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Effigie vaudoue
Fabrication
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Voodoo Pole
Spectre
Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Vie
2%
Ailment Threshold
2%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
ArchnemesisVoodooDoll
Metadata
VoodooPole_
Niveau
68
Vie
129
Armure
28,790
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
28
Minion Damage
298
Ailment Threshold
129
Chill
0
Shock
0
Brittle
2
Scorch
0
Sap
1
Phys Convert Ele
240%
EASArchnemesisVoodooPoleCreateDoll
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
VoodooDollTaunt
Spell, Trappable, Mineable, Area, SummonsTotem, Multicastable, AreaSpell, Cooldown, Triggerable, Triggered
Temps d'incantation: 1.2 sec.
Temps de recharge: 5 sec.
TauntingContraption
EASArchnemesisVoodooPoleTeleport
Spell
Temps d'incantation: 0.58 sec.
Temps de recharge: 3 sec.
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	force_placement = true
}

BaseEvents
{
	on_construction_complete = "FaceCamera();"
	post_generation = "LockOrientation();"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	ignore_all_migitation_from_self = 1
	base_cannot_evade = 1
	never_block = 1
	cannot_die = 1
	set_hide_mini_life_bar = 1
	set_cannot_be_converted_or_dominated = 1

}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state =
	"
		beam_removed;
		ragdoll;
	"

	on_state_beam_removed_1 = "SetStateTo( ragdoll, 0 );"
}

Actor
{
	on_event_contact_for_EmptyActionSpell =
	"
		Delay( 0.05, { SetStateTo( ragdoll, 1 ); } );
	"
}

Preload
{
	preload_misc_beam = "ArchnemesisVoodooDollBeam"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueArchnemesis/VoodooPole_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Voodoo Pole",
    life = 0.02,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EASArchnemesisVoodooPoleCreateDoll",
        "EASArchnemesisVoodooPoleTeleport",
        "VoodooDollTaunt",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisVoodooPoleCreateDoll"] = {
    name = "EASArchnemesisVoodooPoleCreateDoll",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASArchnemesisVoodooPoleTeleport"] = {
    name = "EASArchnemesisVoodooPoleTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.58,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VoodooDollTaunt"] = {
    name = "VoodooDollTaunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — Valeur fixe
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this 1 1 Global — Valeur fixe
  • cannot be afflicted 1 1 Global — Valeur fixe
  • monster no talismans 1 1 Global — Valeur fixe
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 1 Global
  • Effigie vaudoue
    Fabrication
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Voodoo Pole
    Spectre
    Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking
    Vie
    500%
    Ailment Threshold
    500%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos20%
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    VoodooDollPlayerSkill
    Metadata
    VoodooPolePlayerSkill_
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "FaceCamera();"
    	post_generation = "LockOrientation();"
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    	//set_hide_mini_life_bar = 1
    	set_cannot_be_converted_or_dominated = 1
    	set_cannot_taunt_enemies = 1
    	set_untargetable_by_monster_ai = 1
    	base_cannot_evade = 1
    	never_block = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		beam_removed;
    		ragdoll;
    	"
    
    	on_state_beam_removed_1 = "SetStateTo( ragdoll, 0 );"
    }
    
    Actor
    {
    }
    
    Preload
    {
    	preload_misc_beam = "ArchnemesisVoodooDollBeam"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VoodooPole/VoodooPolePlayerSkill_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Voodoo Pole",
        life = 5,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Valeur fixe
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valeur fixe
  • cant possess this 1 1 Global — Valeur fixe
  • cannot be afflicted 1 1 Global — Valeur fixe
  • monster no talismans 1 1 Global — Valeur fixe
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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