瓦尔圣器
幽魂 | N |
---|---|
地区 | 生贽之尖, 诱人的深渊 |
标签 | 施法, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
生命
1132%
护甲
+50%
异常状态临界值
503%
抗性
40 40 40 25
伤害
680%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 7
攻击间隔
4.005 秒
伤害分布
±20%
经验值
170%
Model Size
100%
类型
IncaShadowMonsterAtziri
Metadata
BossIncaShadowAtziri
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
80
生命
15,917,219
护甲
110,162
闪避值
7,124
能量护盾
0
伤害
5,871
法术伤害
8,762
命中
462
攻击间隔
2.68335
经验值
118,857
异常状态临界值
3,394,924
冰缓
10,735
Shock
10,735
Brittle
60,732
Scorch
10,735
Sap
29,658
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaBossTravelAtziri
法术
施放间隔: 1 秒
基础持续时间为 3 秒
IncaBossExplosionAtziri
法术, 伤害, 范围, 范围法术
施放间隔: 2.25 秒
无法造成暴击
伤害总降 17%
将物理伤害的 50% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
伤害总降 17%
将物理伤害的 50% 转化为火焰伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
IncaBossLaserAtziri
法术, 伤害, 可触发
暴击几率: 15%
施放间隔: 1.45 秒
造成 3540 - 5310 闪电伤害
技能可重复施放 2 次
100% 的几率使敌人感电
active skill shock duration +% final [100]
技能可重复施放 2 次
100% 的几率使敌人感电
active skill shock duration +% final [100]
IncaBossIcestorm
法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 667.4 - 1001 冰霜伤害
基础持续时间为 5 秒
每 0.06 秒一次冲击
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1400]
is area damage [1]
基础持续时间为 5 秒
每 0.06 秒一次冲击
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1400]
is area damage [1]
IncaBossBallLightning
法术, 伤害
施放间隔: 3.6 秒
造成 608.3 - 1130 闪电伤害
基础持续时间为 8 秒
active skill area of effect radius +% final [22]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
基础持续时间为 8 秒
active skill area of effect radius +% final [22]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
IncaBossSummonAtziri
法术, 召唤物, 创造召唤物
施放间隔: 4 秒
造成 300.5 - 450.7 物理伤害
alternate minion [1]
base is projectile [1]
is area damage [1]
number of inca minions allowed [8]
projectile uses contact direction [1]
projectile uses contact position [1]
alternate minion [1]
base is projectile [1]
is area damage [1]
number of inca minions allowed [8]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { cannot_be_knocked_back = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" slow_animations_go_to_idle = false } Transitionable { } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/IncaShadowBoss/BossIncaShadowAtziri"] = { name = "Vessel of the Vaal", life = 11.32, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 6.8, damageSpread = 0.2, attackTime = 4.005, attackRange = 7, accuracy = 1, skillList = { "IncaBossExplosionAtziri", "IncaBossSummonAtziri", "IncaBossLaserAtziri", "IncaBossTravelAtziri", "IncaBossIcestorm", "IncaBossBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaBossExplosionAtziri"] = { name = "IncaBossExplosionAtziri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.25, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-8, 50, -25, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {-17, 50, -25, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossSummonAtziri"] = { name = "IncaBossSummonAtziri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_inca_minions_allowed", "alternate_minion", "is_area_damage", "projectile_uses_contact_position", "projectile_uses_contact_direction", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7, 1, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 8, 1, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossLaserAtziri"] = { name = "IncaBossLaserAtziri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.45, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_repeat_count", "base_chance_to_shock_%", "active_skill_shock_duration_+%_final", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 100, 100, critChance = 15, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossTravelAtziri"] = { name = "IncaBossTravelAtziri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {4000, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {3000, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossIcestorm"] = { name = "IncaBossIcestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "fire_storm_fireball_delay_ms", "base_skill_effect_duration", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 70, 5000, -36, 1400, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 55, 5000, -36, 1400, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossBallLightning"] = { name = "IncaBossBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.60000002384186, 1.2000000476837, 50, 8000, 22, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 30, 8000, 22, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物提供的经验值提高 200%
掉落的物品稀有度提高 %
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |