凋落的幼蛛
野獸
無視召喚塔
Blighted Hatchling
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, spider, very_slow_movement |
生命
280%
異常狀態臨界值
280%
抗性
0 0 40 0
傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 5
攻擊間隔
0.96 秒
傷害分佈
±20%
經驗值
70%
Model Size
60%
類型
BlightSpiderSmallFast
Metadata
BlightMinionSpiderFast1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
18,013
護甲
28,790
閃避
4,739
能量護盾
0
傷害
392
法術傷害
392
命中
290
攻擊間隔
0.96
經驗值
7,179
異常狀態臨界值
18,013
冰緩
57
感電
57
易碎
322
焦灼
57
殘喘
157
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 314–471
暴擊率: 5%
攻擊間隔: 0.96 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderFast1"] = { name = "Blighted Hatchling", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 0.96, attackRange = 5, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
無視召喚塔
Id | BlightChaosType__ |
---|---|
Family | BlightMonsterType |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
凋落的幼蛛
野獸
無視召喚塔
Blighted Hatchling
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, blight_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider |
生命
280%
異常狀態臨界值
280%
抗性
0 0 40 0
傷害
105%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 5
攻擊間隔
0.96 秒
傷害分佈
±20%
經驗值
70%
Model Size
60%
類型
BlightSpiderSmallFast
Metadata
BlightMinionSpiderFast1Hatched
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
18,013
護甲
28,790
閃避
4,739
能量護盾
0
傷害
392
法術傷害
392
命中
290
攻擊間隔
0.96
經驗值
7,179
異常狀態臨界值
18,013
冰緩
57
感電
57
易碎
322
焦灼
57
殘喘
157
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 314–471
暴擊率: 5%
攻擊間隔: 0.96 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EmptyActionSpellBlightSpiderEmerge
法術
施放時間: 1 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Minion/Spider" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Minion/Spider"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderFast1Hatched"] = { name = "Blighted Hatchling", life = 2.8, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 0.96, attackRange = 5, accuracy = 1, skillList = { "Melee", "EmptyActionSpellBlightSpiderEmerge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBlightSpiderEmerge"] = { name = "EmptyActionSpellBlightSpiderEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
無視召喚塔
Id | BlightChaosType__ |
---|---|
Family | BlightMonsterType |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |