破灭甲虫
古灵
Consuming Arthropod
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder1Spectre |
标签 | avian_beast, 施法, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
Packs |
生命
140%
生命转为护盾
50%
闪避值
+50%
异常状态临界值
140%
抗性
0 0 75 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AtlasInvadersConsumeFodder1
Metadata
ConsumeFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,007
护甲
28,790
闪避值
7,109
能量护盾
3,064
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
9,007
冰缓
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTAtlasInvadersConsumeFodder1Screech
可触发, 法术
施放间隔: 2 秒
冷却时间: 3.5 秒
spell maximum action distance +% [-60]
TBAtlasInvadersConsumeFodder1ScreechBeam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 255.7 - 767.2 闪电伤害
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
GSAtlasInvadersConsumeFodder1ScreechBeamImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 387.9 - 1164 闪电伤害
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
GSAtlasInvadersConsumeFodder2DeathExplodeSmall
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 349.1 - 1047 闪电伤害
is area damage [1]
is area damage [1]
DTTAtlasInvadersConsumeFodder1DodgeLeft
法术, 位移
施放间隔: 0.566 秒
action do not face target [1]
DTTAtlasInvadersConsumeFodder1DodgeRight
法术, 位移
施放间隔: 0.566 秒
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder1"] = { name = "Consuming Arthropod", life = 1.4, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", "TBAtlasInvadersConsumeFodder1ScreechBeam", "GTAtlasInvadersConsumeFodder1Screech", "DTTAtlasInvadersConsumeFodder1DodgeLeft", "DTTAtlasInvadersConsumeFodder1DodgeRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder2DeathExplodeSmall"] = { name = "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder1ScreechBeamImpact"] = { name = "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAtlasInvadersConsumeFodder1ScreechBeam"] = { name = "TBAtlasInvadersConsumeFodder1ScreechBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasInvadersConsumeFodder1Screech"] = { name = "GTAtlasInvadersConsumeFodder1Screech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeLeft"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeRight"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
破灭甲虫
古灵
Consuming Arthropod
幽魂 | Y |
---|---|
标签 | avian_beast, 施法, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
生命
140%
生命转为护盾
50%
闪避值
+50%
异常状态临界值
140%
抗性
0 0 75 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AtlasInvadersConsumeFodder1
Metadata
ConsumeFodder1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,007
护甲
28,790
闪避值
7,109
能量护盾
3,064
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
9,007
冰缓
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTAtlasInvadersConsumeFodder1Screech
可触发, 法术
施放间隔: 2 秒
冷却时间: 3.5 秒
spell maximum action distance +% [-60]
TBAtlasInvadersConsumeFodder1ScreechBeam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 255.7 - 767.2 闪电伤害
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
GSAtlasInvadersConsumeFodder1ScreechBeamImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 387.9 - 1164 闪电伤害
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
GSAtlasInvadersConsumeFodder2DeathExplodeSmall
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 349.1 - 1047 闪电伤害
is area damage [1]
is area damage [1]
DTTAtlasInvadersConsumeFodder1DodgeLeft
法术, 位移
施放间隔: 0.566 秒
action do not face target [1]
DTTAtlasInvadersConsumeFodder1DodgeRight
法术, 位移
施放间隔: 0.566 秒
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder1Spectre"] = { name = "Consuming Arthropod", life = 1.4, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", "TBAtlasInvadersConsumeFodder1ScreechBeam", "GTAtlasInvadersConsumeFodder1Screech", "DTTAtlasInvadersConsumeFodder1DodgeLeft", "DTTAtlasInvadersConsumeFodder1DodgeRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder2DeathExplodeSmall"] = { name = "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder1ScreechBeamImpact"] = { name = "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAtlasInvadersConsumeFodder1ScreechBeam"] = { name = "TBAtlasInvadersConsumeFodder1ScreechBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasInvadersConsumeFodder1Screech"] = { name = "GTAtlasInvadersConsumeFodder1Screech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeLeft"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeRight"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }