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Arwyn, le Maître-chien
Humanoïde
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
20% d'Augmentation de la Vitesse de déplacement
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
Spectre
AreaEnclos, Carte
Tagsbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar
Vie
400%
Armure
+25%
Évasion
+25%
Ailment Threshold
400%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.845 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap
Niveau
69
Vie
649,329
Armure
38,948
Score d'Évasion
6,134
Damage
904
Dégâts des sorts
1,349
Précision
602
Attack Time
1.23615
Expérience
115,357
Minion Life
139,626
Minion Damage
724
Ailment Threshold
383,104
Chill
1,211
Shock
1,211
Brittle
6,853
Scorch
1,211
Sap
3,347
Phys Convert Ele
245%
SlaverTaunt
Temps de recharge: 60 sec.
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 14352153
Chances de coup critique: 5%
Attack Time: 1.845 sec.
+1.5 mètres d'Allonge en mêlée
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 14352153
Chances de coup critique: 5%
Attack Time: 1.845 sec.
TemplarSlaveDriverBossStormBurstMap
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 0.35 sec.
Temps de recharge: 3 sec.
80% de Réduction de la Vitesse d'incantation
40% de Réduction de la Vitesse des Projectiles
+125% Davantage de Dégâts de zone
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
spell maximum base lightning damage [612.9]
spell minimum base lightning damage [408.6]
StormWhip
Attack
Base Damage: 14352153
Chances de coup critique: 5%
Dégâts d'Attaque: 55%
Attack Time: 1.845 sec.
Temps de recharge: 5 sec.
60% des Dégâts physiques sont Convertis en Dégâts de foudre
45% de Perte de Dégâts d'Attaque
La Durée de base est de 1 seconde
Tire 7 Projectiles supplémentaires
+2.5 mètres d'Allonge en mêlée
40% de Perte de Dégâts des Projectiles
active skill area of effect radius +% final [30]
base is projectile [1]
EmptyActionSpellOverseerKrowMap
Spell
Temps d'incantation: 0.8 sec.
Temps de recharge: 1 sec.

Object Type

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Arwyn, the Houndmaster",
    life = 4,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.845,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MainHandAttack",
        "OffHandAttack",
        "SlaverTaunt",
        "TemplarSlaveDriverBossStormBurstMap",
        "StormWhip",
        "EmptyActionSpellOverseerKrowMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MainHandAttack"] = {
    name = "MainHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_weapon_range_+",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OffHandAttack"] = {
    name = "OffHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SlaverTaunt"] = {
    name = "SlaverTaunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TemplarSlaveDriverBossStormBurstMap"] = {
    name = "TemplarSlaveDriverBossStormBurstMap",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_damage_+%_final",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["StormWhip"] = {
    name = "StormWhip",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "active_skill_projectile_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "melee_range_+",
        "base_is_projectile",
    },
    levels = {
        [1] = {60, 7, 1000, -40, 30, 25, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellOverseerKrowMap"] = {
    name = "EmptyActionSpellOverseerKrowMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
20% d'Augmentation de la Vitesse de déplacement
FamilyMovementVelocity
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base movement velocity +% 20 20 Global
  • Craft TagsVitesse
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Arwyn, le Maître-chien
    Humanoïde
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    20% d'Augmentation de la Vitesse de déplacement
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Arwyn, the Houndmaster
    Spectre
    AreaEnclos, Carte
    Tagsbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar
    Vie
    400%
    Armure
    +25%
    Évasion
    +25%
    Ailment Threshold
    400%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.845 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    120%
    Type
    TemplarSlaveDriverBossMap
    Metadata
    TemplarSlaveDriverBossMap2
    Niveau
    69
    Vie
    649,329
    Armure
    38,948
    Score d'Évasion
    6,134
    Damage
    904
    Dégâts des sorts
    1,349
    Précision
    602
    Attack Time
    1.23615
    Expérience
    115,357
    Minion Life
    139,626
    Minion Damage
    724
    Ailment Threshold
    383,104
    Chill
    1,211
    Shock
    1,211
    Brittle
    6,853
    Scorch
    1,211
    Sap
    3,347
    Phys Convert Ele
    245%
    SlaverTaunt
    Temps de recharge: 60 sec.
    MainHandAttack
    Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Base Damage: 14352153
    Chances de coup critique: 5%
    Attack Time: 1.845 sec.
    +1.5 mètres d'Allonge en mêlée
    OffHandAttack
    Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Base Damage: 14352153
    Chances de coup critique: 5%
    Attack Time: 1.845 sec.
    TemplarSlaveDriverBossStormBurstMap
    Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 0.35 sec.
    Temps de recharge: 3 sec.
    80% de Réduction de la Vitesse d'incantation
    40% de Réduction de la Vitesse des Projectiles
    +125% Davantage de Dégâts de zone
    active skill area of effect radius +% final [-75]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum base lightning damage [612.9]
    spell minimum base lightning damage [408.6]
    StormWhip
    Attack
    Base Damage: 14352153
    Chances de coup critique: 5%
    Dégâts d'Attaque: 55%
    Attack Time: 1.845 sec.
    Temps de recharge: 5 sec.
    60% des Dégâts physiques sont Convertis en Dégâts de foudre
    45% de Perte de Dégâts d'Attaque
    La Durée de base est de 1 seconde
    Tire 7 Projectiles supplémentaires
    +2.5 mètres d'Allonge en mêlée
    40% de Perte de Dégâts des Projectiles
    active skill area of effect radius +% final [30]
    base is projectile [1]
    EmptyActionSpellOverseerKrowMap
    Spell
    Temps d'incantation: 0.8 sec.
    Temps de recharge: 1 sec.
    EmptyActionSpellOverseerKrowMapSpawners
    Spell
    Temps d'incantation: 2.17 sec.
    Temps de recharge: 10 sec.

    Object Type

    version 2
    extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
    
    Transitionable
    {
    	
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap2"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Arwyn, the Houndmaster",
        life = 4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.845,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Mace",
        skillList = {
            "MainHandAttack",
            "OffHandAttack",
            "SlaverTaunt",
            "TemplarSlaveDriverBossStormBurstMap",
            "StormWhip",
            "EmptyActionSpellOverseerKrowMap",
            "EmptyActionSpellOverseerKrowMapSpawners",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MainHandAttack"] = {
        name = "MainHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_weapon_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OffHandAttack"] = {
        name = "OffHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlaverTaunt"] = {
        name = "SlaverTaunt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TemplarSlaveDriverBossStormBurstMap"] = {
        name = "TemplarSlaveDriverBossStormBurstMap",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.35,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_area_damage_+%_final",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["StormWhip"] = {
        name = "StormWhip",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "number_of_additional_projectiles",
            "base_skill_effect_duration",
            "active_skill_projectile_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "melee_range_+",
            "base_is_projectile",
        },
        levels = {
            [1] = {60, 7, 1000, -40, 30, 25, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOverseerKrowMap"] = {
        name = "EmptyActionSpellOverseerKrowMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOverseerKrowMapSpawners"] = {
        name = "EmptyActionSpellOverseerKrowMapSpawners",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% d'Augmentation de la Vitesse de déplacement
    FamilyMovementVelocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% 20 20 Global
  • Craft TagsVitesse
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Arwyn, le Maître-chien
    Humanoïde
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    20% d'Augmentation de la Vitesse de déplacement
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Arwyn, the Houndmaster
    Spectre
    AreaEnclos, Carte
    Tagsbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar
    Vie
    400%
    Armure
    +25%
    Évasion
    +25%
    Ailment Threshold
    400%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.845 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    120%
    Type
    TemplarSlaveDriverBossMap
    Metadata
    TemplarSlaveDriverBossMap3
    Niveau
    69
    Vie
    649,329
    Armure
    38,948
    Score d'Évasion
    6,134
    Damage
    904
    Dégâts des sorts
    1,349
    Précision
    602
    Attack Time
    1.23615
    Expérience
    115,357
    Minion Life
    139,626
    Minion Damage
    724
    Ailment Threshold
    383,104
    Chill
    1,211
    Shock
    1,211
    Brittle
    6,853
    Scorch
    1,211
    Sap
    3,347
    Phys Convert Ele
    245%
    SlaverTaunt
    Temps de recharge: 60 sec.
    MainHandAttack
    Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Base Damage: 14352153
    Chances de coup critique: 5%
    Attack Time: 1.845 sec.
    +1.5 mètres d'Allonge en mêlée
    OffHandAttack
    Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Base Damage: 14352153
    Chances de coup critique: 5%
    Attack Time: 1.845 sec.
    TemplarSlaveDriverBossStormBurstMap
    Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 0.35 sec.
    Temps de recharge: 3 sec.
    80% de Réduction de la Vitesse d'incantation
    40% de Réduction de la Vitesse des Projectiles
    +125% Davantage de Dégâts de zone
    active skill area of effect radius +% final [-75]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum base lightning damage [612.9]
    spell minimum base lightning damage [408.6]
    StormWhip
    Attack
    Base Damage: 14352153
    Chances de coup critique: 5%
    Dégâts d'Attaque: 55%
    Attack Time: 1.845 sec.
    Temps de recharge: 5 sec.
    60% des Dégâts physiques sont Convertis en Dégâts de foudre
    45% de Perte de Dégâts d'Attaque
    La Durée de base est de 1 seconde
    Tire 7 Projectiles supplémentaires
    +2.5 mètres d'Allonge en mêlée
    40% de Perte de Dégâts des Projectiles
    active skill area of effect radius +% final [30]
    base is projectile [1]
    EmptyActionSpellOverseerKrowMapSpawners
    Spell
    Temps d'incantation: 2.17 sec.
    Temps de recharge: 10 sec.

    Object Type

    version 2
    extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
    
    Life
    {
    	initial_life_percentage = 60
    }
    
    Transitionable
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap3"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Arwyn, the Houndmaster",
        life = 4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.845,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Mace",
        skillList = {
            "MainHandAttack",
            "OffHandAttack",
            "SlaverTaunt",
            "TemplarSlaveDriverBossStormBurstMap",
            "StormWhip",
            "EmptyActionSpellOverseerKrowMapSpawners",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MainHandAttack"] = {
        name = "MainHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_weapon_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OffHandAttack"] = {
        name = "OffHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlaverTaunt"] = {
        name = "SlaverTaunt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TemplarSlaveDriverBossStormBurstMap"] = {
        name = "TemplarSlaveDriverBossStormBurstMap",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.35,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_area_damage_+%_final",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["StormWhip"] = {
        name = "StormWhip",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "number_of_additional_projectiles",
            "base_skill_effect_duration",
            "active_skill_projectile_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "melee_range_+",
            "base_is_projectile",
        },
        levels = {
            [1] = {60, 7, 1000, -40, 30, 25, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellOverseerKrowMapSpawners"] = {
        name = "EmptyActionSpellOverseerKrowMapSpawners",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.17,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% d'Augmentation de la Vitesse de déplacement
    FamilyMovementVelocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% 20 20 Global
  • Craft TagsVitesse
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Arwyn, le Maître-chien
    Humanoïde
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    20% d'Augmentation de la Vitesse de déplacement
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Arwyn, the Houndmaster
    Spectre
    Tagsbludgeoning_weapon, Lanceur de sorts, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, standalone_map_boss, templar
    Vie
    400%
    Armure
    +25%
    Évasion
    +25%
    Ailment Threshold
    400%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.845 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    120%
    Type
    TemplarSlaveDriverBossMap
    Metadata
    TemplarSlaveDriverBossMap3Standalone
    Niveau
    68
    Vie
    557,385
    Armure
    35,988
    Score d'Évasion
    5,924
    Damage
    851
    Dégâts des sorts
    1,270
    Précision
    580
    Attack Time
    1.23615
    Expérience
    112,805
    Minion Life
    120,902
    Minion Damage
    680
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    SlaverTaunt
    Temps de recharge: 60 sec.
    MainHandAttack
    Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Base Damage: 13512027
    Chances de coup critique: 5%
    Attack Time: 1.845 sec.
    +1.5 mètres d'Allonge en mêlée
    OffHandAttack
    Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Base Damage: 13512027
    Chances de coup critique: 5%
    Attack Time: 1.845 sec.
    TemplarSlaveDriverBossStormBurstMap
    Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 0.35 sec.
    Temps de recharge: 3 sec.
    80% de Réduction de la Vitesse d'incantation
    40% de Réduction de la Vitesse des Projectiles
    +125% Davantage de Dégâts de zone
    active skill area of effect radius +% final [-75]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum base lightning damage [581.9]
    spell minimum base lightning damage [387.9]
    StormWhip
    Attack
    Base Damage: 13512027
    Chances de coup critique: 5%
    Dégâts d'Attaque: 55%
    Attack Time: 1.845 sec.
    Temps de recharge: 5 sec.
    60% des Dégâts physiques sont Convertis en Dégâts de foudre
    45% de Perte de Dégâts d'Attaque
    La Durée de base est de 1 seconde
    Tire 7 Projectiles supplémentaires
    +2.5 mètres d'Allonge en mêlée
    40% de Perte de Dégâts des Projectiles
    active skill area of effect radius +% final [30]
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap3Standalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Arwyn, the Houndmaster",
        life = 4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.845,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Mace",
        skillList = {
            "MainHandAttack",
            "OffHandAttack",
            "SlaverTaunt",
            "TemplarSlaveDriverBossStormBurstMap",
            "StormWhip",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MainHandAttack"] = {
        name = "MainHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_weapon_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OffHandAttack"] = {
        name = "OffHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlaverTaunt"] = {
        name = "SlaverTaunt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TemplarSlaveDriverBossStormBurstMap"] = {
        name = "TemplarSlaveDriverBossStormBurstMap",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.35,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_area_damage_+%_final",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["StormWhip"] = {
        name = "StormWhip",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "number_of_additional_projectiles",
            "base_skill_effect_duration",
            "active_skill_projectile_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "melee_range_+",
            "base_is_projectile",
        },
        levels = {
            [1] = {60, 7, 1000, -40, 30, 25, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% d'Augmentation de la Vitesse de déplacement
    FamilyMovementVelocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% 20 20 Global
  • Craft TagsVitesse
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Arwyn, le Maître-chien
    Humanoïde
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    20% d'Augmentation de la Vitesse de déplacement
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Arwyn, the Houndmaster
    Spectre
    Tagsbludgeoning_weapon, Lanceur de sorts, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
    Vie
    400%
    Armure
    +25%
    Évasion
    +25%
    Ailment Threshold
    400%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.845 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    120%
    Type
    TemplarSlaveDriverBossMap
    Metadata
    TemplarSlaveDriverBossMap3Elder
    Niveau
    68
    Vie
    557,385
    Armure
    35,988
    Score d'Évasion
    5,924
    Damage
    851
    Dégâts des sorts
    1,270
    Précision
    580
    Attack Time
    1.23615
    Expérience
    112,805
    Minion Life
    120,902
    Minion Damage
    680
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    SlaverTaunt
    Temps de recharge: 60 sec.
    MainHandAttack
    Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Base Damage: 13512027
    Chances de coup critique: 5%
    Attack Time: 1.845 sec.
    +1.5 mètres d'Allonge en mêlée
    OffHandAttack
    Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Base Damage: 13512027
    Chances de coup critique: 5%
    Attack Time: 1.845 sec.
    TemplarSlaveDriverBossStormBurst
    Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 0.35 sec.
    Temps de recharge: 3 sec.
    80% de Réduction de la Vitesse d'incantation
    40% de Réduction de la Vitesse des Projectiles
    +300% Davantage de Dégâts de zone
    active skill area of effect radius +% final [-75]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum base lightning damage [290.9]
    spell minimum base lightning damage [194]
    StormWhip
    Attack
    Base Damage: 13512027
    Chances de coup critique: 5%
    Dégâts d'Attaque: 55%
    Attack Time: 1.845 sec.
    Temps de recharge: 5 sec.
    60% des Dégâts physiques sont Convertis en Dégâts de foudre
    45% de Perte de Dégâts d'Attaque
    La Durée de base est de 1 seconde
    Tire 7 Projectiles supplémentaires
    +2.5 mètres d'Allonge en mêlée
    40% de Perte de Dégâts des Projectiles
    active skill area of effect radius +% final [30]
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap3Elder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Arwyn, the Houndmaster",
        life = 4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.845,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Mace",
        skillList = {
            "MainHandAttack",
            "OffHandAttack",
            "SlaverTaunt",
            "TemplarSlaveDriverBossStormBurst",
            "StormWhip",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MainHandAttack"] = {
        name = "MainHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_weapon_range_+",
        },
        levels = {
            [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OffHandAttack"] = {
        name = "OffHandAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SlaverTaunt"] = {
        name = "SlaverTaunt",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TemplarSlaveDriverBossStormBurst"] = {
        name = "TemplarSlaveDriverBossStormBurst",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.35,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_area_damage_+%_final",
            "base_cast_speed_+%",
            "base_projectile_speed_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["StormWhip"] = {
        name = "StormWhip",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "number_of_additional_projectiles",
            "base_skill_effect_duration",
            "active_skill_projectile_damage_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "melee_range_+",
            "base_is_projectile",
        },
        levels = {
            [1] = {60, 7, 1000, -40, 30, 25, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% d'Augmentation de la Vitesse de déplacement
    FamilyMovementVelocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% 20 20 Global
  • Craft TagsVitesse
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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