瓦爾聖器
幽魂 | N |
---|---|
地區 | 生贄之尖, 誘人的深淵 |
標籤 | 法術, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, no_maven, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, unique_map_boss |
生命
1132%
護甲
+50%
異常狀態臨界值
503%
抗性
40
40
40
25
傷害
680%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 7
攻擊間隔
4.005 秒
傷害分佈
±20%
經驗值
170%
Model Size
100%
類型
IncaShadowMonsterAtziri
Metadata
BossIncaShadowAtziri
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
80
生命
15,917,219
護甲
73,441
閃避
7,124
能量護盾
0
傷害
5,871
法術傷害
8,762
命中
0
攻擊間隔
2.68335
經驗值
118,857
異常狀態臨界值
3,394,924
冰緩
10,735
感電
10,735
易碎
60,732
焦灼
10,735
殘喘
29,658
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
IncaBossTravelAtziri
法術
施放時間: 1 秒
+3 秒基礎持續時間
IncaBossExplosionAtziri
法術, 傷害, 範圍, 範圍法術
施放時間: 2.25 秒
不會暴擊
造成 17% 更少傷害
50% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
造成 17% 更少傷害
50% 物理傷害轉化至火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
IncaBossLaserAtziri
法術, 傷害, 可觸發
暴擊率: 15%
施放時間: 1.45 秒
造成 3540 至 5310 閃電傷害
技能重複施放 2 次
100% 機率感電敵人
active skill shock duration +% final [100]
技能重複施放 2 次
100% 機率感電敵人
active skill shock duration +% final [100]
IncaBossIcestorm
法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 667.4 至 1001 冰冷傷害
+5 秒基礎持續時間
每 0.06 秒撞擊一次
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1400]
is area damage [1]
+5 秒基礎持續時間
每 0.06 秒撞擊一次
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1400]
is area damage [1]
IncaBossBallLightning
法術, 傷害
施放時間: 3.6 秒
造成 608.3 至 1130 閃電傷害
+8 秒基礎持續時間
active skill area of effect radius +% final [22]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
+8 秒基礎持續時間
active skill area of effect radius +% final [22]
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
IncaBossSummonAtziri
法術, 召喚物, 創造召喚物
施放時間: 4 秒
造成 300.5 至 450.7 物理傷害
alternate minion [1]
base is projectile [1]
is area damage [1]
number of inca minions allowed [8]
projectile uses contact direction [1]
projectile uses contact position [1]
alternate minion [1]
base is projectile [1]
is area damage [1]
number of inca minions allowed [8]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { cannot_be_knocked_back = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" slow_animations_go_to_idle = false } Transitionable { } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/IncaShadowBoss/BossIncaShadowAtziri"] = { name = "Vessel of the Vaal", life = 11.32, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 6.8, damageSpread = 0.2, attackTime = 4.005, attackRange = 7, accuracy = 1, skillList = { "IncaBossExplosionAtziri", "IncaBossSummonAtziri", "IncaBossLaserAtziri", "IncaBossTravelAtziri", "IncaBossIcestorm", "IncaBossBallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncaBossExplosionAtziri"] = { name = "IncaBossExplosionAtziri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.25, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_cannot_crit", }, levels = { [1] = {-8, 50, -25, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {-17, 50, -25, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossSummonAtziri"] = { name = "IncaBossSummonAtziri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_inca_minions_allowed", "alternate_minion", "is_area_damage", "projectile_uses_contact_position", "projectile_uses_contact_direction", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 7, 1, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 8, 1, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossLaserAtziri"] = { name = "IncaBossLaserAtziri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.45, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_repeat_count", "base_chance_to_shock_%", "active_skill_shock_duration_+%_final", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 100, 100, critChance = 15, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossTravelAtziri"] = { name = "IncaBossTravelAtziri", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {4000, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [2] = {3000, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossIcestorm"] = { name = "IncaBossIcestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "fire_storm_fireball_delay_ms", "base_skill_effect_duration", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 70, 5000, -36, 1400, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 55, 5000, -36, 1400, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncaBossBallLightning"] = { name = "IncaBossBallLightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.60000002384186, 1.2000000476837, 50, 8000, 22, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 30, 8000, 22, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物增加 200% 經驗值
增加 % 物品掉落稀有度
Id | MonsterAtziriMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |