<>
人形
不能被傷害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
生命
0%
異常狀態臨界值
0%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
150%
類型
LeagueAvatarStrong
Metadata
AvatarSummonedBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
0
冰緩
0
感電
0
易碎
0
焦灼
0
殘喘
0
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HarbingerSummonMonsters3NoDrops
法術
施放時間: 1 秒
冷卻時間: 2 秒
技能重複施放 2 次
+0.25 秒基礎持續時間
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [10]
harbinger minion max rare count [3]
harbinger minion remove parent life on death permyriad [100]
monster no drops [1]
number of monsters to summon [8]
summoned monsters are minions [1]
+0.25 秒基礎持續時間
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [10]
harbinger minion max rare count [3]
harbinger minion remove parent life on death permyriad [100]
monster no drops [1]
number of monsters to summon [8]
summoned monsters are minions [1]
AvatarConvocation
法術, 增益, 持續時間, 可觸發, 召喚物, 立即, 冷卻
號召
施放時間: 0.8 秒
冷卻時間: 10 秒
將所有由你控制的召喚物召回你的所在之處,並短暫的使它們獲得生命恢復效果。
基礎額外效果持續時間 2 秒
base deal no damage [1]
convocation max number of minions to teleport [10]
base deal no damage [1]
convocation max number of minions to teleport [10]
HarbingerLightningOrbTriggered
法術, 閃電, 傷害, 範圍, 範圍法術
施放時間: 1 秒
冷卻時間: 0.75 秒
造成 84.49 至 126.7 閃電傷害
+6.5 秒基礎持續時間
is area damage [1]
+6.5 秒基礎持續時間
is area damage [1]
HarbingerBallLightning
法術, 傷害, 投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 範圍法術
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 5 秒
造成 85.66 至 257 閃電傷害
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
HarbingerWarpFlame
法術, 可觸發
施放時間: 2.5 秒
冷卻時間: 6 秒
每秒造成 615.6 基本火焰傷害
+5 秒基礎持續時間
ground fire art variation [5]
+5 秒基礎持續時間
ground fire art variation [5]
AttachedAvatarSkyBeam
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, 法術可重複, 閃電, 範圍法術
風暴呼喚
施放時間: 1 秒
造成 358.4 至 552.6 閃電傷害
+2.5 秒基礎持續時間
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
+2.5 秒基礎持續時間
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
TriggerCascadeMinionFive
可觸發
冷卻時間: 5 秒
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
AttachedVaalChargedBlast2
法術, 傷害, 範圍, 圖騰技能, 可觸發, 火焰, 範圍法術
暴擊率: 5%
施放時間: 1 秒
造成 168.8 至 253.2 火焰傷害
造成 40% 更多每階段法術傷害
造成 40% 更多每階段異常狀態傷害
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
造成 40% 更多每階段法術傷害
造成 40% 更多每階段異常狀態傷害
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
TriggerCascadeMinionVaalFlameblast2
可觸發
冷卻時間: 3 秒
trigger cascade A [60]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
HarbingerUpheaval
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 物理, 可齊射, 範圍法術
冰川之刺
暴擊率: 5%
施放時間: 0.8 秒
冰柱從地面接連浮現小爆炸,對範圍內敵人造成傷害。
造成 286.4 至 429.6 物理傷害
你的擊中不能暈眩敵人
100% 物理傷害轉換為閃電傷害
爆發 +10
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
你的擊中不能暈眩敵人
100% 物理傷害轉換為閃電傷害
爆發 +10
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionEight2
可觸發
冷卻時間: 8 秒
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { harbinger_minion_rare_chance_% = 20 harbinger_minion_magic_chance_% = 20 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/AvatarSummonedBoss"] = { name = "<>", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerUpheaval", "AvatarConvocation", "AttachedAvatarSkyBeam", "HarbingerBallLightning", "TriggerCascadeMinionFive", "TriggerCascadeMinionEight2", "TriggerCascadeMinionVaalFlameblast2", "HarbingerSummonMonsters3NoDrops", "AttachedVaalChargedBlast2", "HarbingerWarpFlame", "HarbingerLightningOrbTriggered", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerUpheaval"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_lightning", "trigger_skill_restriction", "is_area_damage", "cannot_stun", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvatarConvocation"] = { name = "Convocation", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_secondary_skill_effect_duration", "convocation_max_number_of_minions_to_teleport", "base_deal_no_damage", }, levels = { [1] = {2000, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedAvatarSkyBeam"] = { name = "Storm Call", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "trigger_skill_restriction", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", "monster_stormcall_individually_trigger", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.95999997854233, 1.4800000190735, 2500, 3, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [6] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerBallLightning"] = { name = "HarbingerBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionFive"] = { name = "TriggerCascadeMinionFive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionEight2"] = { name = "TriggerCascadeMinionEight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", "trigger_cascade_B", }, levels = { [1] = {3, 750, 60, 4, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionVaalFlameblast2"] = { name = "TriggerCascadeMinionVaalFlameblast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {1, 500, 60, 6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {1, 500, 60, 6, levelRequirement = 10, statInterpolation = {2, 2}, cost = { }, }, [3] = {1, 500, 60, 6, levelRequirement = 30, statInterpolation = {2, 2}, cost = { }, }, [4] = {1, 500, 60, 6, levelRequirement = 50, statInterpolation = {2, 2}, cost = { }, }, [5] = {1, 500, 60, 6, levelRequirement = 70, statInterpolation = {2, 2}, cost = { }, }, [6] = {1, 500, 60, 6, levelRequirement = 82, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerSummonMonsters3NoDrops"] = { name = "HarbingerSummonMonsters3NoDrops", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "harbinger_minion_extra_monster_chance_%", "harbinger_minion_remove_parent_life_on_death_permyriad", "harbinger_minion_max_magic_count", "harbinger_minion_max_rare_count", "base_skill_effect_duration", "harbinger_minion_max_extra_monsters_count", "skill_repeat_count", "summoned_monsters_are_minions", "monster_no_drops", }, levels = { [1] = {8, 75, 100, 10, 3, 250, 1, 2, levelRequirement = 72, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, [2] = {9, 75, 75, 10, 3, 250, 1, 2, levelRequirement = 77, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, [3] = {10, 75, 50, 10, 3, 250, 1, 2, levelRequirement = 82, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedVaalChargedBlast2"] = { name = "AttachedVaalChargedBlast2", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "flameblast_ailment_damage_+%_final_per_stack", "trigger_skill_restriction", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerWarpFlame"] = { name = "HarbingerWarpFlame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {7, 5000, 5, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningOrbTriggered"] = { name = "HarbingerLightningOrbTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Lightning] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3500, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6500, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 8000, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
不能被傷害
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
傷害免疫
免疫所有傷害
不能被傷害
Cannot Be Damaged
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
<>
人形
不能被傷害
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
生命
0%
異常狀態臨界值
0%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
150%
類型
LeagueAvatarStrong
Metadata
AvatarBossAtlas
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
0
冰緩
0
感電
0
易碎
0
焦灼
0
殘喘
0
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HarbingerSummonMonstersAtlas
法術
施放時間: 1 秒
冷卻時間: 2 秒
技能重複施放 2 次
+0.25 秒基礎持續時間
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [15]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [50]
number of monsters to summon [15]
summoned monsters are minions [1]
+0.25 秒基礎持續時間
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [15]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [50]
number of monsters to summon [15]
summoned monsters are minions [1]
HarbingerLightningOrbTriggered
法術, 閃電, 傷害, 範圍, 範圍法術
施放時間: 1 秒
冷卻時間: 0.75 秒
造成 84.49 至 126.7 閃電傷害
+6.5 秒基礎持續時間
is area damage [1]
+6.5 秒基礎持續時間
is area damage [1]
HarbingerBallLightning
法術, 傷害, 投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 範圍法術
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 5 秒
造成 85.66 至 257 閃電傷害
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
HarbingerWarpFlame
法術, 可觸發
施放時間: 2.5 秒
冷卻時間: 6 秒
每秒造成 615.6 基本火焰傷害
+5 秒基礎持續時間
ground fire art variation [5]
+5 秒基礎持續時間
ground fire art variation [5]
AttachedAvatarSkyBeam
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, 法術可重複, 閃電, 範圍法術
風暴呼喚
施放時間: 1 秒
造成 358.4 至 552.6 閃電傷害
+2.5 秒基礎持續時間
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
+2.5 秒基礎持續時間
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
TriggerCascadeMinionFive
可觸發
冷卻時間: 5 秒
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
AttachedVaalChargedBlast2
法術, 傷害, 範圍, 圖騰技能, 可觸發, 火焰, 範圍法術
暴擊率: 5%
施放時間: 1 秒
造成 168.8 至 253.2 火焰傷害
造成 40% 更多每階段法術傷害
造成 40% 更多每階段異常狀態傷害
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
造成 40% 更多每階段法術傷害
造成 40% 更多每階段異常狀態傷害
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
TriggerCascadeMinionVaalFlameblast2
可觸發
冷卻時間: 3 秒
trigger cascade A [60]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
HarbingerUpheaval
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 物理, 可齊射, 範圍法術
冰川之刺
暴擊率: 5%
施放時間: 0.8 秒
冰柱從地面接連浮現小爆炸,對範圍內敵人造成傷害。
造成 286.4 至 429.6 物理傷害
你的擊中不能暈眩敵人
100% 物理傷害轉換為閃電傷害
爆發 +10
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
你的擊中不能暈眩敵人
100% 物理傷害轉換為閃電傷害
爆發 +10
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionEight2
可觸發
冷卻時間: 8 秒
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
SSMHarbingerGankSquad
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 2 秒
alternate minion [561]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMHarbingerScarabSummonTotems
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [662]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
GTHarbingerScarabSummonTotems
可觸發, 法術
施放時間: 1 秒
冷卻時間: 20 秒
GTHarbingerScarabSummonTotems2
可觸發, 法術
施放時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { harbinger_currency_shard_stack_size_+% = 100 harbinger_minion_rare_chance_% = 5 harbinger_minion_magic_chance_% = 20 base_cast_speed_+% = 50 set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/AvatarBossAtlas"] = { name = "<>", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerUpheaval", "AttachedAvatarSkyBeam", "HarbingerBallLightning", "TriggerCascadeMinionFive", "TriggerCascadeMinionEight2", "TriggerCascadeMinionVaalFlameblast2", "HarbingerSummonMonstersAtlas", "SSMHarbingerScarabSummonTotems", "GTHarbingerScarabSummonTotems", "GTHarbingerScarabSummonTotems2", "AttachedVaalChargedBlast2", "HarbingerWarpFlame", "HarbingerLightningOrbTriggered", "SSMHarbingerGankSquad", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerUpheaval"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_lightning", "trigger_skill_restriction", "is_area_damage", "cannot_stun", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedAvatarSkyBeam"] = { name = "Storm Call", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "trigger_skill_restriction", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", "monster_stormcall_individually_trigger", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.95999997854233, 1.4800000190735, 2500, 3, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [6] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerBallLightning"] = { name = "HarbingerBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionFive"] = { name = "TriggerCascadeMinionFive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionEight2"] = { name = "TriggerCascadeMinionEight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", "trigger_cascade_B", }, levels = { [1] = {3, 750, 60, 4, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionVaalFlameblast2"] = { name = "TriggerCascadeMinionVaalFlameblast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {1, 500, 60, 6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {1, 500, 60, 6, levelRequirement = 10, statInterpolation = {2, 2}, cost = { }, }, [3] = {1, 500, 60, 6, levelRequirement = 30, statInterpolation = {2, 2}, cost = { }, }, [4] = {1, 500, 60, 6, levelRequirement = 50, statInterpolation = {2, 2}, cost = { }, }, [5] = {1, 500, 60, 6, levelRequirement = 70, statInterpolation = {2, 2}, cost = { }, }, [6] = {1, 500, 60, 6, levelRequirement = 82, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerSummonMonstersAtlas"] = { name = "HarbingerSummonMonstersAtlas", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "harbinger_minion_extra_monster_chance_%", "harbinger_minion_remove_parent_life_on_death_permyriad", "harbinger_minion_max_magic_count", "harbinger_minion_max_rare_count", "base_skill_effect_duration", "harbinger_minion_max_extra_monsters_count", "skill_repeat_count", "summoned_monsters_are_minions", }, levels = { [1] = {15, 75, 50, 15, 1, 250, 1, 2, levelRequirement = 1, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHarbingerScarabSummonTotems"] = { name = "SSMHarbingerScarabSummonTotems", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", }, levels = { [1] = {662, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarbingerScarabSummonTotems"] = { name = "GTHarbingerScarabSummonTotems", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarbingerScarabSummonTotems2"] = { name = "GTHarbingerScarabSummonTotems2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedVaalChargedBlast2"] = { name = "AttachedVaalChargedBlast2", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "flameblast_ailment_damage_+%_final_per_stack", "trigger_skill_restriction", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerWarpFlame"] = { name = "HarbingerWarpFlame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {7, 5000, 5, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningOrbTriggered"] = { name = "HarbingerLightningOrbTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Lightning] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3500, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6500, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 8000, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHarbingerGankSquad"] = { name = "SSMHarbingerGankSquad", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 561, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
不能被傷害
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
傷害免疫
免疫所有傷害
不能被傷害
Cannot Be Damaged
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Id | HarbingerCurrencyShardsStrongAtlas |
---|---|
Family | HarbingerCurrencyShards |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
map related item drop chance +% final from league [-60]
Id | LeagueDropPenaltyHarbinger |
---|---|
Family | LeagueDropPenalty |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
<>
人形
不能被傷害
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
標籤 | 法術, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
生命
0%
異常狀態臨界值
0%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
150%
類型
LeagueAvatarStrong
Metadata
AvatarBossAtlasSupporter_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
0
冰緩
0
感電
0
易碎
0
焦灼
0
殘喘
0
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HarbingerSummonMonstersAtlas
法術
施放時間: 1 秒
冷卻時間: 2 秒
技能重複施放 2 次
+0.25 秒基礎持續時間
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [15]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [50]
number of monsters to summon [15]
summoned monsters are minions [1]
+0.25 秒基礎持續時間
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [15]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [50]
number of monsters to summon [15]
summoned monsters are minions [1]
HarbingerLightningOrbTriggered
法術, 閃電, 傷害, 範圍, 範圍法術
施放時間: 1 秒
冷卻時間: 0.75 秒
造成 84.49 至 126.7 閃電傷害
+6.5 秒基礎持續時間
is area damage [1]
+6.5 秒基礎持續時間
is area damage [1]
HarbingerBallLightningSupporter
法術, 傷害, 投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 範圍法術
暴擊率: 10%
施放時間: 3 秒
冷卻時間: 3.5 秒
發射 7 個額外投射物
以環狀型式發射投射物
base is projectile [1]
projectile uses contact position [1]
以環狀型式發射投射物
base is projectile [1]
projectile uses contact position [1]
HarbingerWarpFlame
法術, 可觸發
施放時間: 2.5 秒
冷卻時間: 6 秒
每秒造成 615.6 基本火焰傷害
+5 秒基礎持續時間
ground fire art variation [5]
+5 秒基礎持續時間
ground fire art variation [5]
AttachedAvatarSkyBeam
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 可觸發, 法術可重複, 閃電, 範圍法術
風暴呼喚
施放時間: 1 秒
造成 358.4 至 552.6 閃電傷害
+2.5 秒基礎持續時間
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
+2.5 秒基礎持續時間
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
TriggerCascadeMinionFive
可觸發
冷卻時間: 5 秒
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
AttachedVaalChargedBlast2
法術, 傷害, 範圍, 圖騰技能, 可觸發, 火焰, 範圍法術
暴擊率: 5%
施放時間: 1 秒
造成 168.8 至 253.2 火焰傷害
造成 40% 更多每階段法術傷害
造成 40% 更多每階段異常狀態傷害
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
造成 40% 更多每階段法術傷害
造成 40% 更多每階段異常狀態傷害
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
TriggerCascadeMinionVaalFlameblast2
可觸發
冷卻時間: 3 秒
trigger cascade A [60]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
HarbingerUpheaval
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 冰冷, 物理, 可齊射, 範圍法術
冰川之刺
暴擊率: 5%
施放時間: 0.8 秒
冰柱從地面接連浮現小爆炸,對範圍內敵人造成傷害。
造成 286.4 至 429.6 物理傷害
你的擊中不能暈眩敵人
100% 物理傷害轉換為閃電傷害
爆發 +10
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
你的擊中不能暈眩敵人
100% 物理傷害轉換為閃電傷害
爆發 +10
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionEight2
可觸發
冷卻時間: 8 秒
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
SSMHarbingerGankSquadSupporter
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 2 秒
alternate minion [561]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { harbinger_currency_shard_stack_size_+% = 100 harbinger_minion_rare_chance_% = 5 harbinger_minion_magic_chance_% = 20 base_cast_speed_+% = 50 set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/AvatarBossAtlasSupporter_"] = { name = "<>", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerUpheaval", "AttachedAvatarSkyBeam", "HarbingerBallLightningSupporter", "TriggerCascadeMinionFive", "TriggerCascadeMinionEight2", "TriggerCascadeMinionVaalFlameblast2", "HarbingerSummonMonstersAtlas", "AttachedVaalChargedBlast2", "HarbingerWarpFlame", "HarbingerLightningOrbTriggered", "SSMHarbingerGankSquadSupporter", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerUpheaval"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_lightning", "trigger_skill_restriction", "is_area_damage", "cannot_stun", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedAvatarSkyBeam"] = { name = "Storm Call", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "trigger_skill_restriction", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", "monster_stormcall_individually_trigger", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.95999997854233, 1.4800000190735, 2500, 3, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [6] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerBallLightningSupporter"] = { name = "HarbingerBallLightningSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {7, critChance = 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionFive"] = { name = "TriggerCascadeMinionFive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionEight2"] = { name = "TriggerCascadeMinionEight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", "trigger_cascade_B", }, levels = { [1] = {3, 750, 60, 4, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionVaalFlameblast2"] = { name = "TriggerCascadeMinionVaalFlameblast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {1, 500, 60, 6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {1, 500, 60, 6, levelRequirement = 10, statInterpolation = {2, 2}, cost = { }, }, [3] = {1, 500, 60, 6, levelRequirement = 30, statInterpolation = {2, 2}, cost = { }, }, [4] = {1, 500, 60, 6, levelRequirement = 50, statInterpolation = {2, 2}, cost = { }, }, [5] = {1, 500, 60, 6, levelRequirement = 70, statInterpolation = {2, 2}, cost = { }, }, [6] = {1, 500, 60, 6, levelRequirement = 82, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerSummonMonstersAtlas"] = { name = "HarbingerSummonMonstersAtlas", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "harbinger_minion_extra_monster_chance_%", "harbinger_minion_remove_parent_life_on_death_permyriad", "harbinger_minion_max_magic_count", "harbinger_minion_max_rare_count", "base_skill_effect_duration", "harbinger_minion_max_extra_monsters_count", "skill_repeat_count", "summoned_monsters_are_minions", }, levels = { [1] = {15, 75, 50, 15, 1, 250, 1, 2, levelRequirement = 1, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedVaalChargedBlast2"] = { name = "AttachedVaalChargedBlast2", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "flameblast_ailment_damage_+%_final_per_stack", "trigger_skill_restriction", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerWarpFlame"] = { name = "HarbingerWarpFlame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {7, 5000, 5, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningOrbTriggered"] = { name = "HarbingerLightningOrbTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Lightning] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3500, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6500, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 8000, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHarbingerGankSquadSupporter"] = { name = "SSMHarbingerGankSquadSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 561, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
不能被傷害
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
傷害免疫
免疫所有傷害
不能被傷害
Cannot Be Damaged
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Id | HarbingerCurrencyShardsStrongAtlas |
---|---|
Family | HarbingerCurrencyShards |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
map related item drop chance +% final from league [-60]
Id | LeagueDropPenaltyHarbinger |
---|---|
Family | LeagueDropPenalty |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |