預言 普蘭德斯 暴怒
塗抹 星團珠寶 眾神殿系統 物品 天賦樹 化石 催化劑 譫妄玉 聖甲蟲 裂痕石 徽印 永恆珠寶 命運卡
燃燒精華
Burning Essence

燃燒精華(Burning Essence)

幽魂N
地區
標籤mud_blood, construct
免疫cant touch this [1]
cant possess this [1]
傷害130%
生命260%
Energy Shield From Life100%
Ailment Threshold260%
暴擊率5%
類型FlameGolemIzaro
攻擊距離6 ~ 6
攻擊間隔1.5 秒
傷害分佈20%
命中+100%

IzaroAbsorbElemental
法術施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84燃燒精華575051859.41.5198091616185481980985000

IzaroAbsorbElemental
法術施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82燃燒精華515041658.41.5164681419879451646885000

IzaroAbsorbElemental
法術施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78燃燒精華3985413171.5110971094068521109785000

IzaroAbsorbElemental
法術施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73燃燒精華29609982.81.5706178725676706185000

IzaroAbsorbElemental
法術施放時間: 1 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68燃燒精華21536729.31.5447756424681447785000
IzaroAbsorbElemental 100 TargetIsIzaro IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	object_size = 2
	blocking = true
	force_placement = true
}

Life
{
	corpse_usable = false
}

Transitionable
{
	num_states = 5
	// 1: lowered
	// 2: raising
	// 3: raised, active
	// 4: lowering
	// 5: lowered again
	
	on_transition_to_2 = "PlayAnimationByName( elevator_ascending ); MakeCollidable();"
	on_transition_to_4 = "PlayAnimationByName( elevator_descending );"
	on_transition_to_5 = "RemoveCollidability();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
}

Animated
{
	on_end_elevator_descending = "PlayAnimationByName( elevator_idle );"
}

Transitionable
{
	create_state_1 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();"
	create_state_5 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();"
}

Targetable
{
	display_info_string = "LabyrinthElementalsFireInfoString"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
25000
55000
85000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalIzaro"] = {
    name = "Burning Essence",
    life = 2.6,
    energyShield = 1,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "IzaroAbsorbElemental",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IzaroAbsorbElemental"] = {
    name = "IzaroAbsorbElemental",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
幽魂N
地區
詞綴damage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
標籤mud_blood, construct
免疫cant touch this [1]
cant possess this [1]
傷害130%
生命260%
Energy Shield From Life100%
Ailment Threshold260%
暴擊率5%
類型FlameGolemIzaroPhase2
攻擊距離6 ~ 6
攻擊間隔1.5 秒
傷害分佈20%
命中+100%

FireElementalFlameRedIzaro
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 575.4863 火焰傷害
skill art variation []
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.25 秒

IzaroFireElementalCone
iconfrostnova
火元素炎錐
造成 18552899 火焰傷害
is_area_damage 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 火焰技能 範圍法術 SecondWindSupport
施放時間: 0.935 秒
冷卻時間: 2 秒

IzaroFireElementalMortar
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius []
造成 984.51477 火焰傷害
spell maximum action distance +% [-33]

is_area_damage base_is_projectile 投射物 技能可齊射 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 範圍法術
施放時間: 1 秒
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
84燃燒精華575051859.41.5198091616185481980985000

FireElementalFlameRedIzaro
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 518.6777.9 火焰傷害
skill art variation []
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.25 秒

IzaroFireElementalCone
iconfrostnova
火元素炎錐
造成 16632598 火焰傷害
is_area_damage 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 火焰技能 範圍法術 SecondWindSupport
施放時間: 0.935 秒
冷卻時間: 2 秒

IzaroFireElementalMortar
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius []
造成 904.71357 火焰傷害
spell maximum action distance +% [-33]

is_area_damage base_is_projectile 投射物 技能可齊射 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 範圍法術
施放時間: 1 秒
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
82燃燒精華515041658.41.5164681419879451646885000

FireElementalFlameRedIzaro
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 420.7631.1 火焰傷害
skill art variation []
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.25 秒

IzaroFireElementalCone
iconfrostnova
火元素炎錐
造成 13332083 火焰傷害
is_area_damage 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 火焰技能 範圍法術 SecondWindSupport
施放時間: 0.935 秒
冷卻時間: 2 秒

IzaroFireElementalMortar
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius []
造成 762.81144 火焰傷害
spell maximum action distance +% [-33]

is_area_damage base_is_projectile 投射物 技能可齊射 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 範圍法術
施放時間: 1 秒
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
78燃燒精華3985413171.5110971094068521109785000

FireElementalFlameRedIzaro
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 323484.5 火焰傷害
skill art variation []
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.25 秒

IzaroFireElementalCone
iconfrostnova
火元素炎錐
造成 10091577 火焰傷害
is_area_damage 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 火焰技能 範圍法術 SecondWindSupport
施放時間: 0.935 秒
冷卻時間: 2 秒

IzaroFireElementalMortar
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius []
造成 614.5921.8 火焰傷害
spell maximum action distance +% [-33]

is_area_damage base_is_projectile 投射物 技能可齊射 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 範圍法術
施放時間: 1 秒
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
73燃燒精華29609982.81.5706178725676706185000

FireElementalFlameRedIzaro
flametotem
神聖火舌圖騰
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 247.1370.6 火焰傷害
skill art variation []
active skill cast speed +% final [-89]
spell maximum action distance +% [-77]
monster penalty against minions damage +% final vs player minions [-25]

base_is_projectile always_pierce 法術 投射物 技能可齊射 擊中 陷阱技能 地雷技能 圖騰 火焰技能
施放時間: 0.25 秒

IzaroFireElementalCone
iconfrostnova
火元素炎錐
造成 760.81189 火焰傷害
is_area_damage 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 火焰技能 範圍法術 SecondWindSupport
施放時間: 0.935 秒
冷卻時間: 2 秒

IzaroFireElementalMortar
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
projectile spread radius []
造成 493.3739.9 火焰傷害
spell maximum action distance +% [-33]

is_area_damage base_is_projectile 投射物 技能可齊射 法術 擊中 範圍 陷阱技能 圖騰技能 地雷技能 法術可重複 可觸發 範圍法術
施放時間: 1 秒
冷卻時間: 6 秒
等級名字經驗值傷害攻擊間隔幽魂生命護甲閃避能量護盾火焰抗性冰冷抗性閃電抗性混沌抗性
68燃燒精華21536729.31.5447756424681447785000
FireElementalCone30TargetMediumNear
TotemFireSpray5TargetIsEnemy
MonsterMortar30TargetNotMediumNear
MonsterMortar5TargetNotNear
Move100NoEnemiesInAggroRangeAndLineOfSight ForceTargetElevator

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	object_size = 2
	blocking = true
	force_placement = true
}

Life
{
	corpse_usable = false
}

Transitionable
{
	num_states = 2
}

NPC
{
	marker_enabled = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
}
火焰抗性冰冷抗性閃電抗性混沌抗性
25000
55000
85000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalIzaroPhase2"] = {
    name = "Burning Essence",
    life = 2.6,
    energyShield = 1,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "FireElementalFlameRedIzaro",
        "IzaroFireElementalCone",
        "IzaroFireElementalMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireElementalFlameRedIzaro"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.7,
    incrementalEffectiveness = 0.042,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Totem] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_art_variation",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 4, -89, -77, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IzaroFireElementalCone"] = {
    name = "Fire Elemental Cone",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.7778,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.935,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, critChance = 10, levelRequirement = 3, statInterpolation = {3, 3},  },
        [2] = {0.8, 1.25, levelRequirement = 78, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["IzaroFireElementalMortar"] = {
    name = "IzaroFireElementalMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.6667,
    incrementalEffectiveness = 0.032,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {15, 0.8, 1.2, -33, critChance = 5, levelRequirement = 2, statInterpolation = {1, 3, 3, 1},  },
        [2] = {15, 0.8, 1.2, -33, levelRequirement = 75, statInterpolation = {1, 3, 3, 1},  },
    },
}