Внеземной ужас
Демон
stance movement speed +% final [-69]
Unearthly Horror
SpectreY
Tagsbone_armour, demon, fast_movement, is_unarmed, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, red_blood, sanctum_monster
Здоровье
304%
Уклонение
+33%
Ailment Threshold
304%
Сопротивление
0 75 0 0
Damage
96%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
160%
Model Size
100%
Type
SanctumPaleElite2
Metadata
PaleElite2
Уровень
68
Здоровье
19,557
Броня
28,790
Уклонение
6,303
Damage
359
Урон от чар
359
Точность
580
Attack Time
1.5
Опыт
16,408
Minion Life
4,242
Minion Damage
286
Ailment Threshold
19,557
Chill
62
Shock
62
Brittle
350
Scorch
62
Sap
171
EAAHellscapeStabbyStab
Attack
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
DTTHellscapeStabbySkyStab
Spell, Movement
Время применения: 2.5 сек.
Перезарядка: 8 сек.
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
DTTHellscapeStabWeb
Spell, Movement
Время применения: 2 сек.
Перезарядка: 6 сек.
leap slam minimum distance [40]
spell maximum action distance +% [-50]
walk emerge extra distance [20]
GASanctumStabbyCleave1
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 1.5 сек.
Наносит на 50% меньше урона атаками
base sanctum damage [7]
is area damage [1]
GASanctumStabbyCleave2
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 1.5 сек.
Наносит на 50% меньше урона атаками
base sanctum damage [7]
is area damage [1]
GASanctumStabbyCleave3
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 1.5 сек.
Наносит на 50% меньше урона атаками
base sanctum damage [7]
is area damage [1]
GASanctumStabbyCleaveStab
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Урон от атаки: 50%
Attack Time: 1.5 сек.
Наносит на 50% меньше урона атаками
base sanctum damage [7]
is area damage [1]
GASanctumStabWeb
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.5 сек.
base sanctum damage [20]
is area damage [1]
GASanctumPaleEliteSkyStab
Triggerable, Attack
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.5 сек.
base sanctum damage [25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"

Actor
{
	basic_action = "ChangeToStance1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Fodder/PaleElite2"] = {
    name = "Unearthly Horror",
    life = 3.04,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.96,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "GASanctumStabbyCleave1",
        "GASanctumStabbyCleave2",
        "GASanctumStabbyCleave3",
        "GASanctumStabbyCleaveStab",
        "GASanctumStabWeb",
        "GASanctumPaleEliteSkyStab",
        "EAAHellscapeStabbyStab",
        "DTTHellscapeStabbySkyStab",
        "DTTHellscapeStabWeb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumStabbyCleave1"] = {
    name = "GASanctumStabbyCleave1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {7, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumStabbyCleave2"] = {
    name = "GASanctumStabbyCleave2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {7, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumStabbyCleave3"] = {
    name = "GASanctumStabbyCleave3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {7, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumStabbyCleaveStab"] = {
    name = "GASanctumStabbyCleaveStab",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {7, baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumStabWeb"] = {
    name = "GASanctumStabWeb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASanctumPaleEliteSkyStab"] = {
    name = "GASanctumPaleEliteSkyStab",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_sanctum_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAHellscapeStabbyStab"] = {
    name = "EAAHellscapeStabbyStab",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.666,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabbySkyStab"] = {
    name = "DTTHellscapeStabbySkyStab",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-10, 20, 60, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTHellscapeStabWeb"] = {
    name = "DTTHellscapeStabWeb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {20, 40, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
stance movement speed +% final [-69]
IdStanceHellscapePaleEliteStabbyWalk_
FamilyStance
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • stance movement speed +% final Min: -69 Max: -69 Global
  • Craft Tagsspeed
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