吞噬節肢怪
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Consuming Arthropod
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder1Spectre |
標籤 | avian_beast, 法術, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
Packs |
生命
140%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
140%
抗性
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傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AtlasInvadersConsumeFodder1
Metadata
ConsumeFodder1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
4,503
護甲
28,790
閃避值
7,109
能量護盾
4,289
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
Minion Life
977
Minion Energy Shield
930
Minion Damage
298
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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GTAtlasInvadersConsumeFodder1Screech
可觸發, 法術
施放時間: 2 秒
冷卻時間: 3.5 秒
spell maximum action distance +% [-60]
TBAtlasInvadersConsumeFodder1ScreechBeam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 255.7 至 767.2 閃電傷害
generic skill trigger skills with id [1]
GSAtlasInvadersConsumeFodder1ScreechBeamImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 387.9 至 1164 閃電傷害
generic skill trigger id [1]
is area damage [1]
GSAtlasInvadersConsumeFodder2DeathExplodeSmall
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 349.1 至 1047 閃電傷害
is area damage [1]
DTTAtlasInvadersConsumeFodder1DodgeLeft
法術, 位移
施放時間: 0.566 秒
action do not face target [1]
DTTAtlasInvadersConsumeFodder1DodgeRight
法術, 位移
施放時間: 0.566 秒
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder1"] = { name = "Consuming Arthropod", life = 1.4, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", "TBAtlasInvadersConsumeFodder1ScreechBeam", "GTAtlasInvadersConsumeFodder1Screech", "DTTAtlasInvadersConsumeFodder1DodgeLeft", "DTTAtlasInvadersConsumeFodder1DodgeRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder2DeathExplodeSmall"] = { name = "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder1ScreechBeamImpact"] = { name = "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAtlasInvadersConsumeFodder1ScreechBeam"] = { name = "TBAtlasInvadersConsumeFodder1ScreechBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasInvadersConsumeFodder1Screech"] = { name = "GTAtlasInvadersConsumeFodder1Screech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeLeft"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeRight"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
吞噬節肢怪
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Consuming Arthropod
幽魂 | Y |
---|---|
標籤 | avian_beast, 法術, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
生命
140%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
140%
抗性
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傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AtlasInvadersConsumeFodder1
Metadata
ConsumeFodder1Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
4,503
護甲
28,790
閃避值
7,109
能量護盾
4,289
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
Minion Life
977
Minion Energy Shield
930
Minion Damage
298
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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GTAtlasInvadersConsumeFodder1Screech
可觸發, 法術
施放時間: 2 秒
冷卻時間: 3.5 秒
spell maximum action distance +% [-60]
TBAtlasInvadersConsumeFodder1ScreechBeam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 255.7 至 767.2 閃電傷害
generic skill trigger skills with id [1]
GSAtlasInvadersConsumeFodder1ScreechBeamImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 387.9 至 1164 閃電傷害
generic skill trigger id [1]
is area damage [1]
GSAtlasInvadersConsumeFodder2DeathExplodeSmall
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 349.1 至 1047 閃電傷害
is area damage [1]
DTTAtlasInvadersConsumeFodder1DodgeLeft
法術, 位移
施放時間: 0.566 秒
action do not face target [1]
DTTAtlasInvadersConsumeFodder1DodgeRight
法術, 位移
施放時間: 0.566 秒
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder1Spectre"] = { name = "Consuming Arthropod", life = 1.4, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", "TBAtlasInvadersConsumeFodder1ScreechBeam", "GTAtlasInvadersConsumeFodder1Screech", "DTTAtlasInvadersConsumeFodder1DodgeLeft", "DTTAtlasInvadersConsumeFodder1DodgeRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder2DeathExplodeSmall"] = { name = "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder1ScreechBeamImpact"] = { name = "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAtlasInvadersConsumeFodder1ScreechBeam"] = { name = "TBAtlasInvadersConsumeFodder1ScreechBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasInvadersConsumeFodder1Screech"] = { name = "GTAtlasInvadersConsumeFodder1Screech", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeLeft"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeRight"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.