Вздутый арахнид
Зверь
map related item drop chance +% final from league [-70]
Blistered Arach
SpectreN
Tagsanimal_claw_weapon, basilisk_monster, beast, extra_extra_small_height, fast_movement, flesh_armour, influence_monster, insect_blood, is_unarmed, melee, physical_affinity, spider
Здоровье
40%
Ailment Threshold
40%
Сопротивление
0 0 30 30
Damage
40%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.29 Second
Damage Spread
±20%
Опыт
40%
Model Size
35%
Type
BasiliskSpiderPlagueMinion
Metadata
BasiliskSpiderPlagueMinion
Уровень
68
Здоровье
2,573
Броня
28,790
Уклонение
4,739
Damage
149
Урон от чар
149
Точность
580
Attack Time
1.29
Опыт
4,102
Minion Life
558
Minion Damage
119
Ailment Threshold
2,573
Chill
8
Shock
8
Brittle
46
Scorch
8
Sap
22
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 120–179
Шанс критического удара: 5%
Attack Time: 1.29 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskSpiderPlagueMinion"] = {
    name = "Blistered Arach",
    life = 0.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 30,
    chaosResist = 30,
    damage = 0.4,
    damageSpread = 0.2,
    attackTime = 1.29,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
map related item drop chance +% final from league [-70]
IdLeagueDropPenaltyInfluenceMonster
FamilyLeagueDropPenalty
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Менять

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