Spell
Время применения: 2.9 сек.
Перезарядка: 15 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistUnbreakableMk1MoveDaemon1
Multicastable, Triggerable
HeistUnbreakableMk1MoveDaemon2
Multicastable, Triggerable
HeistUnbreakableMk1MoveDaemonBeam
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 708.8 до 1063 физического урона
75% физического урона становится уроном от молнии
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
shock art variation [3]
HeistUnbreakableMk1EDSFlameblast
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 2.67 сек.
Перезарядка: 12 сек.
Наносит от 886.2 до 1329 физического урона
75% физического урона становится уроном от молнии
is area damage [1]
shock art variation [3]
HeistUnbreakableMk1GASlam
Triggerable, Attack
Base Damage: 811—1216
Шанс критического удара: 5%
Урон от атаки: 75%
Attack Time: 3.33 сек.
50% физического урона становится уроном от молнии
Наносит на 25% меньше урона атаками
active skill area of effect radius +% final [25]
cast time overrides attack duration [1]
is area damage [1]
shock art variation [3]
HeistUnbreakableMk1GASlamCone
Triggerable, Attack
Base Damage: 811—1216
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 3.33 сек.
50% физического урона становится уроном от молнии
Наносит на 50% меньше урона атаками
active skill area of effect radius +% final [25]
is area damage [1]
shock art variation [3]
HeistUnbreakableMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 811—1216
Шанс критического удара: 5%
Урон от атаки: 67%
Attack Time: 3.33 сек.
Перезарядка: 6 сек.
Герой наносит обычный удар.
25% физического урона становится уроном от молнии
Наносит на 33% меньше урона атаками
skill can fire arrows [1]
skill can fire wand projectiles [1]
HeistUnbreakableMk1MagneticStormEAS2
Spell
Время применения: 11.67 сек.
Перезарядка: 30 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistUnbreakableMk1MagneticStormGS
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 133.1 до 399.4 физического урона
75% физического урона становится уроном от молнии
Базовая длительность - 5 секунд(-ы)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
HeistUnbreakableMk1MagneticStormGT
Triggerable, Spell
Время применения: 1 сек.
HeistUnbreakableMk1MagneticStormLEB
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 368.3 до 1105 урона от молнии
generic skill trigger skills with id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
HeistUnbreakableMk1MagneticStormLEB2
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 368.3 до 1105 урона от молнии
generic skill trigger skills with id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
HeistUnbreakableMk1MagneticStormGT2
Triggerable, Spell
Время применения: 1 сек.
HeistUnbreakableMk1MagneticStormZap
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 253.1 до 759.4 урона от молнии
Ваши удары не могут оглушать врагов
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
shock art variation [3]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
StateMachine
{
define_shared_state =
"
magnetic_storm;
emerge;
"
}
Actor
{
basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
set_monster_delay_item_drops_millis = 4500
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
StateMachine
{
on_or_create_state_magnetic_storm_1 =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/mk_magnectic_aoe.ao, R_mangetic );
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/mk_magnectic_aoe.ao, L_mangetic );
"
on_state_magnetic_storm_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/mk_magnectic_aoe.ao );"
create_state_emerge_0 =
"
IfAlive(
{
AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_attach );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_idle );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/active.epk );
} );
"
}
Animated
{
on_event_apply_R_hand = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_R.epk );"
on_event_remove_R_hand = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_R.epk );"
on_event_apply_L_hand = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_L.epk );"
on_event_remove_L_hand = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_L.epk );"
on_event_apply_LR_hand = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_LR.epk );"
on_event_remove_LR_hand = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_LR.epk );"
on_event_turn_on =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/idle_inactive.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/turn_on.epk );
"
on_end_emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/turn_on.epk );"
}
Life
{
on_death =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_LR.epk, true );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_R.epk, true );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/cast_L.epk, true );
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/active.epk, true );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/turn_off.epk );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/boss_light.ao, light_off );
"
on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/bosses/unbreakable/activation/idle_inactive.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Boss/UnbreakableMk1MapStandalone"] = {
name = "Nightmare of the Unbreakable",
life = 43.2,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 1.2,
damageSpread = 0.2,
attackTime = 3.33,
attackRange = 30,
accuracy = 1,
skillList = {
"HeistUnbreakableMelee",
"HeistUnbreakableMk1MoveDaemonEAS",
"HeistUnbreakableMk1MoveDaemon1",
"HeistUnbreakableMk1MoveDaemon2",
"HeistUnbreakableMk1MoveDaemonBeam",
"HeistUnbreakableMk1EDSFlameblast",
"HeistUnbreakableMk1GASlam",
"HeistUnbreakableMk1GASlamCone",
"HeistUnbreakableMk1MagneticStormEAS2",
"HeistUnbreakableMk1MagneticStormGS",
"HeistUnbreakableMk1MagneticStormGT",
"HeistUnbreakableMk1MagneticStormGT2",
"HeistUnbreakableMk1MagneticStormLEB",
"HeistUnbreakableMk1MagneticStormLEB2",
"HeistUnbreakableMk1MagneticStormZap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {25, baseMultiplier = 0.67, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MoveDaemonEAS"] = {
name = "HeistUnbreakableMk1MoveDaemonEAS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.9,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MoveDaemon1"] = {
name = "HeistUnbreakableMk1MoveDaemon1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MoveDaemon2"] = {
name = "HeistUnbreakableMk1MoveDaemon2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MoveDaemonBeam"] = {
name = "HeistUnbreakableMk1MoveDaemonBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 75, 3, -25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1EDSFlameblast"] = {
name = "HeistUnbreakableMk1EDSFlameblast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 75, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {1.2000000476837, 1.7999999523163, 150, -30, 75, 3, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1GASlam"] = {
name = "HeistUnbreakableMk1GASlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, 3, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1GASlamCone"] = {
name = "HeistUnbreakableMk1GASlamCone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {50, 3, 25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormEAS2"] = {
name = "HeistUnbreakableMk1MagneticStormEAS2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 11.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormGS"] = {
name = "HeistUnbreakableMk1MagneticStormGS",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_lightning",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 75, 3, -80, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormGT"] = {
name = "HeistUnbreakableMk1MagneticStormGT",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormGT2"] = {
name = "HeistUnbreakableMk1MagneticStormGT2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormLEB"] = {
name = "HeistUnbreakableMk1MagneticStormLEB",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 1, 3, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormLEB2"] = {
name = "HeistUnbreakableMk1MagneticStormLEB2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 1, 3, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HeistUnbreakableMk1MagneticStormZap"] = {
name = "HeistUnbreakableMk1MagneticStormZap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.5, 1.5, 3, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
monster special map drop chance +% final [300]
| Family | MonsterUberMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Не может быть отброшен
| Family | ImmuneToKnockback |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.monster_delay_item_drops_millis | 4500 |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.magnetic_storm; | |
| StateMachine.emerge; | |
| Actor.basic_action | Emerge |
| Actor.slow_animations_go_to_idle | false |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.