<>
Humanóide
Não sofre Dano
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | Conjurador, fast_movement, fire_affinity, humanoid, is_unarmed, large_height, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
Vida
0%
Ailment Threshold
0%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
150%
Type
LeagueAvatarStrong
Metadata
AvatarSummonedBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
0
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
0
Chill
0
Shock
0
Brittle
0
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerSummonMonsters3NoDrops
Spell
Tempo de Conjuração: 1 seg
Recarga: 2 seg
Habilidades se Repetem 2 Vezes mais
Duração base é de 0.25 segundos
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [10]
harbinger minion max rare count [3]
harbinger minion remove parent life on death permyriad [100]
monster no drops [1]
number of monsters to summon [8]
summoned monsters are minions [1]
Duração base é de 0.25 segundos
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [10]
harbinger minion max rare count [3]
harbinger minion remove parent life on death permyriad [100]
monster no drops [1]
number of monsters to summon [8]
summoned monsters are minions [1]
AvatarConvocation
Spell, Buff, Duration, Triggerable, Minion, Instant, Cooldown
Convocação
Tempo de Conjuração: 0.8 seg
Recarga: 10 seg
Chama todos os lacaios que estão te seguindo de volta para sua localização e os concede um efeito temporário de regeneração de vida.
Duração Base Secundária é de 2 segundos
base deal no damage [1]
convocation max number of minions to teleport [10]
base deal no damage [1]
convocation max number of minions to teleport [10]
HarbingerLightningOrbTriggered
Spell, Lightning, Damage, Area, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 0.75 seg
Causa 84.49 a 126.7 de Dano de Raio
Duração base é de 6.5 segundos
is area damage [1]
Duração base é de 6.5 segundos
is area damage [1]
HarbingerBallLightning
Spell, Damage, Projectile, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 3 seg
Recarga: 5 seg
Causa 85.66 a 257 de Dano de Raio
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
HarbingerWarpFlame
Spell, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 6 seg
Causa 615.6 de Dano de Fogo Base por segundo
Duração base é de 5 segundos
ground fire art variation [5]
Duração base é de 5 segundos
ground fire art variation [5]
AttachedAvatarSkyBeam
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, AreaSpell
Invocar Tormenta
Tempo de Conjuração: 1 seg
Causa 358.4 a 552.6 de Dano de Raio
Duração base é de 2.5 segundos
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
Duração base é de 2.5 segundos
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
TriggerCascadeMinionFive
Triggerable
Recarga: 5 seg
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
AttachedVaalChargedBlast2
Spell, Damage, Area, Totemable, Triggerable, Fire, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 168.8 a 253.2 de Dano de Fogo
40% mais Dano Mágico por estágio
40% mais Dano com Afecções por estágio
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
40% mais Dano Mágico por estágio
40% mais Dano com Afecções por estágio
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
TriggerCascadeMinionVaalFlameblast2
Triggerable
Recarga: 3 seg
trigger cascade A [60]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
HarbingerUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Cascata Glacial
Chance de Crítico: 5%
Tempo de Conjuração: 0.8 seg
Sincelos emergem do solo em uma série de pequenas explosões, cada um causando dano em inimigos pegos na área.
Causa 286.4 a 429.6 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
100% do Dano Físico Convertido em Dano de Raio
Causa +10 Explosões
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
Seus Acertos não podem Atordoar Inimigos
100% do Dano Físico Convertido em Dano de Raio
Causa +10 Explosões
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionEight2
Triggerable
Recarga: 8 seg
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { harbinger_minion_rare_chance_% = 20 harbinger_minion_magic_chance_% = 20 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/AvatarSummonedBoss"] = { name = "<>", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerUpheaval", "AvatarConvocation", "AttachedAvatarSkyBeam", "HarbingerBallLightning", "TriggerCascadeMinionFive", "TriggerCascadeMinionEight2", "TriggerCascadeMinionVaalFlameblast2", "HarbingerSummonMonsters3NoDrops", "AttachedVaalChargedBlast2", "HarbingerWarpFlame", "HarbingerLightningOrbTriggered", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerUpheaval"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_lightning", "trigger_skill_restriction", "is_area_damage", "cannot_stun", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvatarConvocation"] = { name = "Convocation", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_secondary_skill_effect_duration", "convocation_max_number_of_minions_to_teleport", "base_deal_no_damage", }, levels = { [1] = {2000, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedAvatarSkyBeam"] = { name = "Storm Call", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "trigger_skill_restriction", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", "monster_stormcall_individually_trigger", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.95999997854233, 1.4800000190735, 2500, 3, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [6] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerBallLightning"] = { name = "HarbingerBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionFive"] = { name = "TriggerCascadeMinionFive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionEight2"] = { name = "TriggerCascadeMinionEight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", "trigger_cascade_B", }, levels = { [1] = {3, 750, 60, 4, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionVaalFlameblast2"] = { name = "TriggerCascadeMinionVaalFlameblast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {1, 500, 60, 6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {1, 500, 60, 6, levelRequirement = 10, statInterpolation = {2, 2}, cost = { }, }, [3] = {1, 500, 60, 6, levelRequirement = 30, statInterpolation = {2, 2}, cost = { }, }, [4] = {1, 500, 60, 6, levelRequirement = 50, statInterpolation = {2, 2}, cost = { }, }, [5] = {1, 500, 60, 6, levelRequirement = 70, statInterpolation = {2, 2}, cost = { }, }, [6] = {1, 500, 60, 6, levelRequirement = 82, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerSummonMonsters3NoDrops"] = { name = "HarbingerSummonMonsters3NoDrops", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "harbinger_minion_extra_monster_chance_%", "harbinger_minion_remove_parent_life_on_death_permyriad", "harbinger_minion_max_magic_count", "harbinger_minion_max_rare_count", "base_skill_effect_duration", "harbinger_minion_max_extra_monsters_count", "skill_repeat_count", "summoned_monsters_are_minions", "monster_no_drops", }, levels = { [1] = {8, 75, 100, 10, 3, 250, 1, 2, levelRequirement = 72, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, [2] = {9, 75, 75, 10, 3, 250, 1, 2, levelRequirement = 77, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, [3] = {10, 75, 50, 10, 3, 250, 1, 2, levelRequirement = 82, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedVaalChargedBlast2"] = { name = "AttachedVaalChargedBlast2", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "flameblast_ailment_damage_+%_final_per_stack", "trigger_skill_restriction", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerWarpFlame"] = { name = "HarbingerWarpFlame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {7, 5000, 5, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningOrbTriggered"] = { name = "HarbingerLightningOrbTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Lightning] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3500, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6500, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 8000, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
<>
Humanóide
Não sofre Dano
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | Conjurador, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
Vida
0%
Ailment Threshold
0%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
150%
Type
LeagueAvatarStrong
Metadata
AvatarBossAtlas
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
0
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
0
Chill
0
Shock
0
Brittle
0
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerSummonMonstersAtlas
Spell
Tempo de Conjuração: 1 seg
Recarga: 2 seg
Habilidades se Repetem 2 Vezes mais
Duração base é de 0.25 segundos
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [15]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [50]
number of monsters to summon [15]
summoned monsters are minions [1]
Duração base é de 0.25 segundos
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [15]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [50]
number of monsters to summon [15]
summoned monsters are minions [1]
HarbingerLightningOrbTriggered
Spell, Lightning, Damage, Area, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 0.75 seg
Causa 84.49 a 126.7 de Dano de Raio
Duração base é de 6.5 segundos
is area damage [1]
Duração base é de 6.5 segundos
is area damage [1]
HarbingerBallLightning
Spell, Damage, Projectile, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 3 seg
Recarga: 5 seg
Causa 85.66 a 257 de Dano de Raio
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
HarbingerWarpFlame
Spell, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 6 seg
Causa 615.6 de Dano de Fogo Base por segundo
Duração base é de 5 segundos
ground fire art variation [5]
Duração base é de 5 segundos
ground fire art variation [5]
AttachedAvatarSkyBeam
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, AreaSpell
Invocar Tormenta
Tempo de Conjuração: 1 seg
Causa 358.4 a 552.6 de Dano de Raio
Duração base é de 2.5 segundos
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
Duração base é de 2.5 segundos
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
TriggerCascadeMinionFive
Triggerable
Recarga: 5 seg
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
AttachedVaalChargedBlast2
Spell, Damage, Area, Totemable, Triggerable, Fire, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 168.8 a 253.2 de Dano de Fogo
40% mais Dano Mágico por estágio
40% mais Dano com Afecções por estágio
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
40% mais Dano Mágico por estágio
40% mais Dano com Afecções por estágio
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
TriggerCascadeMinionVaalFlameblast2
Triggerable
Recarga: 3 seg
trigger cascade A [60]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
HarbingerUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Cascata Glacial
Chance de Crítico: 5%
Tempo de Conjuração: 0.8 seg
Sincelos emergem do solo em uma série de pequenas explosões, cada um causando dano em inimigos pegos na área.
Causa 286.4 a 429.6 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
100% do Dano Físico Convertido em Dano de Raio
Causa +10 Explosões
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
Seus Acertos não podem Atordoar Inimigos
100% do Dano Físico Convertido em Dano de Raio
Causa +10 Explosões
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionEight2
Triggerable
Recarga: 8 seg
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
SSMHarbingerGankSquad
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 2 seg
alternate minion [561]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMHarbingerScarabSummonTotems
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [662]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
GTHarbingerScarabSummonTotems
Triggerable, Spell
Tempo de Conjuração: 1 seg
Recarga: 20 seg
GTHarbingerScarabSummonTotems2
Triggerable, Spell
Tempo de Conjuração: 1 seg
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { harbinger_currency_shard_stack_size_+% = 100 harbinger_minion_rare_chance_% = 5 harbinger_minion_magic_chance_% = 20 base_cast_speed_+% = 50 set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/AvatarBossAtlas"] = { name = "<>", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerUpheaval", "AttachedAvatarSkyBeam", "HarbingerBallLightning", "TriggerCascadeMinionFive", "TriggerCascadeMinionEight2", "TriggerCascadeMinionVaalFlameblast2", "HarbingerSummonMonstersAtlas", "SSMHarbingerScarabSummonTotems", "GTHarbingerScarabSummonTotems", "GTHarbingerScarabSummonTotems2", "AttachedVaalChargedBlast2", "HarbingerWarpFlame", "HarbingerLightningOrbTriggered", "SSMHarbingerGankSquad", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerUpheaval"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_lightning", "trigger_skill_restriction", "is_area_damage", "cannot_stun", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedAvatarSkyBeam"] = { name = "Storm Call", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "trigger_skill_restriction", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", "monster_stormcall_individually_trigger", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.95999997854233, 1.4800000190735, 2500, 3, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [6] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerBallLightning"] = { name = "HarbingerBallLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionFive"] = { name = "TriggerCascadeMinionFive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionEight2"] = { name = "TriggerCascadeMinionEight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", "trigger_cascade_B", }, levels = { [1] = {3, 750, 60, 4, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionVaalFlameblast2"] = { name = "TriggerCascadeMinionVaalFlameblast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {1, 500, 60, 6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {1, 500, 60, 6, levelRequirement = 10, statInterpolation = {2, 2}, cost = { }, }, [3] = {1, 500, 60, 6, levelRequirement = 30, statInterpolation = {2, 2}, cost = { }, }, [4] = {1, 500, 60, 6, levelRequirement = 50, statInterpolation = {2, 2}, cost = { }, }, [5] = {1, 500, 60, 6, levelRequirement = 70, statInterpolation = {2, 2}, cost = { }, }, [6] = {1, 500, 60, 6, levelRequirement = 82, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerSummonMonstersAtlas"] = { name = "HarbingerSummonMonstersAtlas", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "harbinger_minion_extra_monster_chance_%", "harbinger_minion_remove_parent_life_on_death_permyriad", "harbinger_minion_max_magic_count", "harbinger_minion_max_rare_count", "base_skill_effect_duration", "harbinger_minion_max_extra_monsters_count", "skill_repeat_count", "summoned_monsters_are_minions", }, levels = { [1] = {15, 75, 50, 15, 1, 250, 1, 2, levelRequirement = 1, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHarbingerScarabSummonTotems"] = { name = "SSMHarbingerScarabSummonTotems", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", }, levels = { [1] = {662, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarbingerScarabSummonTotems"] = { name = "GTHarbingerScarabSummonTotems", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarbingerScarabSummonTotems2"] = { name = "GTHarbingerScarabSummonTotems2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedVaalChargedBlast2"] = { name = "AttachedVaalChargedBlast2", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "flameblast_ailment_damage_+%_final_per_stack", "trigger_skill_restriction", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerWarpFlame"] = { name = "HarbingerWarpFlame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {7, 5000, 5, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningOrbTriggered"] = { name = "HarbingerLightningOrbTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Lightning] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3500, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6500, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 8000, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHarbingerGankSquad"] = { name = "SSMHarbingerGankSquad", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 561, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Id | HarbingerCurrencyShardsStrongAtlas |
---|---|
Family | HarbingerCurrencyShards |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
map related item drop chance +% final from league [-60]
Id | LeagueDropPenaltyHarbinger |
---|---|
Family | LeagueDropPenalty |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
<>
Humanóide
Não sofre Dano
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | Conjurador, fast_movement, fire_affinity, humanoid, is_unarmed, lightning_affinity, liquid_armour, puncturing_weapon, unusable_corpse |
Vida
0%
Ailment Threshold
0%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
150%
Type
LeagueAvatarStrong
Metadata
AvatarBossAtlasSupporter_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
0
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
0
Chill
0
Shock
0
Brittle
0
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerSummonMonstersAtlas
Spell
Tempo de Conjuração: 1 seg
Recarga: 2 seg
Habilidades se Repetem 2 Vezes mais
Duração base é de 0.25 segundos
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [15]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [50]
number of monsters to summon [15]
summoned monsters are minions [1]
Duração base é de 0.25 segundos
harbinger minion extra monster chance % [75]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [15]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [50]
number of monsters to summon [15]
summoned monsters are minions [1]
HarbingerLightningOrbTriggered
Spell, Lightning, Damage, Area, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 0.75 seg
Causa 84.49 a 126.7 de Dano de Raio
Duração base é de 6.5 segundos
is area damage [1]
Duração base é de 6.5 segundos
is area damage [1]
HarbingerBallLightningSupporter
Spell, Damage, Projectile, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, AreaSpell
Chance de Crítico: 10%
Tempo de Conjuração: 3 seg
Recarga: 3.5 seg
Dispara 7 Projéteis adicionais
Dispara Projéteis em um círculo
base is projectile [1]
projectile uses contact position [1]
Dispara Projéteis em um círculo
base is projectile [1]
projectile uses contact position [1]
HarbingerWarpFlame
Spell, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 6 seg
Causa 615.6 de Dano de Fogo Base por segundo
Duração base é de 5 segundos
ground fire art variation [5]
Duração base é de 5 segundos
ground fire art variation [5]
AttachedAvatarSkyBeam
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, AreaSpell
Invocar Tormenta
Tempo de Conjuração: 1 seg
Causa 358.4 a 552.6 de Dano de Raio
Duração base é de 2.5 segundos
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
Duração base é de 2.5 segundos
cast on trigger cascade event [1]
is area damage [1]
monster stormcall individually trigger [1]
skill unusable [1]
trigger skill restriction [3]
TriggerCascadeMinionFive
Triggerable
Recarga: 5 seg
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
AttachedVaalChargedBlast2
Spell, Damage, Area, Totemable, Triggerable, Fire, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 168.8 a 253.2 de Dano de Fogo
40% mais Dano Mágico por estágio
40% mais Dano com Afecções por estágio
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
40% mais Dano Mágico por estágio
40% mais Dano com Afecções por estágio
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [6]
TriggerCascadeMinionVaalFlameblast2
Triggerable
Recarga: 3 seg
trigger cascade A [60]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
trigger cascade ms between spikes [500]
trigger cascade number of spikes [1]
trigger skill restriction [6]
HarbingerUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Cascata Glacial
Chance de Crítico: 5%
Tempo de Conjuração: 0.8 seg
Sincelos emergem do solo em uma série de pequenas explosões, cada um causando dano em inimigos pegos na área.
Causa 286.4 a 429.6 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
100% do Dano Físico Convertido em Dano de Raio
Causa +10 Explosões
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
Seus Acertos não podem Atordoar Inimigos
100% do Dano Físico Convertido em Dano de Raio
Causa +10 Explosões
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionEight2
Triggerable
Recarga: 8 seg
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
SSMHarbingerGankSquadSupporter
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 2 seg
alternate minion [561]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { harbinger_currency_shard_stack_size_+% = 100 harbinger_minion_rare_chance_% = 5 harbinger_minion_magic_chance_% = 20 base_cast_speed_+% = 50 set_immune_to_cheats = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/AvatarBossAtlasSupporter_"] = { name = "<>", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerUpheaval", "AttachedAvatarSkyBeam", "HarbingerBallLightningSupporter", "TriggerCascadeMinionFive", "TriggerCascadeMinionEight2", "TriggerCascadeMinionVaalFlameblast2", "HarbingerSummonMonstersAtlas", "AttachedVaalChargedBlast2", "HarbingerWarpFlame", "HarbingerLightningOrbTriggered", "SSMHarbingerGankSquadSupporter", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerUpheaval"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_lightning", "trigger_skill_restriction", "is_area_damage", "cannot_stun", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedAvatarSkyBeam"] = { name = "Storm Call", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "trigger_skill_restriction", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", "monster_stormcall_individually_trigger", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -20, 2500, 3, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.95999997854233, 1.4800000190735, 2500, 3, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [6] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {1.1399999856949, 1.75, -20, 2500, 3, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerBallLightningSupporter"] = { name = "HarbingerBallLightningSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {7, critChance = 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionFive"] = { name = "TriggerCascadeMinionFive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionEight2"] = { name = "TriggerCascadeMinionEight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", "trigger_cascade_B", }, levels = { [1] = {3, 750, 60, 4, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionVaalFlameblast2"] = { name = "TriggerCascadeMinionVaalFlameblast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", }, levels = { [1] = {1, 500, 60, 6, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {1, 500, 60, 6, levelRequirement = 10, statInterpolation = {2, 2}, cost = { }, }, [3] = {1, 500, 60, 6, levelRequirement = 30, statInterpolation = {2, 2}, cost = { }, }, [4] = {1, 500, 60, 6, levelRequirement = 50, statInterpolation = {2, 2}, cost = { }, }, [5] = {1, 500, 60, 6, levelRequirement = 70, statInterpolation = {2, 2}, cost = { }, }, [6] = {1, 500, 60, 6, levelRequirement = 82, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerSummonMonstersAtlas"] = { name = "HarbingerSummonMonstersAtlas", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "harbinger_minion_extra_monster_chance_%", "harbinger_minion_remove_parent_life_on_death_permyriad", "harbinger_minion_max_magic_count", "harbinger_minion_max_rare_count", "base_skill_effect_duration", "harbinger_minion_max_extra_monsters_count", "skill_repeat_count", "summoned_monsters_are_minions", }, levels = { [1] = {15, 75, 50, 15, 1, 250, 1, 2, levelRequirement = 1, statInterpolation = {2, 2, 2, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AttachedVaalChargedBlast2"] = { name = "AttachedVaalChargedBlast2", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "flameblast_ailment_damage_+%_final_per_stack", "trigger_skill_restriction", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.68000000715256, 1.0199999809265, 40, 40, 6, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerWarpFlame"] = { name = "HarbingerWarpFlame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {7, 5000, 5, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerLightningOrbTriggered"] = { name = "HarbingerLightningOrbTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Lightning] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3500, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6500, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 8000, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 10000, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHarbingerGankSquadSupporter"] = { name = "SSMHarbingerGankSquadSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 561, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Não sofre Dano
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Não Pode Sofrer Dano
Imune a Dano
Não sofre Dano
Cannot Be Damaged
harbinger base currency shard stack tenths to drop [104]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Id | HarbingerCurrencyShardsStrongAtlas |
---|---|
Family | HarbingerCurrencyShards |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
map related item drop chance +% final from league [-60]
Id | LeagueDropPenaltyHarbinger |
---|---|
Family | LeagueDropPenalty |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |