Тёмный механизм
Труп
Категория монстра: Механизм
Стреляет лучами молнии
Вызывает охлаждающие взрывы
Дождь из камней
Совершает мощный удар
Мощный удар наносит на 500% больше урона от поджога
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Shadow Construct
Тёмный механизм VaalOversoulMid /8
ИмяПоказывать полное описание
DropLevel 78
BaseType Shadow Construct
BaseType Тёмный механизм
Class Трупы
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/VaalOversoulMid
IconArt/2DItems/Currency/Azmeri/IncaShadowBossCorpse
ReferenceCommunity Wiki
Тёмный механизм
Механизм
Shadow Construct
SpectreY
TagsЧародейский, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement
Здоровье
375%
Броня
+200%
Ailment Threshold
375%
Сопротивление
20 20 20 0
Damage
225%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 7
Attack Time
4.005 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
AzmeriVaalOversoul
Metadata
VaalOversoulMid
Уровень
68
Здоровье
24,125
Броня
86,370
Уклонение
4,739
Энергетический щит
0
Damage
840
Урон от чар
840
Точность
290
Attack Time
4.005
Опыт
15,383
Ailment Threshold
24,125
Chill
76
Shock
76
Brittle
432
Scorch
76
Sap
211
AzmeriOversoulRocks
Spell, Damage
Время применения: 4 сек.
Перезарядка: 25 сек.
Наносит от 684.4 до 1027 физического урона
Умения повторяются ещё раз
Базовая длительность - 5 секунд(-ы)
Один удар каждые 0.2 секунд(-ы)
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-50]
AzmeriOversoulSpray
Spell, Damage
Шанс критического удара: 5%
Время применения: 3.6 сек.
Снаряды пронзают все цели
Базовая длительность - 8 секунд(-ы)
100% повышение скорости сотворения чар
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
AzmeriOversoulExplosionIgnite
Spell, Damage, Area, AreaSpell
Эффективность добавленного урона: 200%
Время применения: 2.25 сек.
Никогда не наносит критических ударов
Наносит на 100% больше урона атаками
50% физического урона становится уроном от огня
50% шанс поджечь врагов
100% увеличение длительности поджога врагов
На 500% больше урона от поджога
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
AzmeriOversoulLaser
Spell, Damage, Triggerable
Шанс критического удара: 5%
Время применения: 1.45 сек.
Наносит от 3646 до 5303 урона от молнии
Умения повторяются ещё 2 раз(-а)
На 15% больше скорости сотворения чар
50% повышение скорости сотворения чар
100% шанс наложить шок на врагов
action attack or cast time uses animation length [1]
active skill shock duration +% final [100]
spell maximum action distance +% [-40]
AzmeriOversoulRocksTriggered
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Огненный шторм
Время применения: 1 сек.
Огненные шары падают в указанную область. Они взрываются при приземлении, нанося урон ближайшим врагам.
Наносит от 349.1 до 523.7 физического урона
Базовая длительность - 0.9 секунд(-ы)
Один удар каждые 0.3 секунд(-ы)
Базовый радиус равен 1 м
firestorm base area of effect +% [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
AzmeriOversoulColdSnapTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Duration, ChillingArea, AreaSpell, Cooldown
Укус стужи
Время применения: 1 сек.
Герой указывает место, в котором внезапно происходит взрыв холода, наносящий урон врагам. Умение также создаёт постепенно расширяющийся участок замёрзшей земли и наносит врагам постепенный урон от холода. Враги, умирающие на замёрзшей земле, имеют шанс даровать заряды ярости. Умение можно мгновенно перезарядить, потратив заряд ярости.
Наносит от до урона от холода
Базовая длительность - 7 секунд(-ы)
Наносит 1045.6 базового урона от холода в секунду
На 200% больше эффекта охлаждения
Базовый радиус равен 1.5 м
Базовый вторичный радиус равен 1.5 м
Базовый третичный радиус - 3 м
active skill area of effect radius +% final [-50]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_event_contact_for_spray_meat = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act2/inca_boss/meatslam_impact.epk );"
	on_end_spray_meat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act2/inca_boss/meatslam_impact.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/VaalOversoulMid"] = {
    name = "Shadow Construct",
    life = 3.75,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 4.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "AzmeriOversoulExplosionIgnite",
        "AzmeriOversoulLaser",
        "AzmeriOversoulSpray",
        "AzmeriOversoulColdSnapTriggered",
        "AzmeriOversoulRocks",
        "AzmeriOversoulRocksTriggered",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulExplosionIgnite"] = {
    name = "AzmeriOversoulExplosionIgnite",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "spell_maximum_action_distance_+%",
        "active_skill_ignite_damage_+%_final",
        "base_chance_to_ignite_%",
        "ignite_duration_+%",
        "is_area_damage",
        "global_cannot_crit",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, -25, -80, 500, 50, 100, baseMultiplier = 2, levelRequirement = 23, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulLaser"] = {
    name = "AzmeriOversoulLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_cast_speed_+%_final",
        "skill_repeat_count",
        "base_chance_to_shock_%",
        "active_skill_shock_duration_+%_final",
        "spell_maximum_action_distance_+%",
        "base_cast_speed_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1.1000000238419, 1.6000000238419, 15, 2, 100, 100, -40, 50, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulSpray"] = {
    name = "AzmeriOversoulSpray",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "base_cast_speed_+%",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {8000, -50, 100, critChance = 5, levelRequirement = 23, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulColdSnapTriggered"] = {
    name = "Cold Snap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Duration] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "active_skill_chill_effect_+%_final",
        "base_chance_to_freeze_%",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "active_skill_base_tertiary_area_of_effect_radius",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 0, 2.4000000953674, 200, 0, 15, 15, 30, 7000, -50, levelRequirement = 23, statInterpolation = {3, 3, 3, 2, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulRocks"] = {
    name = "AzmeriOversoulRocks",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "skill_repeat_count",
        "fire_storm_fireball_delay_ms",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5000, 1, 200, -25, -50, levelRequirement = 23, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriOversoulRocksTriggered"] = {
    name = "Firestorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "fire_storm_fireball_delay_ms",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "firestorm_base_area_of_effect_+%",
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 300, -25, -50, 900, 10, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
    },
}