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Столб вуду
Механизм
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Voodoo Pole
Spectre
Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Здоровье
2%
Ailment Threshold
2%
Сопротивление
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
ArchnemesisVoodooDoll
Metadata
VoodooPole_
Уровень
68
Здоровье
129
Броня
28,790
Уклонение
4,739
Damage
374
Урон от чар
374
Точность
580
Attack Time
1.5
Опыт
10,255
Minion Life
28
Minion Damage
298
Ailment Threshold
129
Chill
0
Shock
0
Brittle
2
Scorch
0
Sap
1
Phys Convert Ele
240%
EASArchnemesisVoodooPoleCreateDoll
Spell
Время применения: 1 сек.
action attack or cast time uses animation length [1]
VoodooDollTaunt
Spell, Trappable, Mineable, Area, SummonsTotem, Multicastable, AreaSpell, Cooldown, Triggerable, Triggered
Время применения: 1.2 сек.
Перезарядка: 5 сек.
TauntingContraption
EASArchnemesisVoodooPoleTeleport
Spell
Время применения: 0.58 сек.
Перезарядка: 3 сек.
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	force_placement = true
}

BaseEvents
{
	on_construction_complete = "FaceCamera();"
	post_generation = "LockOrientation();"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	ignore_all_migitation_from_self = 1
	base_cannot_evade = 1
	never_block = 1
	cannot_die = 1
	set_hide_mini_life_bar = 1
	set_cannot_be_converted_or_dominated = 1

}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state =
	"
		beam_removed;
		ragdoll;
	"

	on_state_beam_removed_1 = "SetStateTo( ragdoll, 0 );"
}

Actor
{
	on_event_contact_for_EmptyActionSpell =
	"
		Delay( 0.05, { SetStateTo( ragdoll, 1 ); } );
	"
}

Preload
{
	preload_misc_beam = "ArchnemesisVoodooDollBeam"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueArchnemesis/VoodooPole_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Voodoo Pole",
    life = 0.02,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EASArchnemesisVoodooPoleCreateDoll",
        "EASArchnemesisVoodooPoleTeleport",
        "VoodooDollTaunt",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisVoodooPoleCreateDoll"] = {
    name = "EASArchnemesisVoodooPoleCreateDoll",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisVoodooPoleTeleport"] = {
    name = "EASArchnemesisVoodooPoleTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.58,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VoodooDollTaunt"] = {
    name = "VoodooDollTaunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsмонстр (3)
GenerationTypeуник (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — Неизменяемое значение
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Неизменяемое значение
  • cant possess this 1 1 Global — Неизменяемое значение
  • cannot be afflicted 1 1 Global — Неизменяемое значение
  • monster no talismans 1 1 Global — Неизменяемое значение
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Неизменяемое значение
  • cannot be tagged by sentinel 1 1 Global
  • Тотем вуду
    Механизм
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Voodoo Pole
    Spectre
    Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking
    Здоровье
    500%
    Ailment Threshold
    500%
    Сопротивление
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    VoodooDollPlayerSkill
    Metadata
    VoodooPolePlayerSkill_
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceCamera();"
    	post_generation = "LockOrientation();"
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    	//set_hide_mini_life_bar = 1
    	set_cannot_be_converted_or_dominated = 1
    	set_cannot_taunt_enemies = 1
    	set_untargetable_by_monster_ai = 1
    	base_cannot_evade = 1
    	never_block = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beam_removed;
    		ragdoll;
    	"
    
    	on_state_beam_removed_1 = "SetStateTo( ragdoll, 0 );"
    }
    
    Actor
    {
    }
    
    Preload
    {
    	preload_misc_beam = "ArchnemesisVoodooDollBeam"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VoodooPole/VoodooPolePlayerSkill_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Voodoo Pole",
        life = 5,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Неизменяемое значение
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Неизменяемое значение
  • cant possess this 1 1 Global — Неизменяемое значение
  • cannot be afflicted 1 1 Global — Неизменяемое значение
  • monster no talismans 1 1 Global — Неизменяемое значение
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Неизменяемое значение
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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