喰い尽くすスロール
エルドリッチ
Consuming Thrall
SpectreY
Spectre OverrideMetadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4Spectre___
Tagsdemon, eldritch, eldritch_perfection_monster, humanoid, medium_movement, not_str, red_blood
Packs
  • 喰い尽くすスロール
  • ライフ
    99%
    Energy Shield From Life
    50%
    回避力
    +50%
    Ailment Threshold
    99%
    耐性
    0 40 0 0
    Damage
    88%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    110%
    Model Size
    100%
    Type
    AtlasInvadersConsumeFodder4
    Metadata
    ConsumeFodder4
    レベル
    68
    ライフ
    6,369
    アーマー
    28,790
    回避力
    7,109
    エナジーシールド
    3,064
    Damage
    329
    スペルダメージ
    329
    命中
    290
    Attack Time
    1.5
    経験値
    11,281
    Ailment Threshold
    6,369
    Chill
    20
    Shock
    20
    Brittle
    114
    Scorch
    20
    Sap
    56
    EmptyActionOtherworldlyThralProjectiles
    Attack
    Base Damage: 263–394
    クリティカル率: 5%
    Attack Time: 1.5 秒
    近接ストライク距離 +4m
    EmptyActionOtherworldlyThralProjectilesAhead
    Attack
    Base Damage: 263–394
    クリティカル率: 5%
    Attack Time: 1.5 秒
    近接ストライク距離 +4m
    OtherworldlyThrallGeometryProjectileLeft
    Spell, Triggerable
    キャストタイム: 1 秒
    434.8から869.6の雷ダメージを与える
    投射物は全ての対象を貫通する
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRight
    Spell, Triggerable
    キャストタイム: 1 秒
    434.8から869.6の雷ダメージを与える
    投射物は全ての対象を貫通する
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileLeftAhead
    Spell, Triggerable
    キャストタイム: 1 秒
    434.8から869.6の雷ダメージを与える
    投射物は全ての対象を貫通する
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAhead
    Spell, Triggerable
    キャストタイム: 1 秒
    434.8から869.6の雷ダメージを与える
    投射物は全ての対象を貫通する
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4"] = {
        name = "Consuming Thrall",
        life = 0.99,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "OtherworldlyThrallGeometryProjectileLeft",
            "OtherworldlyThrallGeometryProjectileRight",
            "OtherworldlyThrallGeometryProjectileLeftAhead",
            "OtherworldlyThrallGeometryProjectileRightAhead",
            "EmptyActionOtherworldlyThralProjectiles",
            "EmptyActionOtherworldlyThralProjectilesAhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeft"] = {
        name = "OtherworldlyThrallGeometryProjectileLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRight"] = {
        name = "OtherworldlyThrallGeometryProjectileRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectiles"] = {
        name = "EmptyActionOtherworldlyThralProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectilesAhead"] = {
        name = "EmptyActionOtherworldlyThralProjectilesAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    喰い尽くすスロール
    エルドリッチ
    Consuming Thrall
    SpectreY
    Tagsdemon, eldritch, humanoid, medium_movement, not_str, red_blood
    ライフ
    99%
    Energy Shield From Life
    50%
    回避力
    +50%
    Ailment Threshold
    99%
    耐性
    0 40 0 0
    Damage
    88%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    110%
    Model Size
    100%
    Type
    AtlasInvadersConsumeFodder4
    Metadata
    ConsumeFodder4Spectre___
    レベル
    68
    ライフ
    6,369
    アーマー
    28,790
    回避力
    7,109
    エナジーシールド
    3,064
    Damage
    329
    スペルダメージ
    329
    命中
    290
    Attack Time
    1.5
    経験値
    11,281
    Ailment Threshold
    6,369
    Chill
    20
    Shock
    20
    Brittle
    114
    Scorch
    20
    Sap
    56
    EmptyActionOtherworldlyThralProjectiles
    Attack
    Base Damage: 263–394
    クリティカル率: 5%
    Attack Time: 1.5 秒
    近接ストライク距離 +4m
    EmptyActionOtherworldlyThralProjectilesAhead
    Attack
    Base Damage: 263–394
    クリティカル率: 5%
    Attack Time: 1.5 秒
    近接ストライク距離 +4m
    OtherworldlyThrallGeometryProjectileLeft
    Spell, Triggerable
    キャストタイム: 1 秒
    434.8から869.6の雷ダメージを与える
    投射物は全ての対象を貫通する
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRight
    Spell, Triggerable
    キャストタイム: 1 秒
    434.8から869.6の雷ダメージを与える
    投射物は全ての対象を貫通する
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileLeftAhead
    Spell, Triggerable
    キャストタイム: 1 秒
    434.8から869.6の雷ダメージを与える
    投射物は全ての対象を貫通する
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]
    OtherworldlyThrallGeometryProjectileRightAhead
    Spell, Triggerable
    キャストタイム: 1 秒
    434.8から869.6の雷ダメージを与える
    投射物は全ての対象を貫通する
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [30]
    number of projectiles override [1]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeFodder4Spectre___"] = {
        name = "Consuming Thrall",
        life = 0.99,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "OtherworldlyThrallGeometryProjectileLeft",
            "OtherworldlyThrallGeometryProjectileRight",
            "OtherworldlyThrallGeometryProjectileLeftAhead",
            "OtherworldlyThrallGeometryProjectileRightAhead",
            "EmptyActionOtherworldlyThralProjectiles",
            "EmptyActionOtherworldlyThralProjectilesAhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeft"] = {
        name = "OtherworldlyThrallGeometryProjectileLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRight"] = {
        name = "OtherworldlyThrallGeometryProjectileRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileLeftAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileLeftAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OtherworldlyThrallGeometryProjectileRightAhead"] = {
        name = "OtherworldlyThrallGeometryProjectileRightAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.5, 1, 30, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectiles"] = {
        name = "EmptyActionOtherworldlyThralProjectiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionOtherworldlyThralProjectilesAhead"] = {
        name = "EmptyActionOtherworldlyThralProjectilesAhead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
        },
        levels = {
            [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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