Essence incandescente
Burning Essence
SpectreN
Immunecant touch this [1]
cant possess this [1]
Tagsbludgeoning_weapon, construct, is_unarmed, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement
260%Vie
100%Energy Shield From Life
260%Ailment Threshold
85 0 0 0Résistance
130%Damage
100%Précision
+5%Chances de coup critique
+130%Multiplicateur de coups critiques
6 ~ 6Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
200%Expérience
100%Model Size
FlameGolemIzaroType
91,767Vie
16,265Pièce d'armure
8,120Évasion
16,265Bouclier d'énergie
1,239Damage
538Précision
1.5Attack Time
26,500Expérience
91,767Ailment Threshold
290Chill
290Shock
1,642Brittle
290Scorch
802Sap
IzaroAbsorbElemental
Spell
Chances de coup critique: 0%
Temps d'incantation: 1 Second
74,260Vie
14,425Pièce d'armure
7,608Évasion
14,425Bouclier d'énergie
1,105Damage
499Précision
1.5Attack Time
26,012Expérience
74,260Ailment Threshold
235Chill
235Shock
1,328Brittle
235Scorch
649Sap
IzaroAbsorbElemental
Spell
Chances de coup critique: 0%
Temps d'incantation: 1 Second
47,419Vie
11,328Pièce d'armure
6,667Évasion
11,328Bouclier d'énergie
878Damage
428Précision
1.5Attack Time
24,754Expérience
47,419Ailment Threshold
150Chill
150Shock
848Brittle
150Scorch
414Sap
IzaroAbsorbElemental
Spell
Chances de coup critique: 0%
Temps d'incantation: 1 Second
28,216Vie
8,348Pièce d'armure
5,633Évasion
8,348Bouclier d'énergie
655Damage
352Précision
1.5Attack Time
22,776Expérience
28,216Ailment Threshold
89Chill
89Shock
505Brittle
89Scorch
246Sap
IzaroAbsorbElemental
Spell
Chances de coup critique: 0%
Temps d'incantation: 1 Second
16,727Vie
6,127Pièce d'armure
4,739Évasion
6,127Bouclier d'énergie
486Damage
290Précision
1.5Attack Time
20,510Expérience
16,727Ailment Threshold
53Chill
53Shock
299Brittle
53Scorch
146Sap
IzaroAbsorbElemental
Spell
Chances de coup critique: 0%
Temps d'incantation: 1 Second
IzaroAbsorbElemental 100 TargetIsIzaro IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	object_size = 2
	blocking = true
	force_placement = true
}

Life
{
	corpse_usable = false
}

Transitionable
{
	num_states = 5
	// 1: lowered
	// 2: raising
	// 3: raised, active
	// 4: lowering
	// 5: lowered again
	
	on_transition_to_2 = "PlayAnimationByName( elevator_ascending ); MakeCollidable();"
	on_transition_to_4 = "PlayAnimationByName( elevator_descending );"
	on_transition_to_5 = "RemoveCollidability();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.5
}

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
}

Animated
{
	on_end_elevator_descending = "PlayAnimationByName( elevator_idle );"
}

Transitionable
{
	create_state_1 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();"
	create_state_5 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();"
}

Targetable
{
	display_info_string = "LabyrinthElementalsFireInfoString"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireElemental/FireElementalIzaro"] = {
    name = "Burning Essence",
    life = 2.6,
    energyShield = 1,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "IzaroAbsorbElemental",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IzaroAbsorbElemental"] = {
    name = "IzaroAbsorbElemental",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
cant touch this [1]

cant touch this [1]

Mod IdTormentCantTouchThis
FamilyCantTouchThis
Domainsmonstre (3)
GenerationTypeTorment (7)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]

    cant possess this [1]

    Mod IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Essence incandescente
    Burning Essence
    SpectreN
    Moddamage taken +% from spike traps final [-100]
    damage taken +% from arrow traps final [-100]
    immune to labyrinth degen effect [1]
    immune to lava damage [1]
    Immunecant touch this [1]
    cant possess this [1]
    Tagsbludgeoning_weapon, Lanceur de sorts, construct, fast_movement, fire_affinity, is_unarmed, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
    260%Vie
    100%Energy Shield From Life
    260%Ailment Threshold
    85 0 0 0Résistance
    130%Damage
    100%Précision
    +5%Chances de coup critique
    +130%Multiplicateur de coups critiques
    6 ~ 6Attack Distance
    1.5 SecondAttack Time
    ±20%Damage Spread
    200%Expérience
    100%Model Size
    FlameGolemIzaroPhase2Type
    91,767Vie
    16,265Pièce d'armure
    8,120Évasion
    16,265Bouclier d'énergie
    1,239Damage
    538Précision
    1.5Attack Time
    26,500Expérience
    91,767Ailment Threshold
    290Chill
    290Shock
    1,642Brittle
    290Scorch
    802Sap
    FireElementalFlameRedIzaro
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 575.4 à 863 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    IzaroFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1855 à 2899 Dégâts de feu
    is area damage [1]

    iconfrostnova
    IzaroFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 984.5 à 1477 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    74,260Vie
    14,425Pièce d'armure
    7,608Évasion
    14,425Bouclier d'énergie
    1,105Damage
    499Précision
    1.5Attack Time
    26,012Expérience
    74,260Ailment Threshold
    235Chill
    235Shock
    1,328Brittle
    235Scorch
    649Sap
    FireElementalFlameRedIzaro
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 518.6 à 777.9 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    IzaroFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1663 à 2598 Dégâts de feu
    is area damage [1]

    iconfrostnova
    IzaroFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 904.7 à 1357 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    47,419Vie
    11,328Pièce d'armure
    6,667Évasion
    11,328Bouclier d'énergie
    878Damage
    428Précision
    1.5Attack Time
    24,754Expérience
    47,419Ailment Threshold
    150Chill
    150Shock
    848Brittle
    150Scorch
    414Sap
    FireElementalFlameRedIzaro
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 420.7 à 631.1 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    IzaroFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1333 à 2083 Dégâts de feu
    is area damage [1]

    iconfrostnova
    IzaroFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 762.8 à 1144 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    28,216Vie
    8,348Pièce d'armure
    5,633Évasion
    8,348Bouclier d'énergie
    655Damage
    352Précision
    1.5Attack Time
    22,776Expérience
    28,216Ailment Threshold
    89Chill
    89Shock
    505Brittle
    89Scorch
    246Sap
    FireElementalFlameRedIzaro
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 323 à 484.5 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    IzaroFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 1009 à 1577 Dégâts de feu
    is area damage [1]

    iconfrostnova
    IzaroFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 614.5 à 921.8 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    16,727Vie
    6,127Pièce d'armure
    4,739Évasion
    6,127Bouclier d'énergie
    486Damage
    290Précision
    1.5Attack Time
    20,510Expérience
    16,727Ailment Threshold
    53Chill
    53Shock
    299Brittle
    53Scorch
    146Sap
    FireElementalFlameRedIzaro
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Totem de flammes sacrées
    Chances de coup critique: 0%
    Efficacité des Dégâts supplémentaires: 20%
    Temps d'incantation: 0.25 Second
    Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
    Inflige 247.1 à 370.6 Dégâts de feu
    Les Projectiles Transpercent toutes les cibles
    89% de Perte de Vitesse d'incantation
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-77]

    flametotem
    IzaroFireElementalCone
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell, Cooldown
    Cône élémentaire de feu
    Chances de coup critique: 10%
    Temps d'incantation: 0.935 Second
    Temps de recharge: 2 Second
    Inflige 760.8 à 1189 Dégâts de feu
    is area damage [1]

    iconfrostnova
    IzaroFireElementalMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1 Second
    Temps de recharge: 6 Second
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Inflige 493.3 à 739.9 Dégâts de feu
    base is projectile [1]
    is area damage [1]
    projectile spread radius [15]
    spell maximum action distance +% [-33]
    FireElementalCone30TargetMediumNear
    TotemFireSpray5TargetIsEnemy
    MonsterMortar30TargetNotMediumNear
    MonsterMortar5TargetNotNear
    Move100NoEnemiesInAggroRangeAndLineOfSight ForceTargetElevator

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	object_size = 2
    	blocking = true
    	force_placement = true
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    	num_states = 2
    }
    
    NPC
    {
    	marker_enabled = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	//turn_duration = 0.5
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk ); "
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/fire_elemental/FireElementalSummoned_fx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FireElemental/FireElementalIzaroPhase2"] = {
        name = "Burning Essence",
        life = 2.6,
        energyShield = 1,
        fireResist = 85,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "FireElementalFlameRedIzaro",
            "IzaroFireElementalCone",
            "IzaroFireElementalMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireElementalFlameRedIzaro"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IzaroFireElementalCone"] = {
        name = "Fire Elemental Cone",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.935,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 3, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 78, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IzaroFireElementalMortar"] = {
        name = "IzaroFireElementalMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 2, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 75, statInterpolation = ,  cost = { }, },
        },
    }
    
    damage taken +% from spike traps final [-100]

    damage taken +% from spike traps final [-100]

    Mod IdLabyrinthSpikeTrapDamageTaken2
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from spike traps final Min: -100 Max: -100 Global
  • damage taken +% from arrow traps final [-100]

    damage taken +% from arrow traps final [-100]

    Mod IdLabyrinthArrowTrapDamageTaken2_
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken +% from arrow traps final Min: -100 Max: -100 Global
  • immune to labyrinth degen effect [1]

    immune to labyrinth degen effect [1]

    Mod IdLabyrinthDegenTrapImmunity1
    FamilyLabyrinthTrapDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to labyrinth degen effect Min: 1 Max: 1 Global
  • immune to lava damage [1]

    immune to lava damage [1]

    Mod IdImmuneToLavaDamage
    FamilyImmuneToLavaDamage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • immune to lava damage Min: 1 Max: 1 Global
  • cant touch this [1]

    cant touch this [1]

    Mod IdTormentCantTouchThis
    FamilyCantTouchThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this [1]

    cant possess this [1]

    Mod IdTormentCantPossessThis
    FamilyCantPossessThis
    Domainsmonstre (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Wiki Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.