구원의 기사
인간형
map related item drop chance +% final from league [-70]
Redemption Knight
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighterSpectre_
Tagscold_affinity, eyrie_monster, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, influence_monster, medium_height, melee, not_int, plate_armour, red_blood, slashing_weapon
Packs
  • 구원의 기사, 수정 싸움꾼
  • 생명력
    405%
    방어도
    +100%
    회피
    +80%
    Ailment Threshold
    405%
    저항
    0 75 0 0
    Damage
    150%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    경험치
    150%
    Model Size
    100%
    Type
    EyrieSeraphFighter
    Metadata
    EyrieSeraphFighter
    레벨
    68
    생명력
    26,055
    방어도
    57,580
    회피
    8,530
    에너지 보호막
    0
    Damage
    560
    주문 피해
    560
    정확도
    290
    Attack Time
    1.17
    경험치
    15,383
    Ailment Threshold
    26,055
    Chill
    82
    Shock
    82
    Brittle
    466
    Scorch
    82
    Sap
    228
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 448–672
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.17 초
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    주는 피해 150.3% 증폭
    물리 피해의 75%를 냉기 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasEyrieFighterSlash
    Triggerable, Attack
    Base Damage: 448–672
    치명타 확률: 5%
    공격 피해: 110%
    Attack Time: 1.17 초
    주는 공격 피해 10% 증폭
    주는 피해 150.3% 증폭
    물리 피해의 75%를 냉기 피해로 전환
    근접 타격 범위 +2.5미터
    is area damage [1]
    EmptyActionAttackEyrieFighter
    Attack
    Base Damage: 448–672
    치명타 확률: 5%
    Attack Time: 1.17 초
    재사용 대기시간: 12 초
    근접 타격 범위 +2.5미터

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"
    
    Actor
    {
    	on_event_addteleportdisappearepk_for_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );"
    
    	on_event_addteleportappearepk_for_EmptyActionAttack =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );
    	"
    
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighter"] = {
        name = "Redemption Knight",
        life = 4.05,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeCold",
            "AtlasEyrieFighterSlash",
            "EmptyActionAttackEyrieFighter",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieFighterSlash"] = {
        name = "AtlasEyrieFighterSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 25, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 25, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieFighter"] = {
        name = "EmptyActionAttackEyrieFighter",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • 구원의 기사
    인간형
    map related item drop chance +% final from league [-70]
    Redemption Knight
    SpectreY
    Tagscold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon
    생명력
    270%
    방어도
    +100%
    회피
    +80%
    Ailment Threshold
    270%
    저항
    0 75 0 0
    Damage
    100%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    EyrieSeraphFighterSpectre
    Metadata
    EyrieSeraphFighterSpectre_
    레벨
    68
    생명력
    17,370
    방어도
    57,580
    회피
    8,530
    에너지 보호막
    0
    Damage
    374
    주문 피해
    374
    정확도
    290
    Attack Time
    1.17
    경험치
    10,255
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 299–448
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.17 초
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    주는 피해 150.3% 증폭
    물리 피해의 75%를 냉기 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasEyrieFighterSlash
    Triggerable, Attack
    Base Damage: 299–448
    치명타 확률: 5%
    공격 피해: 110%
    Attack Time: 1.17 초
    주는 공격 피해 10% 증폭
    주는 피해 150.3% 증폭
    물리 피해의 75%를 냉기 피해로 전환
    근접 타격 범위 +2.5미터
    is area damage [1]
    EmptyActionAttackEyrieFighter
    Attack
    Base Damage: 299–448
    치명타 확률: 5%
    Attack Time: 1.17 초
    재사용 대기시간: 12 초
    근접 타격 범위 +2.5미터

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterSpectreBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterSpectreBase"
    
    Actor
    {
    	on_event_addteleportdisappearepk_for_EmptyActionAttack = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );"
    
    	on_event_addteleportappearepk_for_EmptyActionAttack =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_disappear.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );
    	"
    
    	on_end_EmptyActionAttack = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/SeraphFighter/teleport_appear.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighterSpectre_"] = {
        name = "Redemption Knight",
        life = 2.7,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeCold",
            "AtlasEyrieFighterSlash",
            "EmptyActionAttackEyrieFighter",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieFighterSlash"] = {
        name = "AtlasEyrieFighterSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 25, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 25, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieFighter"] = {
        name = "EmptyActionAttackEyrieFighter",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Redemption Knight
    인간형
    map related item drop chance +% final from league [-70]
    SpectreY
    Tagscold_affinity, fast_movement, female, has_one_hand_sword, has_one_handed_melee, human, humanoid, melee, not_int, plate_armour, red_blood, slashing_weapon
    생명력
    270%
    방어도
    +100%
    회피
    +80%
    Ailment Threshold
    270%
    저항
    0 75 0 0
    Damage
    100%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    EyrieSeraphFighterSpectre
    Metadata
    EyrieSeraphFighterGauntlet
    레벨
    68
    생명력
    17,370
    방어도
    57,580
    회피
    8,530
    에너지 보호막
    0
    Damage
    374
    주문 피해
    374
    정확도
    290
    Attack Time
    1.17
    경험치
    10,255
    Ailment Threshold
    17,370
    Chill
    55
    Shock
    55
    Brittle
    311
    Scorch
    55
    Sap
    152
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 299–448
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.17 초
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    주는 피해 150.3% 증폭
    물리 피해의 75%를 냉기 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    AtlasEyrieFighterSlash
    Triggerable, Attack
    Base Damage: 299–448
    치명타 확률: 5%
    공격 피해: 110%
    Attack Time: 1.17 초
    주는 공격 피해 10% 증폭
    주는 피해 150.3% 증폭
    물리 피해의 75%를 냉기 피해로 전환
    근접 타격 범위 +2.5미터
    is area damage [1]
    EmptyActionAttackEyrieFighter
    Attack
    Base Damage: 299–448
    치명타 확률: 5%
    Attack Time: 1.17 초
    재사용 대기시간: 12 초
    근접 타격 범위 +2.5미터

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieSeraphFighterGauntlet"] = {
        name = "Redemption Knight",
        life = 2.7,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "MeleeCold",
            "AtlasEyrieFighterSlash",
            "EmptyActionAttackEyrieFighter",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AtlasEyrieFighterSlash"] = {
        name = "AtlasEyrieFighterSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 25, baseMultiplier = 1.1, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 25, baseMultiplier = 1.1, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, 25, baseMultiplier = 1.1, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionAttackEyrieFighter"] = {
        name = "EmptyActionAttackEyrieFighter",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Edit

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