泡疹蛛靈
野獸
map related item drop chance +% final from league [-70]
Blistered Arach
幽魂N
標籤animal_claw_weapon, basilisk_monster, beast, extra_extra_small_height, fast_movement, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, spider
生命
40%
異常狀態臨界值
40%
抗性
0 0 30 30
傷害
40%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.29 秒
傷害分佈
±20%
經驗值
40%
Model Size
35%
類型
BasiliskSpiderPlagueMinion
Metadata
BasiliskSpiderPlagueMinion
等級
68
生命
2,573
護甲
28,790
閃避
4,739
能量護盾
0
傷害
149
法術傷害
149
命中
290
攻擊間隔
1.29
經驗值
4,102
異常狀態臨界值
2,573
冰緩
8
感電
8
易碎
46
焦灼
8
殘喘
22
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 120–179
暴擊率: 5%
攻擊間隔: 1.29 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskSpiderPlagueMinion"] = {
    name = "Blistered Arach",
    life = 0.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 30,
    chaosResist = 30,
    damage = 0.4,
    damageSpread = 0.2,
    attackTime = 1.29,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
map related item drop chance +% final from league [-70]
IdLeagueDropPenaltyInfluenceMonster
FamilyLeagueDropPenalty
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 全域