Рыцарь искупления
Гуманоид
Redemption Knight
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighterSpectre_
Tagscold_affinity, eyrie_monster, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, not_str, plate_armour, red_blood, slashing_weapon
Packs
  • Рыцарь искупления, Кристаллический борец
  • Здоровье
    405%
    Уклонение
    +80%
    Ailment Threshold
    405%
    Сопротивление
    0 75 0 0
    Damage
    150%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    150%
    Model Size
    100%
    Type
    EyrieSeraphFighter
    Metadata
    EyrieSeraphFighter
    Уровень
    68
    Здоровье
    26,055
    Броня
    28,790
    Уклонение
    8,530
    Энерг. щит
    0
    Damage
    560
    Урон от чар
    560
    Точность
    290
    Attack Time
    1.17
    Опыт
    15,383
    Ailment Threshold
    26,055
    Chill
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 448–672
    Шанс критического удара: 5%
    Урон от атаки: 75%
    Attack Time: 1.17 сек.
    Герой наносит обычный удар.
    Наносит на 25% меньше урона атаками
    Наносит на 150.3% больше урона
    75% физического урона становится уроном от холода
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasEyrieFighterSlash
    Triggerable, Attack
    Base Damage: 448–672
    Шанс критического удара: 5%
    Урон от атаки: 110%
    Attack Time: 1.17 сек.
    Наносит на 10% больше урона атаками
    Наносит на 150.3% больше урона
    75% физического урона становится уроном от холода
    +2.5 м к дальности ударов ближнего боя
    is area damage [1]
    EmptyActionAttackEyrieFighter
    Attack
    Base Damage: 448–672
    Шанс критического удара: 5%
    Attack Time: 1.17 сек.
    Перезарядка: 12 сек.
    +2.5 м к дальности ударов ближнего боя

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"
    
    Actor
    {
    	on_event_addteleportdisappearepk_for_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );"
    
    	on_event_addteleportappearepk_for_EmptyActionAttack =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );
    	"
    
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighter"] = {
        name = "Redemption Knight",
        life = 4.05,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeCold",
            "AtlasEyrieFighterSlash",
            "EmptyActionAttackEyrieFighter",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieFighterSlash"] = {
        name = "AtlasEyrieFighterSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 25, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 25, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieFighter"] = {
        name = "EmptyActionAttackEyrieFighter",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Рыцарь искупления
    Гуманоид
    Redemption Knight
    SpectreY
    Tagscold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, not_str, plate_armour, red_blood, slashing_weapon
    Здоровье
    270%
    Уклонение
    +80%
    Ailment Threshold
    270%
    Сопротивление
    0 75 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    EyrieSeraphFighterSpectre
    Metadata
    EyrieSeraphFighterSpectre_
    Уровень
    68
    Здоровье
    17,370
    Броня
    28,790
    Уклонение
    8,530
    Энерг. щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.17
    Опыт
    10,255
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299–448
    Шанс критического удара: 5%
    Урон от атаки: 75%
    Attack Time: 1.17 сек.
    Герой наносит обычный удар.
    Наносит на 25% меньше урона атаками
    Наносит на 150.3% больше урона
    75% физического урона становится уроном от холода
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasEyrieFighterSlash
    Triggerable, Attack
    Base Damage: 299–448
    Шанс критического удара: 5%
    Урон от атаки: 110%
    Attack Time: 1.17 сек.
    Наносит на 10% больше урона атаками
    Наносит на 150.3% больше урона
    75% физического урона становится уроном от холода
    +2.5 м к дальности ударов ближнего боя
    is area damage [1]
    EmptyActionAttackEyrieFighter
    Attack
    Base Damage: 299–448
    Шанс критического удара: 5%
    Attack Time: 1.17 сек.
    Перезарядка: 12 сек.
    +2.5 м к дальности ударов ближнего боя

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterSpectreBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterSpectreBase"
    
    Actor
    {
    	on_event_addteleportdisappearepk_for_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );"
    
    	on_event_addteleportappearepk_for_EmptyActionAttack =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );
    	"
    
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighterSpectre_"] = {
        name = "Redemption Knight",
        life = 2.7,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeCold",
            "AtlasEyrieFighterSlash",
            "EmptyActionAttackEyrieFighter",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieFighterSlash"] = {
        name = "AtlasEyrieFighterSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 25, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 25, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieFighter"] = {
        name = "EmptyActionAttackEyrieFighter",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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