兽猎大师阿尔文
人形
区域: 隐晦牢狱
移动速度加快 20%
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
地区 | 隐晦牢狱 |
标签 | bludgeoning_weapon, 施法, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
生命
400%
护甲
+25%
闪避值
+25%
异常状态临界值
400%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.845 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
69
生命
649,329
护甲
38,948
闪避值
6,134
能量护盾
0
伤害
904
法术伤害
1,349
命中
301
攻击间隔
1.23615
经验值
115,357
异常状态临界值
383,104
冰缓
1,211
Shock
1,211
Brittle
6,853
Scorch
1,211
Sap
3,347
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SlaverTaunt
冷却时间: 60 秒
MainHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1435–2153
暴击几率: 5%
攻击间隔: 1.845 秒
近战打击范围 +1.5 米
OffHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1435–2153
暴击几率: 5%
攻击间隔: 1.845 秒
TemplarSlaveDriverBossStormBurstMap
法术, 投射物, 伤害, 图腾技能, 闪电, 范围, 范围法术
暴击几率: 5%
施放间隔: 0.35 秒
冷却时间: 3 秒
造成 408.6 - 612.9 闪电伤害
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +125%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +125%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻击
基本伤害: 1435–2153
暴击几率: 5%
攻击间隔: 1.845 秒
冷却时间: 5 秒
60% 物理伤害转换为闪电伤害
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
EmptyActionSpellOverseerKrowMap
法术
施放间隔: 0.8 秒
冷却时间: 1 秒
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/PuiTotem/teleport/up.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurstMap", "StormWhip", "EmptyActionSpellOverseerKrowMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurstMap"] = { name = "TemplarSlaveDriverBossStormBurstMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOverseerKrowMap"] = { name = "EmptyActionSpellOverseerKrowMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
移动速度加快 20%
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
兽猎大师阿尔文
人形
区域: 隐晦牢狱
移动速度加快 20%
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
地区 | 隐晦牢狱 |
标签 | bludgeoning_weapon, 施法, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
生命
400%
护甲
+25%
闪避值
+25%
异常状态临界值
400%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.845 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
69
生命
649,329
护甲
38,948
闪避值
6,134
能量护盾
0
伤害
904
法术伤害
1,349
命中
301
攻击间隔
1.23615
经验值
115,357
异常状态临界值
383,104
冰缓
1,211
Shock
1,211
Brittle
6,853
Scorch
1,211
Sap
3,347
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SlaverTaunt
冷却时间: 60 秒
MainHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1435–2153
暴击几率: 5%
攻击间隔: 1.845 秒
近战打击范围 +1.5 米
OffHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1435–2153
暴击几率: 5%
攻击间隔: 1.845 秒
TemplarSlaveDriverBossStormBurstMap
法术, 投射物, 伤害, 图腾技能, 闪电, 范围, 范围法术
暴击几率: 5%
施放间隔: 0.35 秒
冷却时间: 3 秒
造成 408.6 - 612.9 闪电伤害
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +125%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +125%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻击
基本伤害: 1435–2153
暴击几率: 5%
攻击间隔: 1.845 秒
冷却时间: 5 秒
60% 物理伤害转换为闪电伤害
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
EmptyActionSpellOverseerKrowMap
法术
施放间隔: 0.8 秒
冷却时间: 1 秒
EmptyActionSpellOverseerKrowMapSpawners
法术
施放间隔: 2.17 秒
冷却时间: 10 秒
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/PuiTotem/teleport/up.ao" } Transitionable { on_transition = "EnableRendering(); EnableTargetable();" create_transitioned = "EnableRendering();" create_untransitioned = "DisableRendering(); DisableTargetable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap2"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurstMap", "StormWhip", "EmptyActionSpellOverseerKrowMap", "EmptyActionSpellOverseerKrowMapSpawners", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurstMap"] = { name = "TemplarSlaveDriverBossStormBurstMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOverseerKrowMap"] = { name = "EmptyActionSpellOverseerKrowMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOverseerKrowMapSpawners"] = { name = "EmptyActionSpellOverseerKrowMapSpawners", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
移动速度加快 20%
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
兽猎大师阿尔文
人形
区域: 隐晦牢狱
移动速度加快 20%
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
地区 | 隐晦牢狱 |
标签 | bludgeoning_weapon, 施法, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_int, physical_affinity, red_blood, templar |
生命
400%
护甲
+25%
闪避值
+25%
异常状态临界值
400%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.845 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
69
生命
649,329
护甲
38,948
闪避值
6,134
能量护盾
0
伤害
904
法术伤害
1,349
命中
301
攻击间隔
1.23615
经验值
115,357
异常状态临界值
383,104
冰缓
1,211
Shock
1,211
Brittle
6,853
Scorch
1,211
Sap
3,347
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SlaverTaunt
冷却时间: 60 秒
MainHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1435–2153
暴击几率: 5%
攻击间隔: 1.845 秒
近战打击范围 +1.5 米
OffHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1435–2153
暴击几率: 5%
攻击间隔: 1.845 秒
TemplarSlaveDriverBossStormBurstMap
法术, 投射物, 伤害, 图腾技能, 闪电, 范围, 范围法术
暴击几率: 5%
施放间隔: 0.35 秒
冷却时间: 3 秒
造成 408.6 - 612.9 闪电伤害
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +125%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +125%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻击
基本伤害: 1435–2153
暴击几率: 5%
攻击间隔: 1.845 秒
冷却时间: 5 秒
60% 物理伤害转换为闪电伤害
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
EmptyActionSpellOverseerKrowMapSpawners
法术
施放间隔: 2.17 秒
冷却时间: 10 秒
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Life { initial_life_percentage = 60 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" Transitionable { on_transition = "EnableRendering(); EnableTargetable();" create_transitioned = "EnableRendering();" create_untransitioned = "DisableRendering(); DisableTargetable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap3"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurstMap", "StormWhip", "EmptyActionSpellOverseerKrowMapSpawners", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurstMap"] = { name = "TemplarSlaveDriverBossStormBurstMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellOverseerKrowMapSpawners"] = { name = "EmptyActionSpellOverseerKrowMapSpawners", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
移动速度加快 20%
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
兽猎大师阿尔文
人形
移动速度加快 20%
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, standalone_map_boss, templar |
生命
400%
护甲
+25%
闪避值
+25%
异常状态临界值
400%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.845 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap3Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
557,385
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
851
法术伤害
1,270
命中
290
攻击间隔
1.23615
经验值
112,805
异常状态临界值
351,153
冰缓
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SlaverTaunt
冷却时间: 60 秒
MainHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1351–2027
暴击几率: 5%
攻击间隔: 1.845 秒
近战打击范围 +1.5 米
OffHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1351–2027
暴击几率: 5%
攻击间隔: 1.845 秒
TemplarSlaveDriverBossStormBurstMap
法术, 投射物, 伤害, 图腾技能, 闪电, 范围, 范围法术
暴击几率: 5%
施放间隔: 0.35 秒
冷却时间: 3 秒
造成 392.9 - 589.3 闪电伤害
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +125%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +125%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻击
基本伤害: 1351–2027
暴击几率: 5%
攻击间隔: 1.845 秒
冷却时间: 5 秒
60% 物理伤害转换为闪电伤害
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap3Standalone"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurstMap", "StormWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurstMap"] = { name = "TemplarSlaveDriverBossStormBurstMap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 125, -80, -40, -75, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
移动速度加快 20%
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
兽猎大师阿尔文
人形
移动速度加快 20%
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arwyn, the Houndmaster
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, large_height, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
生命
400%
护甲
+25%
闪避值
+25%
异常状态临界值
400%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.845 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TemplarSlaveDriverBossMap
Metadata
TemplarSlaveDriverBossMap3Elder
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
557,385
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
851
法术伤害
1,270
命中
290
攻击间隔
1.23615
经验值
112,805
异常状态临界值
351,153
冰缓
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SlaverTaunt
冷却时间: 60 秒
MainHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1351–2027
暴击几率: 5%
攻击间隔: 1.845 秒
近战打击范围 +1.5 米
OffHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 1351–2027
暴击几率: 5%
攻击间隔: 1.845 秒
TemplarSlaveDriverBossStormBurst
法术, 投射物, 伤害, 图腾技能, 闪电, 范围, 范围法术
暴击几率: 5%
施放间隔: 0.35 秒
冷却时间: 3 秒
造成 196.4 - 294.7 闪电伤害
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +300%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +300%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻击
基本伤害: 1351–2027
暴击几率: 5%
攻击间隔: 1.845 秒
冷却时间: 5 秒
60% 物理伤害转换为闪电伤害
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriverBossMap3Elder"] = { name = "Arwyn, the Houndmaster", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurst", "StormWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurst"] = { name = "TemplarSlaveDriverBossStormBurst", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
移动速度加快 20%
Id | MonsterImplicitFastRun4 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.