吞噬跟隨者
異能
Consuming Thrall
幽魂Y
幽魂 取代Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4Spectre___
標籤demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood
Packs
  • 吞噬跟隨者
  • 生命
    99%
    生命轉為護盾
    50%
    閃避
    +50%
    異常狀態臨界值
    99%
    抗性
    0 40 0 0
    傷害
    88%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    3 ~ 7
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    AtlasInvadersConsumeFodder4
    Metadata
    ConsumeFodder4
    等級
    68
    生命
    6,369
    護甲
    28,790
    閃避
    7,109
    能量護盾
    3,064
    傷害
    329
    法術傷害
    329
    命中
    290
    攻擊間隔
    1.5
    經驗值
    11,281
    異常狀態臨界值
    6,369
    冰緩
    20
    感電
    20
    易碎
    114
    焦灼
    20
    殘喘
    56
    EmptyActionOtherworldlyThralProjectiles
    攻擊
    基本傷害: 263–394
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    +4 米近戰打擊距離
    EmptyActionOtherworldlyThralProjectilesAhead
    攻擊
    基本傷害: 263–394
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    +4 米近戰打擊距離
    OtherworldlyThrallGeometryProjectileLeft
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRight
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileLeftAhead
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAhead
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4"] = {
        name = "Consuming Thrall",
        life = 0.99,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "OtherworldlyThrallGeometryProjectileLeft",
            "OtherworldlyThrallGeometryProjectileRight",
            "OtherworldlyThrallGeometryProjectileLeftAhead",
            "OtherworldlyThrallGeometryProjectileRightAhead",
            "EmptyActionOtherworldlyThralProjectiles",
            "EmptyActionOtherworldlyThralProjectilesAhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeft"] = {
        name = "OtherworldlyThrallGeometryProjectileLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRight"] = {
        name = "OtherworldlyThrallGeometryProjectileRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectiles"] = {
        name = "EmptyActionOtherworldlyThralProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectilesAhead"] = {
        name = "EmptyActionOtherworldlyThralProjectilesAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    吞噬跟隨者
    異能
    Consuming Thrall
    幽魂Y
    標籤demon, eldritch, humanoid, medium_movement, not_str, red_blood
    生命
    99%
    生命轉為護盾
    50%
    閃避
    +50%
    異常狀態臨界值
    99%
    抗性
    0 40 0 0
    傷害
    88%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    3 ~ 7
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    AtlasInvadersConsumeFodder4
    Metadata
    ConsumeFodder4Spectre___
    等級
    68
    生命
    6,369
    護甲
    28,790
    閃避
    7,109
    能量護盾
    3,064
    傷害
    329
    法術傷害
    329
    命中
    290
    攻擊間隔
    1.5
    經驗值
    11,281
    異常狀態臨界值
    6,369
    冰緩
    20
    感電
    20
    易碎
    114
    焦灼
    20
    殘喘
    56
    EmptyActionOtherworldlyThralProjectiles
    攻擊
    基本傷害: 263–394
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    +4 米近戰打擊距離
    EmptyActionOtherworldlyThralProjectilesAhead
    攻擊
    基本傷害: 263–394
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    +4 米近戰打擊距離
    OtherworldlyThrallGeometryProjectileLeft
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRight
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileLeftAhead
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAhead
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4Spectre___"] = {
        name = "Consuming Thrall",
        life = 0.99,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "OtherworldlyThrallGeometryProjectileLeft",
            "OtherworldlyThrallGeometryProjectileRight",
            "OtherworldlyThrallGeometryProjectileLeftAhead",
            "OtherworldlyThrallGeometryProjectileRightAhead",
            "EmptyActionOtherworldlyThralProjectiles",
            "EmptyActionOtherworldlyThralProjectilesAhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeft"] = {
        name = "OtherworldlyThrallGeometryProjectileLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRight"] = {
        name = "OtherworldlyThrallGeometryProjectileRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectiles"] = {
        name = "EmptyActionOtherworldlyThralProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectilesAhead"] = {
        name = "EmptyActionOtherworldlyThralProjectilesAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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