ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
Творение ваал
Механизм
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [0]
monster slain experience +% [200]
unique monster guarantee one rare [0]
Скорость действий не может быть уменьшена ниже базового значения в 50%
monster penalty against minions damage +% final vs player minions [-30]
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vessel of the Vaal
Spectre
AreaВершины жертвоприношений, Манящей бездны
TagsЧародейский, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss
Здоровье
1665%
Броня
+50%
Ailment Threshold
740%
Сопротивление
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
1000%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 7
Attack Time
4.005 Second
Damage Spread
±20%
Опыт
250%
Model Size
100%
Type
IncaShadowMonsterAtziri
Metadata
BossIncaShadowAtziri
Уровень
80
Здоровье
23,411,811
Броня
110,162
Уклонение
7,124
Damage
8,633
Урон от чар
12,885
Точность
924
Attack Time
2.68335
Опыт
174,790
Minion Life
4,577,268
Minion Damage
7,204
Ailment Threshold
4,994,520
Chill
15,793
Shock
15,793
Brittle
89,347
Scorch
15,793
Sap
43,632
Phys Convert Ele
300%
IncaBossTravelAtziri
Spell
Время применения: 1 сек.
Базовая длительность - 3 секунд(-ы)
IncaBossExplosionAtziri
Spell, Damage, Area, AreaSpell
Время применения: 2.25 сек.
Наносит на 37.5% меньше урона атаками
Наносит на 17% меньше урона
50% физического урона становится уроном от огня
Никогда не наносит критические удары
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
IncaBossLaserAtziri
Spell, Damage, Triggerable
Шанс критического удара: 15%
Время применения: 1.45 сек.
Наносит от 3540 до 5310 урона от молнии
Умения повторяются ещё 2 раз(-а)
100% шанс наложить шок на врагов
active skill shock duration +% final [100]
IncaBossIcestorm
Spell, Damage
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 667.4 до 1001 урона от холода
Базовая длительность - 5 секунд(-ы)
Один удар каждые 0.06 секунд(-ы)
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1400]
is area damage [1]
IncaBossBallLightning
Spell, Damage
Время применения: 3.6 сек.
Наносит от 608.3 до 1130 урона от молнии
Базовая длительность - 8 секунд(-ы)
active skill area of effect radius +% final [22]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
IncaBossSummonAtziri
Spell, Minion, CreatesMinion
Время применения: 4 сек.
Наносит от 300.5 до 450.7 физического урона
alternate minion [1]
base is projectile [1]
is area damage [1]
number of inca minions allowed [8]
projectile uses contact direction [1]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	cannot_be_knocked_back = 1
}

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	slow_animations_go_to_idle = false
}

Transitionable
{
}

Animated
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/IncaShadowBoss/BossIncaShadowAtziri"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Vessel of the Vaal",
    life = 16.65,
    damage = 10,
    damageSpread = 0.2,
    attackTime = 4.005,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "IncaBossExplosionAtziri",
        "IncaBossSummonAtziri",
        "IncaBossLaserAtziri",
        "IncaBossTravelAtziri",
        "IncaBossIcestorm",
        "IncaBossBallLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossExplosionAtziri"] = {
    name = "IncaBossExplosionAtziri",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-8, 50, -25, baseMultiplier = 0.625, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [2] = {-17, 50, -25, baseMultiplier = 0.625, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossSummonAtziri"] = {
    name = "IncaBossSummonAtziri",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_inca_minions_allowed",
        "alternate_minion",
        "is_area_damage",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 7, 1, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 8, 1, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossLaserAtziri"] = {
    name = "IncaBossLaserAtziri",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.45,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_repeat_count",
        "base_chance_to_shock_%",
        "active_skill_shock_duration_+%_final",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 100, 100, critChance = 15, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossTravelAtziri"] = {
    name = "IncaBossTravelAtziri",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {4000, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [2] = {3000, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossIcestorm"] = {
    name = "IncaBossIcestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "fire_storm_fireball_delay_ms",
        "base_skill_effect_duration",
        "firestorm_base_area_of_effect_+%",
        "firestorm_drop_ground_ice_duration_ms",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 70, 5000, -36, 1400, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.40000000596046, 0.60000002384186, 55, 5000, -36, 1400, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncaBossBallLightning"] = {
    name = "IncaBossBallLightning",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.60000002384186, 1.2000000476837, 50, 8000, 22, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.2999999523163, 30, 8000, 22, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
monster dropped item rarity +% [0]
monster slain experience +% [200]
unique monster guarantee one rare [0]
FamilyMonsterMapBoss
Domainsмонстр (3)
GenerationTypeуник (3)
Stats
  • monster slain experience +% 200 — 200 Global
  • monster dropped item rarity +% 0 — 0 Global
  • unique monster guarantee one rare 0 — 0 Global
  • Скорость действий не может быть уменьшена ниже базового значения в 50%
    FamilyCannotBeSlowedBelowValue
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 Global
  • Craft TagsСкорость
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • monster penalty against minions damage +% final vs player minions -30 — -30 Global
  • Craft TagsУрон
    monster dropped item rarity +% [10000]
    monster slain experience +% [100]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — Неизменяемое значение
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • Творение ваал
    Механизм
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [0]
    monster slain experience +% [200]
    unique monster guarantee one rare [0]
    Скорость действий не может быть уменьшена ниже базового значения в 50%
    monster penalty against minions damage +% final vs player minions [-30]
    monster dropped item rarity +% [10000]
    monster slain experience +% [100]
    unique monster guarantee one rare [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Vessel of the Vaal
    Spectre
    TagsЧародейский, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss
    Здоровье
    1665%
    Броня
    +50%
    Ailment Threshold
    740%
    Сопротивление
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    1000%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    4.005 Second
    Damage Spread
    ±20%
    Опыт
    250%
    Model Size
    100%
    Type
    IncaShadowMonsterAtziri
    Metadata
    BossIncaShadowAtziriStandalone
    Уровень
    68
    Здоровье
    2,320,117
    Броня
    43,185
    Уклонение
    4,739
    Damage
    4,255
    Урон от чар
    6,350
    Точность
    580
    Attack Time
    2.68335
    Опыт
    141,006
    Minion Life
    503,254
    Minion Damage
    3,398
    Ailment Threshold
    649,633
    Chill
    2,054
    Shock
    2,054
    Brittle
    11,621
    Scorch
    2,054
    Sap
    5,675
    Phys Convert Ele
    240%
    IncaBossTravelAtziri
    Spell
    Время применения: 1 сек.
    Базовая длительность - 4 секунд(-ы)
    IncaBossExplosionAtziri
    Spell, Damage, Area, AreaSpell
    Время применения: 2.25 сек.
    Наносит на 37.5% меньше урона атаками
    Наносит на 8% меньше урона
    50% физического урона становится уроном от огня
    Никогда не наносит критические удары
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    IncaBossLaserAtziri
    Spell, Damage, Triggerable
    Шанс критического удара: 15%
    Время применения: 1.45 сек.
    Наносит от 1700 до 2550 урона от молнии
    Умения повторяются ещё 2 раз(-а)
    100% шанс наложить шок на врагов
    active skill shock duration +% final [100]
    IncaBossIcestorm
    Spell, Damage
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 293.9 до 440.9 урона от холода
    Базовая длительность - 5 секунд(-ы)
    Один удар каждые 0.07 секунд(-ы)
    firestorm base area of effect +% [-36]
    firestorm drop ground ice duration ms [1400]
    is area damage [1]
    IncaBossBallLightning
    Spell, Damage
    Время применения: 3.6 сек.
    Наносит от 229.6 до 459.3 урона от молнии
    Базовая длительность - 8 секунд(-ы)
    active skill area of effect radius +% final [22]
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [50]
    IncaBossSummonAtziri
    Spell, Minion, CreatesMinion
    Время применения: 4 сек.
    Наносит от 166.4 до 249.6 физического урона
    alternate minion [1]
    base is projectile [1]
    is area damage [1]
    number of inca minions allowed [7]
    projectile uses contact direction [1]
    projectile uses contact position [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/IncaShadowBoss/BossIncaShadowAtziriStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Vessel of the Vaal",
        life = 16.65,
        damage = 10,
        damageSpread = 0.2,
        attackTime = 4.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "IncaBossExplosionAtziri",
            "IncaBossSummonAtziri",
            "IncaBossLaserAtziri",
            "IncaBossTravelAtziri",
            "IncaBossIcestorm",
            "IncaBossBallLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaBossExplosionAtziri"] = {
        name = "IncaBossExplosionAtziri",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.25,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-8, 50, -25, baseMultiplier = 0.625, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {-17, 50, -25, baseMultiplier = 0.625, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaBossSummonAtziri"] = {
        name = "IncaBossSummonAtziri",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_inca_minions_allowed",
            "alternate_minion",
            "is_area_damage",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 7, 1, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 8, 1, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaBossLaserAtziri"] = {
        name = "IncaBossLaserAtziri",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.45,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "skill_repeat_count",
            "base_chance_to_shock_%",
            "active_skill_shock_duration_+%_final",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 100, 100, critChance = 15, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaBossTravelAtziri"] = {
        name = "IncaBossTravelAtziri",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {4000, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
            [2] = {3000, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaBossIcestorm"] = {
        name = "IncaBossIcestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "fire_storm_fireball_delay_ms",
            "base_skill_effect_duration",
            "firestorm_base_area_of_effect_+%",
            "firestorm_drop_ground_ice_duration_ms",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 70, 5000, -36, 1400, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 55, 5000, -36, 1400, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IncaBossBallLightning"] = {
        name = "IncaBossBallLightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.60000002384186, 1.2000000476837, 50, 8000, 22, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.69999998807907, 1.2999999523163, 30, 8000, 22, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [0]
    monster slain experience +% [200]
    unique monster guarantee one rare [0]
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • monster slain experience +% 200 — 200 Global
  • monster dropped item rarity +% 0 — 0 Global
  • unique monster guarantee one rare 0 — 0 Global
  • Скорость действий не может быть уменьшена ниже базового значения в 50%
    FamilyCannotBeSlowedBelowValue
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 Global
  • Craft TagsСкорость
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • monster penalty against minions damage +% final vs player minions -30 — -30 Global
  • Craft TagsУрон
    monster dropped item rarity +% [10000]
    monster slain experience +% [100]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — Неизменяемое значение
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
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    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.