救贖騎士
人形
map related item drop chance +% final from league [-70]
Redemption Knight
幽魂Y
幽魂 取代Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighterSpectre_
標籤cold_affinity, eyrie_monster, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, plate_armour, red_blood, slashing_weapon
Packs
  • 救贖騎士, 結晶鬥士
  • 生命
    405%
    護甲
    +100%
    閃避
    +80%
    異常狀態臨界值
    405%
    抗性
    0 75 0 0
    傷害
    150%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    150%
    Model Size
    100%
    類型
    EyrieSeraphFighter
    Metadata
    EyrieSeraphFighter
    等級
    68
    生命
    26,055
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    560
    法術傷害
    560
    命中
    0
    攻擊間隔
    1.17
    經驗值
    15,383
    異常狀態臨界值
    26,055
    冰緩
    82
    感電
    82
    易碎
    466
    焦灼
    82
    殘喘
    228
    MeleeCold
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 448–672
    暴擊率: 5%
    攻擊傷害: 75%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    造成 25% 更少攻擊傷害
    造成 150.3% 更多傷害
    75% 物理傷害轉化至冰冷傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasEyrieFighterSlash
    可觸發, 攻擊
    基本傷害: 448–672
    暴擊率: 5%
    攻擊傷害: 110%
    攻擊間隔: 1.17 秒
    造成 10% 更多攻擊傷害
    造成 150.3% 更多傷害
    75% 物理傷害轉化至冰冷傷害
    +2.5 米近戰打擊距離
    is area damage [1]
    EmptyActionAttackEyrieFighter
    攻擊
    基本傷害: 448–672
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    冷卻時間: 12 秒
    +2.5 米近戰打擊距離

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"
    
    Actor
    {
    	on_event_addteleportdisappearepk_for_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );"
    
    	on_event_addteleportappearepk_for_EmptyActionAttack =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );
    	"
    
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighter"] = {
        name = "Redemption Knight",
        life = 4.05,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeCold",
            "AtlasEyrieFighterSlash",
            "EmptyActionAttackEyrieFighter",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieFighterSlash"] = {
        name = "AtlasEyrieFighterSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 25, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 25, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieFighter"] = {
        name = "EmptyActionAttackEyrieFighter",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 全域
  • 救贖騎士
    人形
    map related item drop chance +% final from league [-70]
    Redemption Knight
    幽魂Y
    標籤cold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon
    生命
    270%
    護甲
    +100%
    閃避
    +80%
    異常狀態臨界值
    270%
    抗性
    0 75 0 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    EyrieSeraphFighterSpectre
    Metadata
    EyrieSeraphFighterSpectre_
    等級
    68
    生命
    17,370
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    374
    法術傷害
    374
    命中
    0
    攻擊間隔
    1.17
    經驗值
    10,255
    異常狀態臨界值
    17,370
    冰緩
    55
    感電
    55
    易碎
    311
    焦灼
    55
    殘喘
    152
    MeleeCold
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊傷害: 75%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    造成 25% 更少攻擊傷害
    造成 150.3% 更多傷害
    75% 物理傷害轉化至冰冷傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasEyrieFighterSlash
    可觸發, 攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊傷害: 110%
    攻擊間隔: 1.17 秒
    造成 10% 更多攻擊傷害
    造成 150.3% 更多傷害
    75% 物理傷害轉化至冰冷傷害
    +2.5 米近戰打擊距離
    is area damage [1]
    EmptyActionAttackEyrieFighter
    攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    冷卻時間: 12 秒
    +2.5 米近戰打擊距離

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterSpectreBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterSpectreBase"
    
    Actor
    {
    	on_event_addteleportdisappearepk_for_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );"
    
    	on_event_addteleportappearepk_for_EmptyActionAttack =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );
    	"
    
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighterSpectre_"] = {
        name = "Redemption Knight",
        life = 2.7,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeCold",
            "AtlasEyrieFighterSlash",
            "EmptyActionAttackEyrieFighter",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieFighterSlash"] = {
        name = "AtlasEyrieFighterSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 25, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 25, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieFighter"] = {
        name = "EmptyActionAttackEyrieFighter",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 全域
  • Redemption Knight
    人形
    map related item drop chance +% final from league [-70]
    幽魂Y
    標籤cold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon
    生命
    270%
    護甲
    +100%
    閃避
    +80%
    異常狀態臨界值
    270%
    抗性
    0 75 0 0
    傷害
    100%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 14
    攻擊間隔
    1.17 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    EyrieSeraphFighterSpectre
    Metadata
    EyrieSeraphFighterGauntlet
    等級
    68
    生命
    17,370
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    374
    法術傷害
    374
    命中
    0
    攻擊間隔
    1.17
    經驗值
    10,255
    異常狀態臨界值
    17,370
    冰緩
    55
    感電
    55
    易碎
    311
    焦灼
    55
    殘喘
    152
    MeleeCold
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊傷害: 75%
    攻擊間隔: 1.17 秒
    用強大的攻擊擊倒敵人。
    造成 25% 更少攻擊傷害
    造成 150.3% 更多傷害
    75% 物理傷害轉化至冰冷傷害
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasEyrieFighterSlash
    可觸發, 攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊傷害: 110%
    攻擊間隔: 1.17 秒
    造成 10% 更多攻擊傷害
    造成 150.3% 更多傷害
    75% 物理傷害轉化至冰冷傷害
    +2.5 米近戰打擊距離
    is area damage [1]
    EmptyActionAttackEyrieFighter
    攻擊
    基本傷害: 299–448
    暴擊率: 5%
    攻擊間隔: 1.17 秒
    冷卻時間: 12 秒
    +2.5 米近戰打擊距離

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighterGauntlet"] = {
        name = "Redemption Knight",
        life = 2.7,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeCold",
            "AtlasEyrieFighterSlash",
            "EmptyActionAttackEyrieFighter",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieFighterSlash"] = {
        name = "AtlasEyrieFighterSlash",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 25, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 25, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieFighter"] = {
        name = "EmptyActionAttackEyrieFighter",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 全域
  • Edit

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