Защитник волчьей стаи
ГуманоидОбласть: Caer Blaidd, логово стаи
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Вы получаете 10% урона от заблокированных ударов
stance movement speed +% final [112]
Wolfpack Guard
| Spectre | Y |
|---|---|
| Area | Caer Blaidd, логово стаи |
| Tags | bandit, chaos_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
| Packs |
Здоровье
115%
Уклонение
+20%
Ailment Threshold
115%
Сопротивление
Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.35 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Bandit
Metadata
WolfBanditMelee02
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
74
Здоровье
13,882
Броня
46,127
Уклонение
6,994
Damage
748
Урон от чар
748
Точность
732
Attack Time
1.35
Опыт
11,601
Minion Life
2,857
Minion Damage
610
Ailment Threshold
13,882
Chill
44
Shock
44
Brittle
248
Scorch
44
Sap
121
Phys Convert Ele
270%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 598—898
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterViperStrike
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Удар гадюки
Base Damage: 598—898
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Герой бьёт врага, превращая часть своего физического урона в урон хаосом и накладывая яд, на который действуют модификаторы длительности умения. При ношении парного оружия наносит удар каждым оружием. Умение требует кинжал, когти или меч.
Базовая длительность - 4 секунд(-ы)
Добавляет 10% от вашего физического урона в виде дополнительного урона хаосом
Всегда отравляет при нанесении удара
poison duration is skill duration [1]
visual hit effect chaos is green [1]
EASBanditTaunt
Spell
Время применения: 1.1 сек.
Перезарядка: 6 сек.
disable skill repeats [1]
Object Type
version 2
extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance1"
basic_action = "Emerge"
basic_action = "Emerge2"
basic_action = "Emerge3"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Bandits/DenOfTheWolfPack/WolfBanditMelee02"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wolfpack Guard",
life = 1.15,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.35,
attackRange = 11,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeed",
"MonsterViperStrike",
"EASBanditTaunt",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterViperStrike"] = {
name = "Viper Strike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Duration] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"physical_damage_%_to_add_as_chaos",
"base_chance_to_poison_on_hit_%",
"base_skill_effect_duration",
"poison_duration_is_skill_duration",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {10, 100, 4000, levelRequirement = 4, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBanditTaunt"] = {
name = "EASBanditTaunt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"disable_skill_repeats",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
stance movement speed +% final [112]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.