吞噬跟隨者
異能
Consuming Thrall
幽魂Y
幽魂 取代Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4Spectre___
標籤demon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood
Packs
  • 吞噬跟隨者
  • 生命
    99%
    生命轉為護盾
    50%
    閃避
    +50%
    異常狀態臨界值
    99%
    抗性
    0 40 0 0
    傷害
    88%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    3 ~ 7
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    AtlasInvadersConsumeFodder4
    Metadata
    ConsumeFodder4
    等級
    68
    生命
    6,369
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    329
    法術傷害
    329
    命中
    0
    攻擊間隔
    1.5
    經驗值
    11,281
    異常狀態臨界值
    6,369
    冰緩
    20
    感電
    20
    易碎
    114
    焦灼
    20
    殘喘
    56
    EmptyActionOtherworldlyThralProjectiles
    攻擊
    基本傷害: 263–394
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    +4 米近戰打擊距離
    EmptyActionOtherworldlyThralProjectilesAhead
    攻擊
    基本傷害: 263–394
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    +4 米近戰打擊距離
    OtherworldlyThrallGeometryProjectileLeft
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRight
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileLeftAhead
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAhead
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4"] = {
        name = "Consuming Thrall",
        life = 0.99,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "OtherworldlyThrallGeometryProjectileLeft",
            "OtherworldlyThrallGeometryProjectileRight",
            "OtherworldlyThrallGeometryProjectileLeftAhead",
            "OtherworldlyThrallGeometryProjectileRightAhead",
            "EmptyActionOtherworldlyThralProjectiles",
            "EmptyActionOtherworldlyThralProjectilesAhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeft"] = {
        name = "OtherworldlyThrallGeometryProjectileLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRight"] = {
        name = "OtherworldlyThrallGeometryProjectileRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAhead",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAhead",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectiles"] = {
        name = "EmptyActionOtherworldlyThralProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectilesAhead"] = {
        name = "EmptyActionOtherworldlyThralProjectilesAhead",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    吞噬跟隨者
    異能
    Consuming Thrall
    幽魂Y
    標籤demon, eldritch, humanoid, medium_movement, not_str, red_blood
    生命
    99%
    生命轉為護盾
    50%
    閃避
    +50%
    異常狀態臨界值
    99%
    抗性
    0 40 0 0
    傷害
    88%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    3 ~ 7
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    110%
    Model Size
    100%
    類型
    AtlasInvadersConsumeFodder4
    Metadata
    ConsumeFodder4Spectre___
    等級
    68
    生命
    6,369
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    329
    法術傷害
    329
    命中
    0
    攻擊間隔
    1.5
    經驗值
    11,281
    異常狀態臨界值
    6,369
    冰緩
    20
    感電
    20
    易碎
    114
    焦灼
    20
    殘喘
    56
    EmptyActionOtherworldlyThralProjectiles
    攻擊
    基本傷害: 263–394
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    +4 米近戰打擊距離
    EmptyActionOtherworldlyThralProjectilesAhead
    攻擊
    基本傷害: 263–394
    暴擊率: 5%
    攻擊間隔: 1.5 秒
    +4 米近戰打擊距離
    OtherworldlyThrallGeometryProjectileLeft
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRight
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileLeftAhead
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAhead
    法術, 可觸發
    施放時間: 1 秒
    造成 434.8869.6 閃電傷害
    投射物穿透全部目標
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4Spectre___"] = {
        name = "Consuming Thrall",
        life = 0.99,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "OtherworldlyThrallGeometryProjectileLeft",
            "OtherworldlyThrallGeometryProjectileRight",
            "OtherworldlyThrallGeometryProjectileLeftAhead",
            "OtherworldlyThrallGeometryProjectileRightAhead",
            "EmptyActionOtherworldlyThralProjectiles",
            "EmptyActionOtherworldlyThralProjectilesAhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeft"] = {
        name = "OtherworldlyThrallGeometryProjectileLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRight"] = {
        name = "OtherworldlyThrallGeometryProjectileRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAhead",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAhead",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectiles"] = {
        name = "EmptyActionOtherworldlyThralProjectiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectilesAhead"] = {
        name = "EmptyActionOtherworldlyThralProjectilesAhead",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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