Arthropode dévoreur
Surnaturel
Consuming Arthropod
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder1Spectre |
Tags | avian_beast, Lanceur de sorts, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
Packs |
Vie
140%
Energy Shield From Life
50%
Évasion
+50%
Ailment Threshold
140%
Résistance
0 0 75 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AtlasInvadersConsumeFodder1
Metadata
ConsumeFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,007
Armure
28,790
Évasion
7,109
Bouclier d'énergie
3,064
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 299–448
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTAtlasInvadersConsumeFodder1Screech
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 3.5 sec.
spell maximum action distance +% [-60]
TBAtlasInvadersConsumeFodder1ScreechBeam
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 255.7 à 767.2 Dégâts de foudre
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
GSAtlasInvadersConsumeFodder1ScreechBeamImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 387.9 à 1164 Dégâts de foudre
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
GSAtlasInvadersConsumeFodder2DeathExplodeSmall
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 349.1 à 1047 Dégâts de foudre
is area damage [1]
is area damage [1]
DTTAtlasInvadersConsumeFodder1DodgeLeft
Spell, Movement
Temps d'incantation: 0.566 sec.
action do not face target [1]
DTTAtlasInvadersConsumeFodder1DodgeRight
Spell, Movement
Temps d'incantation: 0.566 sec.
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder1"] = { name = "Consuming Arthropod", life = 1.4, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", "TBAtlasInvadersConsumeFodder1ScreechBeam", "GTAtlasInvadersConsumeFodder1Screech", "DTTAtlasInvadersConsumeFodder1DodgeLeft", "DTTAtlasInvadersConsumeFodder1DodgeRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder2DeathExplodeSmall"] = { name = "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder1ScreechBeamImpact"] = { name = "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAtlasInvadersConsumeFodder1ScreechBeam"] = { name = "TBAtlasInvadersConsumeFodder1ScreechBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasInvadersConsumeFodder1Screech"] = { name = "GTAtlasInvadersConsumeFodder1Screech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeLeft"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeRight"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Arthropode dévoreur
Surnaturel
Consuming Arthropod
Spectre | Y |
---|---|
Tags | avian_beast, Lanceur de sorts, cleaving_weapon, eldritch, fast_movement, flesh_armour, is_unarmed, lightning_affinity, mammal_beast, melee, not_str, physical_affinity, red_blood |
Vie
140%
Energy Shield From Life
50%
Évasion
+50%
Ailment Threshold
140%
Résistance
0 0 75 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AtlasInvadersConsumeFodder1
Metadata
ConsumeFodder1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,007
Armure
28,790
Évasion
7,109
Bouclier d'énergie
3,064
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 299–448
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTAtlasInvadersConsumeFodder1Screech
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 3.5 sec.
spell maximum action distance +% [-60]
TBAtlasInvadersConsumeFodder1ScreechBeam
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 255.7 à 767.2 Dégâts de foudre
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
GSAtlasInvadersConsumeFodder1ScreechBeamImpact
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 387.9 à 1164 Dégâts de foudre
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
GSAtlasInvadersConsumeFodder2DeathExplodeSmall
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 349.1 à 1047 Dégâts de foudre
is area damage [1]
is area damage [1]
DTTAtlasInvadersConsumeFodder1DodgeLeft
Spell, Movement
Temps d'incantation: 0.566 sec.
action do not face target [1]
DTTAtlasInvadersConsumeFodder1DodgeRight
Spell, Movement
Temps d'incantation: 0.566 sec.
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder1Spectre"] = { name = "Consuming Arthropod", life = 1.4, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", "TBAtlasInvadersConsumeFodder1ScreechBeam", "GTAtlasInvadersConsumeFodder1Screech", "DTTAtlasInvadersConsumeFodder1DodgeLeft", "DTTAtlasInvadersConsumeFodder1DodgeRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder2DeathExplodeSmall"] = { name = "GSAtlasInvadersConsumeFodder2DeathExplodeSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAtlasInvadersConsumeFodder1ScreechBeamImpact"] = { name = "GSAtlasInvadersConsumeFodder1ScreechBeamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAtlasInvadersConsumeFodder1ScreechBeam"] = { name = "TBAtlasInvadersConsumeFodder1ScreechBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAtlasInvadersConsumeFodder1Screech"] = { name = "GTAtlasInvadersConsumeFodder1Screech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeLeft"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAtlasInvadersConsumeFodder1DodgeRight"] = { name = "DTTAtlasInvadersConsumeFodder1DodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }