食人焰息者
Cannibal Fire-breather
幽魂Y
地區聖所地圖, 壁壘地圖, 堡壘地圖, 憎惡地圖, 高地神塔地圖
標籤bludgeoning_weapon, 法術, fast_movement, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood
Packs
  • 高地神塔地圖, 堡壘地圖, 壁壘地圖, 憎惡地圖, 聖所地圖: 火焰狂怒, 食人焰息者, 縱火
  • 生命
    171%
    閃避
    +15%
    異常狀態臨界值
    171%
    抗性
    0 0 0 0
    傷害
    126%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    4 ~ 12
    攻擊間隔
    1.995 秒
    傷害分佈
    ±20%
    經驗值
    180%
    Model Size
    115%
    類型
    CannibalChampionAtlasUber
    Metadata
    CannibalMaleChampionAtlasUber
    等級
    84
    生命
    60,355
    護甲
    99,834
    閃避
    8,120
    能量護盾
    0
    傷害
    1,201
    法術傷害
    1,201
    命中
    0
    攻擊間隔
    1.995
    經驗值
    23,850
    異常狀態臨界值
    60,355
    冰緩
    191
    感電
    191
    易碎
    1,080
    焦灼
    191
    殘喘
    527
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 961–1441
    暴擊率: 5%
    攻擊間隔: 1.995 秒
    用強大的攻擊擊倒敵人。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterFlameRedCannibalAtlasUber
    法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰, 可觸發
    神聖火舌圖騰
    附加傷害效用: 25%
    施放時間: 0.333 秒
    召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
    技能重複施放 2
    投射物穿透全部目標
    造成 289.5579 火焰傷害
    發射 2 個額外投射物
    增加 30% 投射物速度
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    projectile uses contact position [1]
    spell maximum action distance +% [-85]
    use scaled contact offset [1]
    GTCannibalFlameBreatheAtlasUber
    可觸發, 法術
    施放時間: 0.33 秒
    冷卻時間: 2 秒
    技能重複施放 2

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    StateMachine
    {
    	define_shared_state = "torch;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_spawned_dead = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );"
    }
    
    StateMachine
    {
    	on_state_torch_1 =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );
    		DetachAllOfType( Metadata/Items/Weapons/OneHandWeapons/throw/monster/scavthrowtourch.ao );
    	"
    
    	create_state_torch_0 = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );"
    
    	create_state_torch_1 =
    	"
    		RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon );
    		DetachAllOfType( Metadata/Items/Weapons/OneHandWeapons/throw/monster/scavthrowtourch.ao );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk"
    }
    
    Animated
    {
    	on_event_removefire =
    	"
    		DelayRandom( 1.0, 2.0, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/act1/cannibal/tourch/torch_fire.epk, L_Weapon ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalMaleChampionAtlasUber"] = {
        name = "Cannibal Fire-breather",
        life = 1.71,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.26,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 12,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "MonsterFlameRedCannibalAtlasUber",
            "GTCannibalFlameBreatheAtlasUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFlameRedCannibalAtlasUber"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.333,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "skill_repeat_count",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.30000001192093, 0.60000002384186, 2, -85, -25, 2, 30, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCannibalFlameBreatheAtlasUber"] = {
        name = "GTCannibalFlameBreatheAtlasUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_repeat_count",
        },
        levels = {
            [1] = {2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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