獵捕大師阿文
人形
地區: 穢陰獄牢
增加 20% 移動速度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
地區 | 穢陰獄牢 |
標籤 | bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
生命
400%
護甲
+25%
閃避
+25%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.845 秒
傷害分佈
±20%
經驗值
200%
Model Size
120%
類型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
69
生命
649,329
護甲
38,948
閃避
6,134
能量護盾
0
傷害
904
法術傷害
1,349
命中
301
攻擊間隔
1.23615
經驗值
115,357
異常狀態臨界值
383,104
冰緩
1,211
感電
1,211
易碎
6,853
焦灼
1,211
殘喘
3,347
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SlaverTaunt
冷卻時間: 60 秒
MainHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1435–2153
暴擊率: 5%
攻擊間隔: 1.845 秒
+1.5 米近戰打擊距離
OffHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1435–2153
暴擊率: 5%
攻擊間隔: 1.845 秒
TemplarSlaveDriverBossStormBurstMap
法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
暴擊率: 5%
施放時間: 0.35 秒
冷卻時間: 3 秒
造成 408.6 至 612.9 閃電傷害
減少 80% 施放速度
減少 40% 投射物速度
+125% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
減少 80% 施放速度
減少 40% 投射物速度
+125% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻擊
基本傷害: 1435–2153
暴擊率: 5%
攻擊間隔: 1.845 秒
冷卻時間: 5 秒
60% 物理傷害轉換為閃電傷害
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
EmptyActionSpellOverseerKrowMap
法術
施放時間: 0.8 秒
冷卻時間: 1 秒
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/PuiTotem/teleport/up.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurstMap", "StormWhip", "EmptyActionSpellOverseerKrowMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurstMap"] = { name = "TemplarSlaveDriverBossStormBurstMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOverseerKrowMap"] = { name = "EmptyActionSpellOverseerKrowMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
增加 20% 移動速度
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
獵捕大師阿文
人形
地區: 穢陰獄牢
增加 20% 移動速度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
地區 | 穢陰獄牢 |
標籤 | bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
生命
400%
護甲
+25%
閃避
+25%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.845 秒
傷害分佈
±20%
經驗值
200%
Model Size
120%
類型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
69
生命
649,329
護甲
38,948
閃避
6,134
能量護盾
0
傷害
904
法術傷害
1,349
命中
301
攻擊間隔
1.23615
經驗值
115,357
異常狀態臨界值
383,104
冰緩
1,211
感電
1,211
易碎
6,853
焦灼
1,211
殘喘
3,347
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SlaverTaunt
冷卻時間: 60 秒
MainHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1435–2153
暴擊率: 5%
攻擊間隔: 1.845 秒
+1.5 米近戰打擊距離
OffHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1435–2153
暴擊率: 5%
攻擊間隔: 1.845 秒
TemplarSlaveDriverBossStormBurstMap
法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
暴擊率: 5%
施放時間: 0.35 秒
冷卻時間: 3 秒
造成 408.6 至 612.9 閃電傷害
減少 80% 施放速度
減少 40% 投射物速度
+125% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
減少 80% 施放速度
減少 40% 投射物速度
+125% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻擊
基本傷害: 1435–2153
暴擊率: 5%
攻擊間隔: 1.845 秒
冷卻時間: 5 秒
60% 物理傷害轉換為閃電傷害
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
EmptyActionSpellOverseerKrowMap
法術
施放時間: 0.8 秒
冷卻時間: 1 秒
EmptyActionSpellOverseerKrowMapSpawners
法術
施放時間: 2.17 秒
冷卻時間: 10 秒
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/PuiTotem/teleport/up.ao" } Transitionable { on_transition = "EnableRendering(); EnableTargetable();" create_transitioned = "EnableRendering();" create_untransitioned = "DisableRendering(); DisableTargetable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap2"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurstMap", "StormWhip", "EmptyActionSpellOverseerKrowMap", "EmptyActionSpellOverseerKrowMapSpawners", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurstMap"] = { name = "TemplarSlaveDriverBossStormBurstMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOverseerKrowMap"] = { name = "EmptyActionSpellOverseerKrowMap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOverseerKrowMapSpawners"] = { name = "EmptyActionSpellOverseerKrowMapSpawners", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
增加 20% 移動速度
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
獵捕大師阿文
人形
地區: 穢陰獄牢
增加 20% 移動速度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
地區 | 穢陰獄牢 |
標籤 | bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
生命
400%
護甲
+25%
閃避
+25%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.845 秒
傷害分佈
±20%
經驗值
200%
Model Size
120%
類型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
69
生命
649,329
護甲
38,948
閃避
6,134
能量護盾
0
傷害
904
法術傷害
1,349
命中
301
攻擊間隔
1.23615
經驗值
115,357
異常狀態臨界值
383,104
冰緩
1,211
感電
1,211
易碎
6,853
焦灼
1,211
殘喘
3,347
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SlaverTaunt
冷卻時間: 60 秒
MainHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1435–2153
暴擊率: 5%
攻擊間隔: 1.845 秒
+1.5 米近戰打擊距離
OffHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1435–2153
暴擊率: 5%
攻擊間隔: 1.845 秒
TemplarSlaveDriverBossStormBurstMap
法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
暴擊率: 5%
施放時間: 0.35 秒
冷卻時間: 3 秒
造成 408.6 至 612.9 閃電傷害
減少 80% 施放速度
減少 40% 投射物速度
+125% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
減少 80% 施放速度
減少 40% 投射物速度
+125% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻擊
基本傷害: 1435–2153
暴擊率: 5%
攻擊間隔: 1.845 秒
冷卻時間: 5 秒
60% 物理傷害轉換為閃電傷害
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
EmptyActionSpellOverseerKrowMapSpawners
法術
施放時間: 2.17 秒
冷卻時間: 10 秒
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Life { initial_life_percentage = 60 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Transitionable { on_transition = "EnableRendering(); EnableTargetable();" create_transitioned = "EnableRendering();" create_untransitioned = "DisableRendering(); DisableTargetable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap3"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurstMap", "StormWhip", "EmptyActionSpellOverseerKrowMapSpawners", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurstMap"] = { name = "TemplarSlaveDriverBossStormBurstMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOverseerKrowMapSpawners"] = { name = "EmptyActionSpellOverseerKrowMapSpawners", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
增加 20% 移動速度
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
獵捕大師阿文
人形
增加 20% 移動速度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, standalone_map_boss, templar |
生命
400%
護甲
+25%
閃避
+25%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.845 秒
傷害分佈
±20%
經驗值
200%
Model Size
120%
類型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap3Standalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲
35,988
閃避
5,924
能量護盾
0
傷害
851
法術傷害
1,270
命中
290
攻擊間隔
1.23615
經驗值
112,805
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SlaverTaunt
冷卻時間: 60 秒
MainHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.845 秒
+1.5 米近戰打擊距離
OffHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.845 秒
TemplarSlaveDriverBossStormBurstMap
法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
暴擊率: 5%
施放時間: 0.35 秒
冷卻時間: 3 秒
造成 392.9 至 589.3 閃電傷害
減少 80% 施放速度
減少 40% 投射物速度
+125% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
減少 80% 施放速度
減少 40% 投射物速度
+125% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻擊
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.845 秒
冷卻時間: 5 秒
60% 物理傷害轉換為閃電傷害
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap3Standalone"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurstMap", "StormWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurstMap"] = { name = "TemplarSlaveDriverBossStormBurstMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
增加 20% 移動速度
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
獵捕大師阿文
人形
增加 20% 移動速度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
生命
400%
護甲
+25%
閃避
+25%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 10
攻擊間隔
1.845 秒
傷害分佈
±20%
經驗值
200%
Model Size
120%
類型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap3Elder
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲
35,988
閃避
5,924
能量護盾
0
傷害
851
法術傷害
1,270
命中
290
攻擊間隔
1.23615
經驗值
112,805
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SlaverTaunt
冷卻時間: 60 秒
MainHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.845 秒
+1.5 米近戰打擊距離
OffHandAttack
攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.845 秒
TemplarSlaveDriverBossStormBurst
法術, 投射物, 傷害, 圖騰技能, 閃電, 範圍, 範圍法術
暴擊率: 5%
施放時間: 0.35 秒
冷卻時間: 3 秒
造成 196.4 至 294.7 閃電傷害
減少 80% 施放速度
減少 40% 投射物速度
+300% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
減少 80% 施放速度
減少 40% 投射物速度
+300% 更多範圍傷害
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻擊
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.845 秒
冷卻時間: 5 秒
60% 物理傷害轉換為閃電傷害
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
+1 秒基礎持續時間
發射 7 個額外投射物
+2.5 米近戰打擊距離
40% 更少投射物傷害
active skill area of effect radius +% final [30]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap3Elder"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurst", "StormWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurst"] = { name = "TemplarSlaveDriverBossStormBurst", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
增加 20% 移動速度
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |