Траксия
Демон
Область: Карта паучьего логова
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thraxia
Spectre | N |
---|---|
Area | Карта паучьего логова |
Tags | Чародейский, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, non_unique_map_boss, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height |
Здоровье
400%
Уклонение
+50%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
300%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
RevenantMapBoss
Metadata
RevenantMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
76
Здоровье
2,289,127
Броня
53,896
Уклонение
9,353
Энергетический щит
0
Damage
2,053
Урон от чар
3,064
Точность
396
Attack Time
1.005
Опыт
132,044
Ailment Threshold
1,167,455
Chill
3,691
Shock
3,691
Brittle
20,885
Scorch
3,691
Sap
10,199
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RevenantReviveUndead
Spell
Время применения: 1 сек.
Перезарядка: 5 сек.
Базовая длительность - 2 секунд(-ы)
revenant revive explode damage % [2]
spell maximum action distance +% [-40]
revenant revive explode damage % [2]
spell maximum action distance +% [-40]
RevenantBossSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1 сек.
Наносит от 1690 до 3943 урона от молнии
Выпускает 9 снаряда(-ов) по спирали
base is projectile [1]
monster projectile variation [7]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-20]
projectile spiral nova time ms [750]
Выпускает 9 снаряда(-ов) по спирали
base is projectile [1]
monster projectile variation [7]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-20]
projectile spiral nova time ms [750]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 3260–4890
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RevenantMapBossSummon1
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 6 сек.
alternate minion [46]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
RevenantMapBossSummon2
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 4 сек.
alternate minion [47]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Revenant/Revenant" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Revenant/Revenant"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantMapBoss"] = { name = "Thraxia", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "RevenantMapBossSummon1", "RevenantMapBossSummon2", "RevenantReviveUndead", "RevenantBossSpellProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantMapBossSummon1"] = { name = "RevenantMapBossSummon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {46, 3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantMapBossSummon2"] = { name = "RevenantMapBossSummon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {47, 6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantReviveUndead"] = { name = "RevenantReviveUndead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "revenant_revive_explode_damage_%", "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {2, 2000, -40, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {2, 2000, -40, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {2, 2000, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {2, 2000, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [5] = {2, 2000, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [6] = {2, 2000, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [7] = {2, 2000, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [8] = {2, 2000, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [9] = {2, 2000, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [10] = {2, 2000, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [11] = {2, 2000, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [12] = {2, 2000, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [13] = {2, 2000, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [14] = {2, 2000, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [15] = {2, 2000, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [16] = {2, 2000, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [17] = {2, 2000, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [18] = {2, 2000, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantBossSpellProjectile"] = { name = "RevenantBossSpellProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.60000002384186, 1.3999999761581, 7, 9, 750, 50, -20, 80, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Траксия
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thraxia
Spectre | N |
---|---|
Tags | Чародейский, demon, fast_movement, flesh_armour, is_unarmed, large_model, lightning_affinity, melee, not_int, not_str, physical_affinity, raises_dead, ranged, red_blood, slashing_weapon, small_height, standalone_map_boss |
Здоровье
400%
Уклонение
+50%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
300%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
RevenantMapBoss
Metadata
RevenantMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
28,790
Уклонение
7,109
Энергетический щит
0
Damage
1,276
Урон от чар
1,905
Точность
290
Attack Time
1.005
Опыт
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RevenantReviveUndead
Spell
Время применения: 1 сек.
Перезарядка: 5 сек.
Базовая длительность - 2 секунд(-ы)
revenant revive explode damage % [2]
spell maximum action distance +% [-40]
revenant revive explode damage % [2]
spell maximum action distance +% [-40]
RevenantBossSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1 сек.
Наносит от 1179 до 2752 урона от молнии
Выпускает 9 снаряда(-ов) по спирали
base is projectile [1]
monster projectile variation [7]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-20]
projectile spiral nova time ms [750]
Выпускает 9 снаряда(-ов) по спирали
base is projectile [1]
monster projectile variation [7]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-20]
projectile spiral nova time ms [750]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2027–3041
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RevenantMapBossSummon1
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 6 сек.
alternate minion [46]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
RevenantMapBossSummon2
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 4 сек.
alternate minion [47]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Revenant/Revenant" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Revenant/Revenant" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantMapBossStandalone_"] = { name = "Thraxia", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "RevenantMapBossSummon1", "RevenantMapBossSummon2", "RevenantReviveUndead", "RevenantBossSpellProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantMapBossSummon1"] = { name = "RevenantMapBossSummon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {46, 3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantMapBossSummon2"] = { name = "RevenantMapBossSummon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {47, 6, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantReviveUndead"] = { name = "RevenantReviveUndead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "revenant_revive_explode_damage_%", "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {2, 2000, -40, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {2, 2000, -40, levelRequirement = 43, statInterpolation = {1}, cost = { }, }, [3] = {2, 2000, -40, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {2, 2000, -40, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [5] = {2, 2000, -40, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [6] = {2, 2000, -40, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [7] = {2, 2000, -40, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [8] = {2, 2000, -40, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [9] = {2, 2000, -40, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [10] = {2, 2000, -40, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [11] = {2, 2000, -40, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [12] = {2, 2000, -40, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [13] = {2, 2000, -40, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [14] = {2, 2000, -40, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [15] = {2, 2000, -40, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [16] = {2, 2000, -40, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [17] = {2, 2000, -40, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [18] = {2, 2000, -40, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RevenantBossSpellProjectile"] = { name = "RevenantBossSpellProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {0.60000002384186, 1.3999999761581, 7, 9, 750, 50, -20, 80, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Траксия
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thraxia
Spectre | N |
---|---|
Tags | demon, elder_map_boss, fast_movement, flesh_armour, is_unarmed, large_model, non_attacking, not_int, not_str, red_blood, slashing_weapon, small_height |
Здоровье
400%
Уклонение
+50%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
300%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
RevenantMapBoss
Metadata
RevenantMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Revenant/RevenantMapBossElder"] = { name = "Thraxia", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |