Внеземной ужас
Демон
stance movement speed +% final [-69]
Unearthly Horror
Spectre | Y |
---|---|
Tags | bone_armour, demon, fast_movement, is_unarmed, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, sanctum_monster |
Здоровье
304%
Уклонение
+33%
Ailment Threshold
304%
Сопротивление
0 75 0 0
Damage
96%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
160%
Model Size
100%
Type
SanctumPaleElite2
Metadata
PaleElite2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,557
Броня
28,790
Уклонение
6,303
Энергетический щит
0
Damage
359
Урон от чар
359
Точность
290
Attack Time
1.5
Опыт
16,408
Ailment Threshold
19,557
Chill
62
Shock
62
Brittle
350
Scorch
62
Sap
171
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAHellscapeStabbyStab
Attack
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
Время применения: 2.5 сек.
Перезарядка: 8 сек.
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
Время применения: 2 сек.
Перезарядка: 6 сек.
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GASanctumStabbyCleave1
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 1.5 сек.
Наносит на 50% меньше урона атаками
base sanctum damage [7]
is area damage [1]
base sanctum damage [7]
is area damage [1]
GASanctumStabbyCleave2
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 1.5 сек.
Наносит на 50% меньше урона атаками
base sanctum damage [7]
is area damage [1]
base sanctum damage [7]
is area damage [1]
GASanctumStabbyCleave3
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 1.5 сек.
Наносит на 50% меньше урона атаками
base sanctum damage [7]
is area damage [1]
base sanctum damage [7]
is area damage [1]
GASanctumStabbyCleaveStab
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 1.5 сек.
Наносит на 50% меньше урона атаками
base sanctum damage [7]
is area damage [1]
base sanctum damage [7]
is area damage [1]
GASanctumStabWeb
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.5 сек.
base sanctum damage [20]
is area damage [1]
is area damage [1]
GASanctumPaleEliteSkyStab
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.5 сек.
base sanctum damage [25]
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/PaleElite2"] = { name = "Unearthly Horror", life = 3.04, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "Unarmed", skillList = { "GASanctumStabbyCleave1", "GASanctumStabbyCleave2", "GASanctumStabbyCleave3", "GASanctumStabbyCleaveStab", "GASanctumStabWeb", "GASanctumPaleEliteSkyStab", "EAAHellscapeStabbyStab", "DTTHellscapeStabbySkyStab", "DTTHellscapeStabWeb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASanctumStabbyCleave1"] = { name = "GASanctumStabbyCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {7, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumStabbyCleave2"] = { name = "GASanctumStabbyCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {7, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumStabbyCleave3"] = { name = "GASanctumStabbyCleave3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {7, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumStabbyCleaveStab"] = { name = "GASanctumStabbyCleaveStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {7, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumStabWeb"] = { name = "GASanctumStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumPaleEliteSkyStab"] = { name = "GASanctumPaleEliteSkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeStabbyStab"] = { name = "EAAHellscapeStabbyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabbySkyStab"] = { name = "DTTHellscapeStabbySkyStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeStabWeb"] = { name = "DTTHellscapeStabWeb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [-69]
Id | StanceHellscapePaleEliteStabbyWalk_ |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |